1. Abilities
  2. operation
  3. yavin_4
  4. enemy
  5. difficulty_1
  6. boss
  7. rock_force_beast
  8. 4_way_split_cleave_simplified

Devastation

Devastation

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Devastation
2
16
Devastation
3
16
Devastation
4
16
Devastation
5
16
Devastation
6
Devastation
7
throughpeaceFull-bore – You have taken the Underlurker's full frontal assault, you can't take it again while this effect persists!
8
Devastation
9
Devastation
  • [hidden] [0.25s]
    Effect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 1.5m
      - Distance = 15m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Backward
      - Sort Type = Closest
      - Radius = 2m
      - Distance = 15m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Left
      - Sort Type = Closest
      - Radius = 2.5m
      - Distance = 15m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 4
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Right
      - Sort Type = Closest
      - Radius = 2.5m
      - Distance = 15m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 5
    • When effect expires

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 1.5m
      - Distance = 15m

    Only when the following conditions are met:

      • <
        • If difficulty is set to Veteran or Master Mode
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​captain
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • 6
    • When effect expires

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Backward
      - Sort Type = Closest
      - Radius = 1.5m
      - Distance = 15m

    Only when the following conditions are met:

      • <
        • If difficulty is set to Veteran or Master Mode
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​generic.​captain
  • 7
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 1.5m
      - Distance = 15m

    Only when the following conditions are met:

      • <
        • If difficulty is set to Veteran or Master Mode
        AND
        • If TARGET has an effect with the tag tag.​abl.​generic.​captain
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Instantly kill the TARGET
  • 8
    • When effect expires

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 9
    • When effect expires

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • 10
    • When effect expires

    Only when the following conditions are met:

      • If difficulty is set to 16-man VM

    Perform the following actions:

    • Add effect #9 to TARGET from CASTER
  • 11
    • When effect is applied

    Perform the following actions:

    • Delay next ability by 3s (GCD)
    • Set attack wave to #1
  • [hidden] [1s]
    Effect #2

  • [hidden] [1s]
    Effect #3

  • [hidden] [1s]
    Effect #4

  • [hidden] [1s]
    Effect #5

  • [0s] [not displayed]
    Effect #6

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_04
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_03
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_02
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_01
        >

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_green_cross
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 120m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_04
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_03
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_02
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_01
        >

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_impact
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​target_04
        OR
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​target_03
        OR
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​target_02
        OR
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​target_01
        >

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_red_cross
  • 4
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 120m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • <
          • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​target_04
          OR
          • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​target_03
          OR
          • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​target_02
          OR
          • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​target_01
          >
        >

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_impact
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.5
      - Standard Health Percent Min = (float) 0.5
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • [300s]
    throughpeaceFull-bore
    You have taken the Underlurker's full frontal assault, you can't take it again while this effect persists!

  • [0s] [not displayed]
    Effect #8

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER has at least 3 effects with the tag tag.​abl.​generic.​target_04
        AND
        • If CASTER has at least 3 effects with the tag tag.​abl.​generic.​target_03
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_02
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_01
        >

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_green_cross
  • 2
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 1.5m
      - Distance = 15m
    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Backward
      - Sort Type = Closest
      - Radius = 1.5m
      - Distance = 15m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If CASTER has at least 3 effects with the tag tag.​abl.​generic.​target_04
        AND
        • If CASTER has at least 3 effects with the tag tag.​abl.​generic.​target_03
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_02
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_01
        >

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_impact
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.5
      - Standard Health Percent Min = (float) 0.5
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 3
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Left
      - Sort Type = Closest
      - Radius = 2.5m
      - Distance = 15m
    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Right
      - Sort Type = Closest
      - Radius = 2.5m
      - Distance = 15m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If CASTER has at least 3 effects with the tag tag.​abl.​generic.​target_04
        AND
        • If CASTER has at least 3 effects with the tag tag.​abl.​generic.​target_03
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_02
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_01
        >

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_impact
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER does not have 3 or more effects with the tag tag.​abl.​generic.​target_04
        OR
        • If CASTER does not have 3 or more effects with the tag tag.​abl.​generic.​target_03
        OR
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​target_02
        OR
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​target_01
        >

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_red_cross
  • 5
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 120m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • <
          • If CASTER does not have 3 or more effects with the tag tag.​abl.​generic.​target_04
          OR
          • If CASTER does not have 3 or more effects with the tag tag.​abl.​generic.​target_03
          OR
          • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​target_02
          OR
          • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​target_01
          >
        >

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_impact
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1.5
      - Standard Health Percent Min = (float) 1.5
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • [0s] [not displayed]
    Effect #9

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER has at least 6 effects with the tag tag.​abl.​generic.​target_04
        AND
        • If CASTER has at least 6 effects with the tag tag.​abl.​generic.​target_03
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_02
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_01
        >

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_green_cross
  • 2
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 1.5m
      - Distance = 15m
    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Backward
      - Sort Type = Closest
      - Radius = 1.5m
      - Distance = 15m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If CASTER has at least 6 effects with the tag tag.​abl.​generic.​target_04
        AND
        • If CASTER has at least 6 effects with the tag tag.​abl.​generic.​target_03
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_02
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_01
        >

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_impact
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.5
      - Standard Health Percent Min = (float) 0.5
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 3
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Left
      - Sort Type = Closest
      - Radius = 2.5m
      - Distance = 15m
    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Right
      - Sort Type = Closest
      - Radius = 2.5m
      - Distance = 15m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If CASTER has at least 6 effects with the tag tag.​abl.​generic.​target_04
        AND
        • If CASTER has at least 6 effects with the tag tag.​abl.​generic.​target_03
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_02
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​target_01
        >

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_impact
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER does not have 6 or more effects with the tag tag.​abl.​generic.​target_04
        OR
        • If CASTER does not have 6 or more effects with the tag tag.​abl.​generic.​target_03
        OR
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​target_02
        OR
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​target_01
        >

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_red_cross
  • 5
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 120m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • <
          • If CASTER does not have 6 or more effects with the tag tag.​abl.​generic.​target_04
          OR
          • If CASTER does not have 6 or more effects with the tag tag.​abl.​generic.​target_03
          OR
          • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​target_02
          OR
          • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​target_01
          >
        >

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_impact
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1.5
      - Standard Health Percent Min = (float) 1.5
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee