 10,000,000 Health Using this item on your ship's Operations Training Dummy will set its health to 10,000,000. FQN: abl.npc.ability.utility.training_dummy_25mil_health 10,000,000 Health | 5s | 5s cast | 4.0.0 |
 Absorbing Photovoltaic Energy FQN: abl.flashpoint.star_fortress.boss.expert_boss.ring_03.buff_channel_recharge_shield_ring03 Absorbing Photovoltaic Energy | none | 12s channel | 4.0.0 |
 Absorbing Photovoltaic Energy FQN: abl.flashpoint.star_fortress.boss.expert_boss.ring_04.buff_channel_recharge_shield_ring04 Absorbing Photovoltaic Energy | none | 12s channel | 4.0.0 |
 Accessing FQN: abl.exp.seasons.01.ep_07.t7_hacking_channel_passive Accessing | none | 24s channel | 4.0.0 |
 Acquire Target FQN: abl.exp.seasons.01_dailies.the_arena.round_01.acquire_target Acquire Target | 12s | instant | 4.0.0 |
Acquiring Bounties FQN: abl.placeables.stronghold.technological.bounty_terminal Acquiring Bounties | none | 30s cast | 4.0.0 |
 Activate Combat Support Droid Signals for deployment of a Combat Support Droid to your location. FQN: abl.qtr.flashpoint.general.solo.level_50.summon_merc Activate Combat Support Droid | 1s | 3s cast | 4.0.0 |
 Activate Combat Support Droid Signals for deployment of a Combat Support Droid to your location. FQN: abl.qtr.flashpoint.general.solo.transitionarc.summon_merc Activate Combat Support Droid | 1s | 3s cast | 4.0.0 |
 Activate Combat Support Droid Signals for deployment of a Combat Support Droid to your location. FQN: abl.qtr.flashpoint.general.solo.revan_part_2.summon_merc Activate Combat Support Droid | 1s | 3s cast | 4.0.0 |
 Activate Combat Support Droid Signals for deployment of a Combat Support Droid to your location. FQN: abl.qtr.flashpoint.general.solo.revan_part_1.summon_merc Activate Combat Support Droid | 1s | 3s cast | 4.0.0 |
 Activate Random Mount Randomly activates any unlocked favorite vehicle or calls any unlocked favorite creature mount. FQN: abl.legacy.mount.random_mount Activate Random Mount | none | 0.5s cast | 4.0.0 |
 Activating FQN: abl.placeables.activate.activate_mid_short_no_combat Activating | none | 1s cast | 4.0.0 |
 Activating Requisition... Activates your droid operator requisition. FQN: abl.mtx.companion.droid.bmf_assassin.grant_bmf_assassin Activating Requisition... | 1s | 2s cast | 4.0.0 |
 Activating Requisition... Activates your droid operator requisition. FQN: abl.mtx.companion.droid.probe_droid.grant_probe Activating Requisition... | 1s | 2s cast | 4.0.0 |
 Adhesive Supplements Power Shot and Tracer Missile reduce the movement speed of targets they damage by 40% for <<1[%d seconds/%d second/%d seconds]>>. In addition, the slowing effect applied by Kolto Residue lasts an additional 3 seconds. FQN: abl.bounty_hunter.skill.utility.adhesive_supplements Adhesive Supplements | passive | instant | 4.0.0 |
 Advanced Absorb Adrenal Increases Armor by 1300 for <<1[%d/%d/%d]>> seconds. (Cooldown: 3 minutes) FQN: abl.itm.potion.biochem.adrenal.shield.artifact.grade05 Advanced Absorb Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Anodyne Absorb Adrenal Increases Absorb and Shield by 750 for <<1[%d/%d/%d]>> seconds. (Cooldown: 3 minutes) FQN: abl.itm.potion.biochem.adrenal.shield.artifact.grade08 Advanced Anodyne Absorb Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Anodyne Attack Adrenal Increases Power by 750 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.atk.artifact.grade08 Advanced Anodyne Attack Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Anodyne Critical Adrenal Increases Critical Rating by 750 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.critical.artifact.grade08 Advanced Anodyne Critical Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Anodyne Efficacy Adrenal Increases Alacrity by 750 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.alacrity.artifact.grade08 Advanced Anodyne Efficacy Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Anodyne Fortitude Stim Increases Endurance by 198 and Defense by 81 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.biochem.stimpack.endurance.artifact.grade08 Advanced Anodyne Fortitude Stim | none | instant | 4.0.0 |
 Advanced Anodyne Med Unit Restores <<2>> health to you and your companion and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 55. FQN: abl.itm.potion.biochem.medpac.companion.artifact.grade08 Advanced Anodyne Med Unit | 1m 30s | instant | 4.0.0 |
 Advanced Anodyne Medpac Restores <<2>> health and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 55. FQN: abl.itm.potion.biochem.medpac.player.artifact.grade08 Advanced Anodyne Medpac | 1m 30s | instant | 4.0.0 |
 Advanced Anodyne Shield Adrenal Absorbs 30% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 57. FQN: abl.itm.potion.adrenal.tank.artifact.grade8 Advanced Anodyne Shield Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Anodyne Tech Adrenal Increases Accuracy by 750 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.accuracy.artifact.grade08 Advanced Anodyne Tech Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Anodyne Triage Adrenal Increases Force Power and Tech Power by 750 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.heal.artifact.grade08 Advanced Anodyne Triage Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Anodyne Versatile Stim Increases Mastery by 198 and Power by 81 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.biochem.stimpack.mastery.artifact.grade08 Advanced Anodyne Versatile Stim | none | instant | 4.0.0 |
 Advanced Attack Adrenal Increases Power by 450 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.atk.artifact.grade05 Advanced Attack Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Battle Command Stim Increases Presence by 38 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.biochem.stimpack.presence.artifact.grade01 Advanced Battle Command Stim | none | instant | 4.0.0 |
 Advanced Battle Med Unit Restores <<2>> health to you and your companion and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 10. FQN: abl.itm.potion.biochem.medpac.companion.artifact.grade01 Advanced Battle Med Unit | 1m 30s | instant | 4.0.0 |
