1. Abilities
  2. flashpoint
  3. sov
  4. npc
  5. darmanda
  6. defensive_tactics

Defensive Tactics

defensiveCommand

Defensive Tactics

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
defensiveCommand
Defensive Tactics
2
defensiveCommandDefensive Tactics – Armor increased.
  • [0s] [not displayed]
    defensiveCommandEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.archive.defensive_tactics.cast_instant
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 15m

    Only when the following conditions are met:

      • <
        • If Faction
          - Negated = (bool) false
          - Factions = (string)
          - Actor = (int) 3
          - Factions = Int(2335203698424887668)
        AND
        • If TARGET is a friend of CASTER
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [60s]
    defensiveCommandDefensive Tactics
    Armor increased.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.trooper.archive.defensive_tactics.target, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions: