1. Abilities
  2. companion
  3. ventures
  4. basilisk_prototype_finished
  5. healer
  6. single_target_mez

Concussion Barrage

missilefan

Concussion Barrage

A barrage of concussion missiles disorients the target for up to <<1>> seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Concussion Barrage once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

Attributes

Conditions

Metadata

Users

Used by
  • apc.companion.class.ventures.basilisk_prototype_finished.healer

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
blindedDisoriented (Tech) – Unable to act. Breaks on damage.
2
carbonitegrenadeConcussed – Unable to be targeted by Concussion Barrage.
3
missilefan
Concussion Barrage
  • [does not expire]
    blindedDisoriented (Tech)
    Unable to act. Breaks on damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Mark as neutralized
    • Stun the TARGET
    • Play appearance epp.companion.ventures.basilisk_prototype.heal.single_target_mez.electro_dart_loop
  • 2
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Cancel this ability
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 4
    • When character takes damage, delayed by 1s

    Perform the following actions:

    • Remove this effect
  • [30s]
    carbonitegrenadeConcussed
    Unable to be targeted by Concussion Barrage.

  • [0s] [not displayed]
    missilefanEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.ventures.basilisk_prototype.heal.single_target_mez.electro_dart_loop
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If the Tech spell hit

    Perform the following actions:

    • Add effect #1 to TARGET from CASTER