 Advanced Battle Medpac Restores <<2>> health and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 10. FQN: abl.itm.potion.biochem.medpac.player.artifact.grade01 Advanced Battle Medpac | 1m 30s | instant | 4.0.0 |
 Advanced Battle Shield Adrenal Absorbs 30% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 10. FQN: abl.itm.potion.adrenal.tank.artifact.grade1 Advanced Battle Shield Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Battle Versatile Stim Increases Mastery by 28 and Power by 11 for 480 minutes. Only one stimpack can be active at a time.This effect persists through defeat. FQN: abl.itm.potion.biochem.stimpack.mastery.artifact.grade01 Advanced Battle Versatile Stim | none | instant | 4.0.0 |
 Advanced Bio-Enhanced Command Stim Increases Presence by 80 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.biochem.stimpack.presence.artifact.grade03 Advanced Bio-Enhanced Command Stim | none | instant | 4.0.0 |
 Advanced Bio-Enhanced Med Unit Restores <<2>> health to you and your companion and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 24. FQN: abl.itm.potion.biochem.medpac.companion.artifact.grade03 Advanced Bio-Enhanced Med Unit | 1m 30s | instant | 4.0.0 |
 Advanced Bio-Enhanced Medpac Restores <<2>> health and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 24. FQN: abl.itm.potion.biochem.medpac.player.artifact.grade03 Advanced Bio-Enhanced Medpac | 1m 30s | instant | 4.0.0 |
 Advanced Bio-Enhanced Shield Adrenal Absorbs 30% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 30. FQN: abl.itm.potion.adrenal.tank.artifact.grade3 Advanced Bio-Enhanced Shield Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Bio-Enhanced Versatile Stim Increases Mastery by 60 and Power by 27 for 480 minutes. Only one stimpack can be active at a time.This effect persists through defeat. FQN: abl.itm.potion.biochem.stimpack.mastery.artifact.grade03 Advanced Bio-Enhanced Versatile Stim | none | instant | 4.0.0 |
 Advanced Critical Adrenal Increases Critical Rating by 450 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.critical.artifact.grade05 Advanced Critical Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Efficacy Adrenal Increases Alacrity by 450 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.alacrity.artifact.grade05 Advanced Efficacy Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Exotech Command Stim Increases Presence by 197 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.biochem.stimpack.presence.artifact.grade06 Advanced Exotech Command Stim | none | instant | 4.0.0 |
 Advanced Exotech Med Unit Restores <<2>> health to you and your companion and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 46. FQN: abl.itm.potion.biochem.medpac.companion.artifact.grade06 Advanced Exotech Med Unit | 1m 30s | instant | 4.0.0 |
 Advanced Exotech Medpac Restores <<2>> health and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 46. FQN: abl.itm.potion.biochem.medpac.player.artifact.grade06 Advanced Exotech Medpac | 1m 30s | instant | 4.0.0 |
 Advanced Exotech Shield Adrenal Absorbs 30% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 46. FQN: abl.itm.potion.adrenal.tank.artifact.grade5 Advanced Exotech Shield Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Exotech Versatile Stim Increases Mastery by 154 and Power by 63 for 480 minutes. Only one stimpack can be active at a time.This effect persists through defeat. FQN: abl.itm.potion.biochem.stimpack.mastery.artifact.grade06 Advanced Exotech Versatile Stim | none | instant | 4.0.0 |
 Advanced Experimental Command Stim Increases Presence by 110 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.biochem.stimpack.presence.artifact.grade04 Advanced Experimental Command Stim | none | instant | 4.0.0 |
 Advanced Experimental Med Unit Restores <<2>> health to you and your companion and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 32. FQN: abl.itm.potion.biochem.medpac.companion.artifact.grade04 Advanced Experimental Med Unit | 1m 30s | instant | 4.0.0 |
 Advanced Experimental Medpac Restores <<2>> health and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 32. FQN: abl.itm.potion.biochem.medpac.player.artifact.grade04 Advanced Experimental Medpac | 1m 30s | instant | 4.0.0 |
 Advanced Experimental Shield Adrenal Absorbs 30% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 40. FQN: abl.itm.potion.adrenal.tank.artifact.grade4 Advanced Experimental Shield Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Experimental Versatile Stim Increases Mastery by 84 and Power by 34 for 480 minutes. Only one stimpack can be active at a time.This effect persists through defeat. FQN: abl.itm.potion.biochem.stimpack.mastery.artifact.grade04 Advanced Experimental Versatile Stim | none | instant | 4.0.0 |
 Advanced Field Tech Command Stim Increases Presence by 58 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.biochem.stimpack.presence.artifact.grade02 Advanced Field Tech Command Stim | none | instant | 4.0.0 |
 Advanced Field Tech Med Unit Restores <<2>> health to you and your companion and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 16. FQN: abl.itm.potion.biochem.medpac.companion.artifact.grade02 Advanced Field Tech Med Unit | 1m 30s | instant | 4.0.0 |
 Advanced Field Tech Medpac Restores <<2>> health and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 16. FQN: abl.itm.potion.biochem.medpac.player.artifact.grade02 Advanced Field Tech Medpac | 1m 30s | instant | 4.0.0 |
 Advanced Field Tech Shield Adrenal Absorbs 30% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 20. FQN: abl.itm.potion.adrenal.tank.artifact.grade2 Advanced Field Tech Shield Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Field Tech Versatile Stim Increases Mastery by 42 and Power by 17 for 480 minutes. Only one stimpack can be active at a time.This effect persists through defeat. FQN: abl.itm.potion.biochem.stimpack.mastery.artifact.grade02 Advanced Field Tech Versatile Stim | none | instant | 4.0.0 |
