Combat Barks
Combat Barks
Every so often if the player is shot and still has the followers, they will screem in fear.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141081821277760496 |
Combat log ID: | 1703152101359616 |
FQN: | abl. |
Star Wars name: | Combat Barks |
Other languages: | Kampfschreie Aboiements de combat |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1800s]
Effect #1Slot: Other (not visible) Duration: 30m 0s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) true
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 30m 0s
- Max Duration = (time) 30m 0s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141151571098999455 FQN: abl. quest. location. alderaan. class. trooper. hard_ bargain. buff_ combat_ barks/0/1 - Set Duration
- 1
- When character takes damage, not more than every 1m 15s
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [1s]
Effect #2Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Hydra script: hyd. location. alderaan. class. trooper. hard_ bargain. inst_ thul_ follower Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141148272564110774 FQN: abl. quest. location. alderaan. class. trooper. hard_ bargain. buff_ combat_ barks/0/2 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If a random chance of 50% is met
Perform the following actions:
- Execute hydra hook AltanaBark
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Execute hydra hook ValynBark