1. Abilities
  2. npc
  3. ability
  4. creature
  5. terentatek
  6. dazing_slap

Dazing Slap

Dazing Slap

Slaps the target, dealing minor damage and dazing the target for 5 seconds. The daze breaks on damage.

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Dazing Slap
2
lockoutDazed – Unable to act. This effect breaks on damage.
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.creature.terentatek.dazing_slap.cast_instant
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.08
      - Standard Health Percent Min = (float) 0.07
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [5s]
    lockoutDazed
    Unable to act. This effect breaks on damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Mark as neutralized
    • Stun the TARGET
    • Play appearance epp.jedi_knight.quick_kick.quick_kick_stunned, dependent on calling effect
  • 2
    • When character takes damage with result Ok or Crit or Glance, delayed by 1s

    Perform the following actions:

    • Remove this effect