 Advanced Hyper-Battle Command Stim Increases Presence by 136 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.biochem.stimpack.presence.artifact.grade05 Advanced Hyper-Battle Command Stim | none | instant | 4.0.0 |
 Advanced Hyper-Battle Med Unit Restores <<2>> health to you and your companion and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 40. FQN: abl.itm.potion.biochem.medpac.companion.artifact.grade05 Advanced Hyper-Battle Med Unit | 1m 30s | instant | 4.0.0 |
 Advanced Hyper-Battle Medpac Restores <<2>> health and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 40. FQN: abl.itm.potion.biochem.medpac.player.artifact.grade05 Advanced Hyper-Battle Medpac | 1m 30s | instant | 4.0.0 |
 Advanced Hyper-Battle Shield Adrenal Absorbs 30% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 50. FQN: abl.itm.potion.adrenal.tank.artifact.grade6 Advanced Hyper-Battle Shield Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Hyper-Battle Versatile Stim Increases Mastery by 104 and Power by 43 for 480 minutes. Only one stimpack can be active at a time.This effect persists through defeat. FQN: abl.itm.potion.biochem.stimpack.mastery.artifact.grade05 Advanced Hyper-Battle Versatile Stim | none | instant | 4.0.0 |
 Advanced Medical Probe Summons a probe that heals for <<1>>. FQN: abl.trooper.skill.combat_medic.advanced_medical_probe Advanced Medical Probe | 12s | 2s cast | 4.0.0 |
 Advanced Nano-Infused Command Stim Increases Presence by 215 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.biochem.stimpack.presence.artifact.grade07 Advanced Nano-Infused Command Stim | none | instant | 4.0.0 |
 Advanced Nano-Infused Med Unit Restores <<2>> health to you and your companion and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 51. FQN: abl.itm.potion.biochem.medpac.companion.artifact.grade07 Advanced Nano-Infused Med Unit | 1m 30s | instant | 4.0.0 |
 Advanced Nano-Infused Medpac Restores <<2>> health and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 51. FQN: abl.itm.potion.biochem.medpac.player.artifact.grade07 Advanced Nano-Infused Medpac | 1m 30s | instant | 4.0.0 |
 Advanced Nano-Infused Shield Adrenal Absorbs 30% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 52. FQN: abl.itm.potion.adrenal.tank.artifact.grade7 Advanced Nano-Infused Shield Adrenal | 3m 0s | instant | 4.0.0 |
 Advanced Nano-Infused Versatile Stim Increases Mastery by 178 and Power by 74 for 480 minutes. Only one stimpack can be active at a time.This effect persists through defeat. FQN: abl.itm.potion.biochem.stimpack.mastery.artifact.grade07 Advanced Nano-Infused Versatile Stim | none | instant | 4.0.0 |
 Advanced Shielding FQN: abl.npc.ability.droid.probe_droid.advanced_target_shielding Advanced Shielding | none | 8m 20s channel | 4.0.0 |
 Advanced Tech Adrenal Increases Accuracy by 450 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.accuracy.artifact.grade05 Advanced Tech Adrenal | 3m 0s | instant | 4.0.0 |
 Affectionate Slobber Slowly heals the target for <<1>> over <<2[%d/%d/%d]>> seconds and cleanses physical and mental effects each time it heals the target. What an incredible smell! FQN: abl.companion.unique.mtx.akk_dog.healer.single_target_hot Affectionate Slobber | 12s | instant | 4.0.0 |
Aftershocks FQN: abl.exp.seasons.01.ep_08.exhaustion_valkorions_power_aftereffects Aftershocks | passive | instant | 4.0.0 |
 Aivela's Flame FQN: abl.flashpoint.star_fortress.boss.expert_boss.final_platform.debuff_bel_sunder Aivela's Flame | 24s | 3s cast | 4.0.0 |
 Alacrity Boost Increases Alacrity Rating by 591 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.dps_alacrity.prototype.ilvl_094 Alacrity Boost | 2m 0s | instant | 4.0.0 |
 Alacrity Boost Increases Alacrity Rating by 619 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.dps_alacrity.artifact.ilvl_098 Alacrity Boost | 2m 0s | instant | 4.0.0 |
 Alacrity Boost Increases Alacrity Rating by 631 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.dps_alacrity.artifact.ilvl_100 Alacrity Boost | 2m 0s | instant | 4.0.0 |
 Alacrity Boost Increases Alacrity Rating by 607 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.dps_alacrity.artifact.ilvl_096 Alacrity Boost | 2m 0s | instant | 4.0.0 |
 Alacrity Boost Increases Alacrity Rating by 595 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.dps_alacrity.artifact.ilvl_094 Alacrity Boost | 2m 0s | instant | 4.0.0 |
 Alpha Taunt Taunts the target, forcing it to attack your creature for 6 seconds. Also reinforces your creature by placing an absorb shield that absorbs a moderate amount of damage. FQN: abl.companion.unique.mtx.akk_dog.tank.single_target_taunt Alpha Taunt | 12s | instant | 4.0.0 |
 Ambush Sucker-punch the guard with a knockout blow. Requires the guard to be distracted and very close. FQN: abl.flashpoint.star_fortress.environmental.prison_break.takedown_smuggler Ambush | 15s | instant | 4.0.0 |
 Ameliorating Force Heals a friendly target for <<1>> health over the duration of the channel. FQN: abl.companion.weapon_set.lightsaber.healer.channel_heal Ameliorating Force | 7.5s | 3s channel | 4.0.0 |
 Ameliorating Force Heals a friendly target for <<1>> health over the duration of the channel. FQN: abl.companion.weapon_set.dualwield_lightsaber.healer.channel_heal Ameliorating Force | 7.5s | 3s channel | 4.0.0 |
 Ameliorating Force Heals a friendly target for <<1>> health over the duration of the channel. FQN: abl.companion.weapon_set.dualsaber.healer.channel_heal Ameliorating Force | 7.5s | 3s channel | 4.0.0 |
 Anodyne Fortitude Stim Increases Endurance by 178 and Defense by 74 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.biochem.stimpack.endurance.premium.grade08 Anodyne Fortitude Stim | none | instant | 4.0.0 |
 Anodyne Shield Adrenal Absorbs 20% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 57. FQN: abl.itm.potion.adrenal.tank.prototype.grade8 Anodyne Shield Adrenal | 3m 0s | instant | 4.0.0 |
 Anodyne Versatile Stim Increases Mastery by 178 and Power by 74 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.biochem.stimpack.mastery.premium.grade08 Anodyne Versatile Stim | none | instant | 4.0.0 |
