Deflection Array
Deflection Array
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140967074204141810 |
Combat log ID: | 4157485392855040 |
FQN: | abl. |
Star Wars name: | Deflection Array |
Other languages: | Ablenkungsanlage Dispositif de déflexion |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
Ability activation
- [does not expire]
Deflection Array
Periodically fires a beam forward extending 70m. The direction of the beam emission cannot be changed.Slot: Buff Duration: passive On death: Effect is removed Tick rate: 10s # occurrences: 0 Tags: tag. abl. operation. iokath. trash. deflection_ droid_ izax. passive Global ID: 16141015538556403006 FQN: abl. operation. iokath. trash. beam_ emitter_ node. passive_ emitter/24/1 - 1
- When effect ticks
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeCylinder
- Target Conditions = (string) aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Height_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string) operations/iokath/boss/scyva/fx_boss_scyva_deconstruct_impact_01
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
- LoopingVfxPlaystyle = (string) aoeVfx_PlayAtPosition
- Ability Spec =Deflection ArrayDeflection Array
FQN: abl.operation.iokath.trash.deflection_droid_izax.deflection_node_1
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 4
- Min Lifespan = (float) 5
- Max Lifespan = (float) 5
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0.1
- Height_Value = (float) 7
- Min Distance = (float) 0.1
- First Tick Delay = (float) 1
- 2
- When effect is applied
Perform the following actions:
- Associate 0 with 100% HP
- 3
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. trash. beam_emitter. passive
- [hidden] [does not expire]
ImmobilizeSlot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141012240021518871 Combat log ID: 4157485392855299 FQN: abl. operation. iokath. trash. beam_ emitter_ node. passive_ emitter/24/2 - 1
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation