1. Abilities
  2. companion
  3. unique
  4. mtx
  5. ginx
  6. dps
  7. execution_attack

Crushing Bite

choke

Crushing Bite

Your creature sensing the target's weakend state goes in for a big bite, dealing <<1>> internal damage. Can only be used on targets with less than 30% health.

Attributes

Conditions

Metadata

Users

Used by
  • apc.companion.class.mtx.creature.ginx.dps

Related effects, buffs and debuffs

Ability activation
1
choke
Crushing Bite
  • [0s] [not displayed]
    chokeEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​companion.​stylish_recovery

    Perform the following actions:

    • Play appearance epp.creature.wraid.giant.crushing_bite, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.428
      - Standard Health Percent Min = (float) 0.428
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1.85
      - Coefficient = (float) 4.27
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​companion.​stylish_recovery

    Perform the following actions:

    • Play appearance epp.creature.wraid.giant.crushing_bite, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.428
      - Standard Health Percent Min = (float) 0.428
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 4.27
      - Health Steal Percentage = (float) 0.25
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.428
      - Standard Health Percent Min = (float) 0.428
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1.85
      - Coefficient = (float) 4.27
      - Health Steal Percentage = (float) 0.25
      - Slots = Primary Melee