 Anti-Personnel Detonator Activates an explosive that deals <<1>> kinetic damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. FQN: abl.companion.weapon_set.sniper_rifle.tank.aoe_attack Anti-Personnel Detonator | 15s | instant | 4.0.0 |
 Anti-Personnel Detonator Activates an explosive that deals <<1>> kinetic damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. FQN: abl.companion.weapon_set.assault_cannon.tank.aoe_attack Anti-Personnel Detonator | 15s | instant | 4.0.0 |
 Anti-Personnel Detonator Activates an explosive that deals <<1>> kinetic damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. FQN: abl.companion.weapon_set.blaster.tank.aoe_attack Anti-Personnel Detonator | 15s | instant | 4.0.0 |
 Anti-Personnel Detonator Activates an explosive that deals <<1>> kinetic damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. FQN: abl.companion.weapon_set.dual_blaster.tank.aoe_attack Anti-Personnel Detonator | 15s | instant | 4.0.0 |
 Apply Unlock (Account) Grants one additional character slot and the ability to create one new level 70 character. FQN: abl.mtx.unlock.learn_unlock_lvl60 Apply Unlock (Account) | none | 3s cast | 4.0.0 |
 Applying scent This can be used to attract small creatures, however it's scent will eventual wear off. FQN: abl.placeables.test.dstaats.nerf_scent Applying scent | none | 5s cast | 4.0.0 |
 Ardent Advocate Force Leap enables your next Dispatch or Whirling Blade to be used against a target with any percentage of health. Lasts up to <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.jedi_knight.skill.utility.ardent_advocate Ardent Advocate | passive | instant | 4.0.0 |
 Armor Melt FQN: abl.npc.ability.all_episodic.humanoid.buffs.negative.armor_melt Armor Melt | 15s | instant | 4.0.0 |
 Assassin's Shelter Mass Mind Control provides Assassin's Shelter to all allies within range, excluding yourself, reducing the damage they take by 5% for the next <<2[%d seconds/%d second/%d seconds]>> and healing them for <<1>> health over the duration. FQN: abl.sith_inquisitor.skill.utility.assassins_shelter Assassin's Shelter | passive | instant | 4.0.0 |
 Assault Generates 2 rage and inflicts <<1>> weapon damage with a series of quick melee attacks. Attacks with both weapons if dual wielding. FQN: abl.flurry.npc.warrior_stance_flurry Assault | none | instant | 4.0.0 |
 Assembling Reinforcements FQN: abl.flashpoint.star_fortress.boss.droid_factory.atk_summon_adds Assembling Reinforcements | 30s | 2s cast | 4.0.0 |
 Atrophying Attacks Dealing melee damage increases the critical chance of your damaging periodic effects by 20% for <<1[%d seconds/%d second/%d seconds]>>. In addition, Serenity Strike deals 20% more damage to targets below 30% health and restores 4 Force for each of your active periodic damaging effects on the target, up to 3. FQN: abl.jedi_consular.skill.serenity.atrophying_attacks Atrophying Attacks | passive | instant | 4.0.0 |
 Attacking FQN: abl.placeables.flashpoint.star_fortress.prison_break.destroy_gas_canister Attacking | none | 0.9s channel | 4.0.0 |
 Backhand FQN: abl.exp.seasons.01.ep_08.backhand_knockback Backhand | 30s | instant | 4.0.0 |
 Backhand FQN: abl.npc.ability.saber.backhand_no_stun Backhand | 15s | instant | 4.0.0 |
 Bag of Tricks Immediately finishes the active cooldowns on Surrender, Defense Screen, Pulse Detonator, and Hunker Down. FQN: abl.smuggler.bag_of_tricks Bag of Tricks | 3m 0s | instant | 4.0.0 |
 Baron Deathmark's Predacious Wrangler Activates Baron Deathmark's Predacious Wrangler. Movement speed increases based on the rank of your Speeder Piloting skill. Reduces incoming damage by 15% while mounted.
<<1>> FQN: abl.player.mount.pvp.season6.wrangler Baron Deathmark's Predacious Wrangler | none | 0.5s cast | 4.0.0 |
Basic Attack FQN: abl.exp.seasons.01.ep_08.flurry Basic Attack | 0.75s | instant | 4.0.0 |
Basic Attack FQN: abl.exp.seasons.01.ep_08.flurry_2 Basic Attack | 0.8s | instant | 4.0.0 |
Basic Attack FQN: abl.exp.seasons.01.ep_03.novo_tanek_boss.novo.flurry Basic Attack | 0.75s | instant | 4.0.0 |
Basic Attack FQN: abl.exp.seasons.01.ep_03.novo_tanek_boss.novo.flurry_2 Basic Attack | 0.8s | instant | 4.0.0 |
Basic Attack FQN: abl.exp.seasons.01.ep_03.novo_tanek_boss.tanek.special_attack Basic Attack | 3s | instant | 4.0.0 |
Basic Attack (Standard attack for Isotope-5 Droid) FQN: abl.flurry.droid.atst.multi.flurry_no_impact Basic Attack | 1.5s | instant | 4.0.0 |
Basic Attack FQN: abl.exp.seasons.01.ep_03.novo_tanek_boss.tanek.flurry Basic Attack | 1.25s | instant | 4.0.0 |
Basic Attack (Standard attack for Isotope-5 Droid) FQN: abl.world_design.utility.staged.atst.flurry_no_impact Basic Attack | 1.5s | instant | 4.0.0 |
 Battle Absorb Adrenal Increases Armor by 400 for <<1[%d/%d/%d]>> seconds. (Cooldown: 3 minutes) FQN: abl.itm.potion.biochem.adrenal.shield.artifact.grade01 Battle Absorb Adrenal | 3m 0s | instant | 4.0.0 |
 Battle Attack Adrenal Increases Power by 150 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.atk.artifact.grade01 Battle Attack Adrenal | 3m 0s | instant | 4.0.0 |
 Battle Critical Adrenal Increases Critical Rating by 150 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.critical.artifact.grade01 Battle Critical Adrenal | 3m 0s | instant | 4.0.0 |
 Battle Efficacy Adrenal Increases Alacrity by 150 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.alacrity.artifact.grade01 Battle Efficacy Adrenal | 3m 0s | instant | 4.0.0 |
 Battle Fortitude Stim Increases Endurance by 16 and Defense by 6 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.biochem.stimpack.endurance.premium.grade01 Battle Fortitude Stim | none | instant | 4.0.0 |
 Battle Shield Adrenal Absorbs 20% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 10. FQN: abl.itm.potion.adrenal.tank.prototype.grade1 Battle Shield Adrenal | 3m 0s | instant | 4.0.0 |
 Battle Tech Adrenal Increases Accuracy by 150 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.accuracy.artifact.grade01 Battle Tech Adrenal | 3m 0s | instant | 4.0.0 |
