1. Abilities
  2. operation
  3. oricon
  4. palace
  5. boss
  6. bestia
  7. bestia
  8. ranged_aoe_attack

Combusting Seed

venomsackrecolor

Combusting Seed

Bestia plants a corrupted seed in the soul of the target which erupts after a few seconds, dealing internal damage to the carrier and all nearby allies.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
venomsackrecolor
Combusting Seed
2
venomsackrecolorCombusting Seed – Erupts for energy damage after a short duration.
  • [hidden] [0s]
    venomsackrecolorEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.oricon.palace.boss.bestia.ranged_aoe_attack.cast
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 1
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [10s]
    venomsackrecolorCombusting Seed
    Erupts for energy damage after a short duration.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.oricon.palace.boss.bestia.ranged_aoe_attack.target_loop
  • 2
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 3.5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.oricon.palace.boss.bestia.ranged_aoe_attack.target_reaction
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.operation.oricon.palace.boss.bestia.ranged_aoe_attack.explosion