Cyclone
Cyclone
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141120960677978679 |
Combat log ID: | 2453233779867648 |
FQN: | abl. |
Star Wars name: | Cyclone |
Other languages: | Wirbelsturm Cyclone |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140953046259672793 FQN: abl. creature. terentatek. giant. cyclone/0/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
creature. , dependent on calling effectterentatek. giant. cyclone. target - Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
creature. , dependent on calling effectterentatek. giant. cyclone. target - Add effect #2 to TARGET from CASTER
- [hidden] [0.6s]
Effect #2Slot: Debuff Duration: 0.6s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.6s
- Max Duration = (time) 0.6s
Conditions: - Can only be called by other effects
Global ID: 16140954145771299948 FQN: abl. creature. terentatek. giant. cyclone/0/2 - Set Duration
- 1
- When effect expires
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.22
- Standard Health Percent Min = (float) 0.18
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- [15s]
Slowed (Mental)
Movement speed reduced.Slot: Debuff Duration: 15s On death: Effect is removed Tick rate: 3s (5 ticks) # occurrences: 1 Tags: tag. abl. , tag.debuff. snare abl. dispel_ type. mental Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140955245282929571 Combat log ID: 2453233779867910 FQN: abl. creature. terentatek. giant. cyclone/0/3 - Set Duration
- 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectforce_slow. debuff
- 2
- When effect is applied
Perform the following actions:
- Set movement speed to 50%