 Battle Triage Adrenal Increases Force Power and Tech Power by 150 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.heal.artifact.grade01 Battle Triage Adrenal | 3m 0s | instant | 4.0.0 |
 Battle Versatile Stim Increases Mastery by 16 and Power by 6 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.biochem.stimpack.mastery.premium.grade01 Battle Versatile Stim | none | instant | 4.0.0 |
 Bayonet Strike Strikes the target with the butt of the rifle, dealing moderate kinetic damage. FQN: abl.exp.seasons.01.ep_01.skytrooer_boss_1.bayonet_strike Bayonet Strike | 18s | instant | 4.0.0 |
 Bayonet Strike Strikes the target with the butt of the rifle, dealing moderate kinetic damage. FQN: abl.npc.ability.skytrooper.bayonet_strike Bayonet Strike | 9s | instant | 4.0.0 |
 Beastmaster Your bond is strong! You gain periodic healing. FQN: abl.mtx.companion.creature.akk_dog.heal.beastmaster Beastmaster | 15s | instant | 4.0.0 |
 Beatdown Grab the guard and batter him into unconsciousness. Requires the guard to be distracted and very close. FQN: abl.flashpoint.star_fortress.environmental.prison_break.takedown_bounty_hunter Beatdown | 15s | instant | 4.0.0 |
 Benevolent Haste Benevolence increases the movement speed of the target by 50% for <<1[%d seconds/%d second/%d seconds]>>. This effect cannot occur more than once every 12 seconds. FQN: abl.jedi_consular.skill.utility.benevolent_haste Benevolent Haste | passive | instant | 4.0.0 |
 Bio-Enhanced Absorb Adrenal Increases Armor by 850 for <<1[%d/%d/%d]>> seconds. (Cooldown: 3 minutes) FQN: abl.itm.potion.biochem.adrenal.shield.artifact.grade03 Bio-Enhanced Absorb Adrenal | 3m 0s | instant | 4.0.0 |
 Bio-Enhanced Attack Adrenal Increases Power by 285 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.atk.artifact.grade03 Bio-Enhanced Attack Adrenal | 3m 0s | instant | 4.0.0 |
 Bio-Enhanced Critical Adrenal Increases Critical Rating by 285 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.critical.artifact.grade03 Bio-Enhanced Critical Adrenal | 3m 0s | instant | 4.0.0 |
 Bio-Enhanced Efficacy Adrenal Increases Alacrity by 285 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.alacrity.artifact.grade03 Bio-Enhanced Efficacy Adrenal | 3m 0s | instant | 4.0.0 |
 Bio-Enhanced Fortitude Stim Increases Endurance by 42 and Defense by 17 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.biochem.stimpack.endurance.premium.grade03 Bio-Enhanced Fortitude Stim | none | instant | 4.0.0 |
 Bio-Enhanced Shield Adrenal Absorbs 20% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 30. FQN: abl.itm.potion.adrenal.tank.prototype.grade3 Bio-Enhanced Shield Adrenal | 3m 0s | instant | 4.0.0 |
 Bio-Enhanced Tech Adrenal Increases Accuracy by 285 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.accuracy.artifact.grade03 Bio-Enhanced Tech Adrenal | 3m 0s | instant | 4.0.0 |
 Bio-Enhanced Triage Adrenal Increases Force Power and Tech Power by 285 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.heal.artifact.grade03 Bio-Enhanced Triage Adrenal | 3m 0s | instant | 4.0.0 |
 Bio-Enhanced Versatile Stim Increases Mastery by 42 and Power by 17 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.biochem.stimpack.mastery.premium.grade03 Bio-Enhanced Versatile Stim | none | instant | 4.0.0 |
 Biosynthetic Acclimatization FQN: abl.flashpoint.star_fortress.environmental.shrines.entrance_buff_research Biosynthetic Acclimatization | none | instant | 4.0.0 |
 Bite Your companion uses their powerful jaws to tear into your enemy. FQN: abl.mtx.companion.creature.akk_dog.bite Bite | 1.5s | instant | 4.0.0 |
Bite FQN: abl.alliance.hoth.qyzen.jagannath_target_2_bite Bite | 15s | instant | 4.0.0 |
 Bite Your companion uses their powerful jaws to tear into your enemy. FQN: abl.mtx.companion.creature.akk_dog.dps.bite Bite | 5s | instant | 4.0.0 |
 Blade Blitz Quickly rush forward 20 meters, dealing <<1>> weapon damage to enemies in your path and increasing your defense chance by 100% while blitzing. Can be used while immobilized and purges movement-impairing effects when activated. FQN: abl.jedi_knight.blade_blitz Blade Blitz | 35s | instant | 4.0.0 |
 Blade Dance Performs a series of lightsaber attacks that deal <<1>> weapon damage over 3 seconds. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding. Cannot be interrupted. FQN: abl.jedi_knight.blade_dance Blade Dance | 18s | 3s channel | 4.0.0 |
 Blade Storm FQN: abl.npc.ability.force.blade_storm_melee Blade Storm | 12s | instant | 4.0.0 |
 Blast A powerful shot dealt to a single target, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.assault_cannon.dps.single_target_attack Blast | 7s | instant | 4.0.0 |
 Blast A powerful shot dealt to a single target, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.droid.dps.single_target_attack Blast | 7s | instant | 4.0.0 |
 Blast A powerful shot dealt to a single target, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.blaster.dps.single_target_attack Blast | 7s | instant | 4.0.0 |
 Blast A powerful shot dealt to a single target, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.dual_blaster.dps.single_target_attack Blast | 7s | instant | 4.0.0 |
 Blast A powerful shot dealt to a single target, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.sniper_rifle.dps.single_target_attack Blast | 7s | instant | 4.0.0 |
Blast Attack FQN: abl.creature.battle_droid.battledroid_default_ranged_special_attack_15m Blast Attack | 6s | instant | 4.0.0 |
Blast Attack FQN: abl.creature.battle_droid.battledroid_default_ranged_special_attack_10m Blast Attack | 6s | instant | 4.0.0 |
Blast Attack FQN: abl.creature.battle_droid.battledroid_default_ranged_special_attack_12m Blast Attack | 6s | instant | 4.0.0 |
 Blaster Volley A short burst of blaster fire that hits up to 5 targets in a cone in front of you for <<1[%d/%d/%d]>> weapon damage. FQN: abl.npc.ability.all_episodic.humanoid.ranged.pistol_dual.blaster_volley Blaster Volley | 20s | instant | 4.0.0 |
 Blaster Volley A short burst of blaster fire that hits up to 5 targets in a cone in front of you for <<1[%d/%d/%d]>> weapon damage. FQN: abl.npc.ability.all_episodic.humanoid.ranged.pistol.blaster_volley Blaster Volley | 20s | instant | 4.0.0 |
