1. Abilities
  2. companion
  3. unique
  4. mtx
  5. assassin_droid
  6. dps
  7. execution_attack

Deadeye Double Shot

rifleshot

Deadeye Double Shot

Fires a precision shot to a target with less than 30% health, dealing <<1>> weapon damage.

Attributes

Conditions

Metadata

Users

Used by
  • apc.companion.class.mtx.droid.assassin.dps

Related effects, buffs and debuffs

Ability activation
1
rifleshot
Deadeye Double Shot
  • [0s] [not displayed]
    rifleshotEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.mag_shot.instant_cast, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.428
      - Standard Health Percent Min = (float) 0.428
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1.85
      - Coefficient = (float) 4.27
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1.85
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Secondary Ranged