Deconstruct
Deconstruct
Pummels the target for high damage.
Attributes
| Type: | active |
| Activation time: | instant |
| Target type: | Attackable |
| AI type: | None |
Metadata
| Contained since: | Patch 7.8.0 |
| Global ID: | 16141035055913467074 |
| Combat log ID: | 4922191435005952 |
| FQN: | abl. |
| Star Wars name: | Deconstruct |
| Other languages: | Dekonstruieren Déconstruction |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141123687984810337 FQN: abl. dynamic_ events. dantooine. caves_ biome. level_ 3. under_ pressure. morph_ abils. construction_ attack/5/1 - 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
flurry. creature. acklay. acklay_boss - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.8
- Health Steal Percentage = (float) 0
- Slots = Primary Melee
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
flurry. creature. acklay. acklay_boss - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 10
- Health Steal Percentage = (float) 0
- Slots = Primary Melee