 Blindside HK-51 takes advantage of a distracted target, firing a well placed decisive shot for <<1>> weapon damage. Can only be used on targets impaired by Evasion Protocols. FQN: abl.companion.unique.hk51.dps.stun_attack Blindside | 15s | instant | 4.0.0 |
 Blindside Blow Summon whatever Force energy you can through the Suppression Collar to subdue the guard quickly and quietly. Requires the guard to be distracted and very close. FQN: abl.flashpoint.star_fortress.environmental.prison_break.takedown_knight Blindside Blow | 15s | instant | 4.0.0 |
 Bloody Slashes Damage dealt by Ravage stacks a bleeding effect on the target that builds up to 3 charges and deals up to <<1>> internal damage over <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.sith_warrior.skill.carnage.bloody_slashes Bloody Slashes | passive | instant | 4.0.0 |
 Bluff Draw the guard's attention by pretending to radio for reinforcements. FQN: abl.flashpoint.star_fortress.environmental.prison_break.distraction_trooper Bluff | 15s | instant | 4.0.0 |
 Body Slam Your creature slams into an enemy hitting all hostiles 4m around the enemy target dealing <<1>> kinetic damage to up to 5 targets. FQN: abl.companion.unique.mtx.akk_dog.dps.aoe_attack Body Slam | 22.5s | instant | 4.0.0 |
 Bolster Your base stats, gear stats, ability ranks, dps, armor and combat level have all been increased while participating in an operation through Group Finder. FQN: abl.flashpoint.bolster.hard_mode_bolster Bolster | none | instant | 4.0.0 |
 Bolster Your base stats, gear stats, ability ranks, dps, armor and combat level have all been increased while on Kuat Drive Yards. FQN: abl.qtr.flashpoint.czerka.shared.bolster Bolster | none | instant | 4.0.0 |
 Bolster Your base stats, gear stats, ability ranks, dps, armor and combat level have all been increased while in a Flashpoint. FQN: abl.flashpoint.bolster.level_65 Bolster | none | instant | 4.0.0 |
 Bolster Your base stats, gear stats, ability ranks, dps, armor and combat level have all been increased while on Kuat Drive Yards. FQN: abl.flashpoint.bolster.level_10 Bolster | none | instant | 4.0.0 |
 Bolster Your base stats, gear stats, ability ranks, dps, armor and combat level have all been increased while in a Flashpoint. FQN: abl.flashpoint.bolster.level_60 Bolster | none | instant | 4.0.0 |
 Boom Thuk Treek hurls a cluster bomb above an enemy target, where it explodes and deals <<1>> kinetic damage to all enemy targets within 8 meters. Does not hit sleeping, lifted, or incapacitated enemies. This attack also generates additional threat and reduces the damage dealt by enemy targets by 5% for <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.unique.mtx.treek.tank.aoe_damage_taunt Boom Thuk | 15s | instant | 4.0.0 |
 Boom Thuk Treek hurls a cluster bomb above an enemy target, where it explodes and deals <<1>> kinetic damage to all enemy targets within 8 meters. Does not hit sleeping, lifted, or incapacitated enemies. FQN: abl.companion.unique.mtx.treek.dps.aoe_damage_taunt Boom Thuk | 15s | instant | 4.0.0 |
 Boosted Bolts Dealing periodic damage grants Boosted Bolts, increasing the damage dealt by your next Charged Bolts or Hail of Bolts by 1%. This effect can stack up to 10 times and lasts up to <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.trooper.skill.assault_specialist.boosted_bolts Boosted Bolts | passive | instant | 4.0.0 |
 Boosting FQN: abl.placeables.pts.level_booster Boosting | none | 0.5s cast | 4.0.0 |
 Bounty FQN: abl.pvp.warzone.yavin.bounty Bounty | none | instant | 4.0.0 |
 Bronze Season 6 Token Grant Grants 5,400 Season 6 Tokens upon use. FQN: abl.itm.loot.pvp.season6.token_grant_bronze Bronze Season 6 Token Grant | 60s | instant | 4.0.0 |
 Burning Slices Damage dealt by Blade Dance stacks a burning effect on the target that builds up to 3 charges and deals up to <<1>> elemental damage over <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.jedi_knight.skill.combat.burning_slices Burning Slices | passive | instant | 4.0.0 |
 Calculated Precision Fires a precision shot to a target with less than 30% health, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.droid.dps.execution_attack Calculated Precision | 20s | 1s cast | 4.0.0 |
 Calculated Precision Fires a precision shot to a target with less than 30% health, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.probe_droid.dps.execution_attack Calculated Precision | 20s | 1s cast | 4.0.0 |
 Calibrated Shot Shoots a target for <<1>> weapon damage. FQN: abl.companion.unique.hk51.dps.short_cast_damage Calibrated Shot | 8s | 1.5s cast | 4.0.0 |
 Calibrated Taunting Shot Shoots the target for <<1>> weapon damage while also taunting the target. FQN: abl.companion.unique.hk51.tank.short_cast_taunt Calibrated Taunting Shot | 8s | 1.5s cast | 4.0.0 |
 Call Lightning FQN: abl.flashpoint.star_fortress.boss.expert_boss.final_platform.atk_call_lightning_individual_strike Call Lightning | none | instant | 4.0.0 |
 Call Lightning FQN: abl.flashpoint.star_fortress.boss.expert_boss.final_platform.atk_call_lightning Call Lightning | 21s | instant | 4.0.0 |
 Capturing the Objective FQN: abl.placeables.pvp.warzone.yavin.use_objective Capturing the Objective | none | 6s cast | 4.0.0 |
 Capturing the Objective FQN: abl.placeables.pvp.warzone.yavin.use_extraction Capturing the Objective | none | 8s cast | 4.0.0 |
 Carbonite Aura FQN: abl.npc.ability.skytrooper.cryo.carbonize_aura Carbonite Aura | 2m 0s | 5s channel | 4.0.0 |
 Celebration Sequence Activate the celebration sequence to celebrate your achievements. FQN: abl.mtx.companion.droid.probe_droid.confetti Celebration Sequence | 13s | 10s channel | 4.0.0 |
 Cell Burn Cell Burst causes the target to burn for <<1>> elemental damage over <<2[%d seconds/%d second/%d seconds]>>. This effect can stack up to 4 times on the target, and each Energy Lode unleashed generates one stack. FQN: abl.trooper.skill.tactics.cell_burn Cell Burn | passive | instant | 4.0.0 |
