Decelerate
Decelerate
Force Slow now has 2 charges. Using Force Slow on an enemy already under the effect of Force Slow slows them by an additional 20% and extends the duration.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141073393207646179 |
Combat log ID: | 4254186581524480 |
FQN: | abl. |
Star Wars name: | Decelerate |
Other languages: | Verlangsamen Décélérer |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141102227719042269 FQN: abl. itm. setbonus. sow. inq_ con. utl_ slow_ 01/15/1 - Set Stack Limit
- 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is one of these classes:
- 16141010271067846579
Perform the following actions:
- Modify meta stat [max] for ability Force Slow, increase by 1
Force Slow
Deals <<1>> kinetic damage and slows the target's movement speed by 50% for <<2[%d/%d/%d]>> seconds.
FQN: abl.sith_inquisitor.force_slow
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER is one of these classes:
- 16141179471541245792
Perform the following actions:
- Modify meta stat [max] for ability Force Slow, increase by 1
Force Slow
Deals <<1>> kinetic damage and slows the target's movement speed by 50% for <<2[%d/%d/%d]>> seconds.
FQN: abl.jedi_consular.force_slow
- 3
- Just before this effect is removed
Only when the following conditions are met:
- Has Ability Charges
- Negated = (bool) false
- Tag = (string)
- Actor = (int) 3
- Ability Spec =Force SlowForce Slow
Deals <<1>> kinetic damage and slows the target's movement speed by 50% for <<2[%d/%d/%d]>> seconds.
FQN: abl.sith_inquisitor.force_slow
- Comparison = (int) 6
- Amount = (float) 2
Perform the following actions:
- Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =Force SlowForce Slow
Deals <<1>> kinetic damage and slows the target's movement speed by 50% for <<2[%d/%d/%d]>> seconds.
FQN: abl.sith_inquisitor.force_slow
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- 4
- Just before this effect is removed
Only when the following conditions are met:
- Has Ability Charges
- Negated = (bool) false
- Tag = (string)
- Actor = (int) 3
- Ability Spec =Force SlowForce Slow
Deals <<1>> kinetic damage and slows the target's movement speed by 50% for <<2[%d/%d/%d]>> seconds.
FQN: abl.jedi_consular.force_slow
- Comparison = (int) 6
- Amount = (float) 2
Perform the following actions:
- Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =Force SlowForce Slow
Deals <<1>> kinetic damage and slows the target's movement speed by 50% for <<2[%d/%d/%d]>> seconds.
FQN: abl.jedi_consular.force_slow
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0