 Centered Focus Concentrated Slice grants Centered Focus and Concentrated Defense, increasing the critical damage bonus for your next Force Sweep or Focused Burst by 15% and increasing your defense chance by 10% for 6 seconds. FQN: abl.jedi_knight.skill.concentration.centered_focus Centered Focus | passive | instant | 4.0.0 |
 Chains of Corruption FQN: abl.npc.ability.custom.boss.flashpoint.crimson_vengeance.boss.darth_ikoral.channeled_snare Chains of Corruption | none | 2m 0s channel | 4.0.0 |
 Challenging Call Taunts attacking enemies forcing them to attack your companion and generates a moderate amount of threat. FQN: abl.companion.unique.rakghoul_lokin.tank.aoe_taunt Challenging Call | 20s | instant | 4.0.0 |
 Charge Your companion charges towards your enemy. FQN: abl.mtx.companion.creature.akk_dog.tank.charge Charge | 15s | instant | 4.0.0 |
 Charged Laser Volley FQN: abl.flashpoint.star_fortress.boss.droid_factory.atk_missile_channel Charged Laser Volley | 18s | 3s channel | 4.0.0 |
 Charged Leap FQN: abl.exp.seasons.01.ep_08.arcann_charged_leap Charged Leap | 30s | 2.5s channel | 4.0.0 |
 Charged Smash FQN: abl.exp.seasons.01.ep_08.arcann_charged_smash Charged Smash | 30s | 2.5s cast | 4.0.0 |
 Charging Saber... FQN: abl.exp.seasons.01.ep_08.arcann_charge_saber Charging Saber... | 5s | 2s cast | 4.0.0 |
 Choke With the collar suppressing your Force powers, you'll have to take the guard out the old fashioned way. Requires the guard to be distracted and very close. FQN: abl.flashpoint.star_fortress.environmental.prison_break.takedown_warrior Choke | 15s | instant | 4.0.0 |
 Collar Kolto Shield Your creature uses its collar to place a Kolto-powered shield around the target, preventing a moderate amount of damage for up to 20 seconds. FQN: abl.companion.unique.mtx.akk_dog.healer.single_target_shield Collar Kolto Shield | 37s | instant | 4.0.0 |
 Collecting... FQN: abl.placeables.flashpoint.star_fortress.prison_break.use_gas_canister_pickup Collecting... | none | 2s cast | 4.0.0 |
 Collecting... FQN: abl.placeables.items.pick_up_low_loot_ooc Collecting... | none | 2s cast | 4.0.0 |
 Collecting... FQN: abl.placeables.items.pick_up_low_ooc Collecting... | none | 2s cast | 4.0.0 |
 Command Reinforcements FQN: abl.exp.seasons.01.ep_05.control_droid.immunity_channel Command Reinforcements | none | 45s channel | 4.0.0 |
 Concealed Blade Strike with your hidden vibro-knife. Requires the guard to be distracted and very close. FQN: abl.flashpoint.star_fortress.environmental.prison_break.takedown_agent Concealed Blade | 15s | instant | 4.0.0 |
 Concentrated Firepower FQN: abl.flashpoint.star_fortress.boss.droid_factory.atk_concentrate_firepower Concentrated Firepower | 15s | 4s channel | 4.0.0 |
 Concentrated Firepower FQN: abl.flashpoint.star_fortress.boss.droid_factory.atk_adds_concentrate_firepower Concentrated Firepower | 6s | 3.7s channel | 4.0.0 |
 Concentration Immune to damage and cannot be charged. FQN: abl.exp.seasons.01.ep_05.knight_boss.immunity Concentration | none | 15m 0s channel | 4.0.0 |
 Concentration Immune to damage and cannot be charged. FQN: abl.exp.seasons.01.ep_05.knight_boss.add_immunity Concentration | none | 15m 0s channel | 4.0.0 |
 Consuming Darkness Consumes the dark energy around you, restoring 40 Force. Utilizing Consuming Darkness makes you Weary, reducing your Force regeneration rate by 2 for 10 seconds. This effect can stack up to 4 times. FQN: abl.sith_inquisitor.consuming_darkness Consuming Darkness | none | instant | 4.0.0 |
 Corrosive Grenade FQN: abl.npc.ability.skytrooper.toxin.corrosive_grenade Corrosive Grenade | 30s | instant | 4.0.0 |
 Cover Dive FQN: abl.exp.seasons.01.ep_01.teleport_to_target Cover Dive | none | instant | 4.0.0 |
 Cover Fire This NPC ability sprays a cone of fire in front of the caster dealing damage to up to 3 targets. FQN: abl.exp.seasons.01.ep_01.skytrooer_boss_1.cover_fire Cover Fire | 30s | 4.5s channel | 4.0.0 |
Create Aggro Generates 5000 aggro on the target FQN: abl.exp.seasons.01.ep_05.knight_boss.walker_aggro Create Aggro | 2h 30m 0s | instant | 4.0.0 |
 Critical Surge Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 688 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.dps_critrating.artifact.ilvl_100 Critical Surge | passive | instant | 4.0.0 |
 Critical Surge Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 554 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. FQN: abl.itm.relic.onhit.dps_critrating.artifact.ilvl_092_pvp Critical Surge | passive | instant | 4.0.0 |
 Critical Surge Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 568 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.dps_critrating.prototype.ilvl_094 Critical Surge | passive | instant | 4.0.0 |
 Critical Surge Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 616 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.dps_critrating.artifact.ilvl_096 Critical Surge | passive | instant | 4.0.0 |
 Critical Surge Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 479 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. FQN: abl.itm.relic.onhit.dps_critrating.artifact.ilvl_090_pvp Critical Surge | passive | instant | 4.0.0 |
 Critical Surge Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 652 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.dps_critrating.artifact.ilvl_098 Critical Surge | passive | instant | 4.0.0 |
 Critical Surge Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 580 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.dps_critrating.artifact.ilvl_094 Critical Surge | passive | instant | 4.0.0 |
 Crush Spirit Your damaging periodic effects have a 30% chance to trigger Crush Spirit, which finishes the active cooldown on Spinning Strike and makes your next Spinning Strike usable on a target with any health level. This effect cannot occur more than once every <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.jedi_consular.skill.serenity.crush_spirit Crush Spirit | passive | instant | 4.0.0 |
 Cryo Blast Fire a single cryo blast at the target. Has a short cast time.
FQN: abl.npc.ability.skytrooper.cryo.cryo_blast Cryo Blast | 15s | instant | 4.0.0 |
 Cryoban Grenade Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m. FQN: abl.npc.ability.skytrooper.cryo_grenade_shot Cryoban Grenade | 6s | 3.3s cast | 4.0.0 |
 Curbing Shots Overload Shot and Carbine Burst reduce the movement speed of targets they damage by 40% for <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.agent.skill.utility.curbing_shots Curbing Shots | passive | instant | 4.0.0 |
 Curbing Shots Quick Shot and Blaster Volley reduce the movement speed of targets they damage by 40% for <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.smuggler.skill.utility.curbing_shots Curbing Shots | passive | instant | 4.0.0 |
Custom Walkhar Auspice This custom Walkhar Auspice has smaller intake dampeners and custom programming which allow for large bursts of speed in short intervals while also increasing movement speed and offering excellent knock-off protection. FQN: abl.daily_area.ziost.world_arc.shared.dead_center.modified_walkhar_planet Custom Walkhar Auspice | 3s | 3s cast | 4.0.0 |
 Cutting Swipe Your creature cuts the target by dealing <<1>> internal damage over a 10 second duration. FQN: abl.companion.unique.mtx.akk_dog.dps.single_target_dot Cutting Swipe | 12s | instant | 4.0.0 |
 Cyberclaw Vorantikus Calls your Cyberclaw Vorantikus mount. Movement speed increases based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.vorantikus.cybernetic Cyberclaw Vorantikus | none | 0.5s cast | 4.0.0 |
 Dark Blast Fires a blast of telekinetic energy at the target, dealing <<1>> internal damage. FQN: abl.exp.seasons.01.emperors_power.vaklorian_dark_blast Dark Blast | 6s | instant | 4.0.0 |
 Dark Ritual Deals <<1>> energy damage to the target and heals the caster. Also slows the movement speed of the target by 50% and immobilizes weak and standard enemies. FQN: abl.exp.seasons.01.emperors_power.vaklorian_dark_ritual Dark Ritual | 6s | 4s channel | 4.0.0 |
 Dark Shield Summons dark energy that projects a shield around the you, absorbing a moderate amount of incoming damage for <<1[%d/%d/%d]>> seconds. Does not break stealth. FQN: abl.exp.seasons.01.emperors_power.vaklorian_dark_shield Dark Shield | 15s | instant | 4.0.0 |
 Dark Speed Dark Heal increases the movement speed of the target by 50% for <<1[%d seconds/%d second/%d seconds]>>. This effect cannot occur more than once every 12 seconds. FQN: abl.sith_inquisitor.skill.utility.dark_speed Dark Speed | passive | instant | 4.0.0 |
 Dark Tempest Holds the target in a Dark Tempest for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by the Dark Tempest once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health. FQN: abl.companion.weapon_set.lightsaber_dark.healer.single_target_mez Dark Tempest | 45s | instant | 4.0.0 |
 Dark Tempest Holds the target in a Dark Tempest for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by the Dark Tempest once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health. FQN: abl.companion.weapon_set.dualwield_lightsaber_dark.healer.single_target_mez Dark Tempest | 45s | instant | 4.0.0 |
 Dark Tempest Holds the target in a Dark Tempest for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by the Dark Tempest once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health. FQN: abl.companion.weapon_set.dualsaber_dark.healer.single_target_mez Dark Tempest | 45s | instant | 4.0.0 |
 Dark Tempest Holds the target in a Dark Tempest for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by the Dark Tempest once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health. FQN: abl.companion.weapon_set.techblade_dark.healer.single_target_mez Dark Tempest | 45s | instant | 4.0.0 |
 Deadeye Double Shot Fires a precision shot to a target with less than 30% health, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.dual_blaster.dps.execution_attack Deadeye Double Shot | 20s | 1s cast | 4.0.0 |
 Deadeye Shot Fires a precision shot to a target with less than 30% health, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.blaster.dps.execution_attack Deadeye Shot | 20s | 1s cast | 4.0.0 |
 Deadeye Shot Fires a precision shot to a target with less than 30% health, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.sniper_rifle.dps.execution_attack Deadeye Shot | 20s | 1s cast | 4.0.0 |
 Deadeye Shot Fires a precision shot to a target with less than 30% health, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.assault_cannon.dps.execution_attack Deadeye Shot | 20s | 1s cast | 4.0.0 |
 Deafening Roar Your creature unleashes a mighty roar that dazes the target for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Deafening Roar once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health. FQN: abl.companion.unique.mtx.akk_dog.healer.single_target_mez Deafening Roar | 45s | instant | 4.0.0 |
 Death Field Creates a Death Field at the target's location, dealing internal damage and stealing health from up to 4 targets within an 8 meter radius. FQN: abl.exp.seasons.01.ep_06.death_field_cast Death Field | 12s | 3s cast | 4.0.0 |
 Death Field DNT - AOE Damage + Negative Status FQN: abl.exp.seasons.01.ep_06.tersu_death_field Death Field | 60s | 3s cast | 4.0.0 |
 Death from Above FQN: abl.npc.ability.all_episodic.humanoid.multi.tech.ground_target_missiles Death from Above | 30s | 3s channel | 4.0.0 |
 Debris Storm FQN: abl.exp.seasons.01.ep_06.project_storm Debris Storm | 60s | 9s channel | 4.0.0 |
 Decelerate Beam FQN: abl.npc.ability.droid.astromech.channel_hinder_beam Decelerate Beam | 5s | 20s channel | 4.0.0 |
 Defense Boost Increases Defense Rating by 631 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.tank_defense.artifact.ilvl_100 Defense Boost | 2m 0s | instant | 4.0.0 |
 Defense Boost Increases Defense Rating by 595 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.tank_defense.artifact.ilvl_094 Defense Boost | 2m 0s | instant | 4.0.0 |
 Defense Boost Increases Defense Rating by 591 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.tank_defense.prototype.ilvl_094 Defense Boost | 2m 0s | instant | 4.0.0 |
 Defense Boost Increases Defense Rating by 619 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.tank_defense.artifact.ilvl_098 Defense Boost | 2m 0s | instant | 4.0.0 |
 Defense Boost Increases Defense Rating by 607 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.tank_defense.artifact.ilvl_096 Defense Boost | 2m 0s | instant | 4.0.0 |
 Defensive Jet Maneuvers Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. FQN: abl.exp.seasons.01.ep_01.skytrooer_boss_3.diving_rocket_punch Defensive Jet Maneuvers | 30s | instant | 4.0.0 |
 Defensive Slashes Dealing damage with Ravage increases your defense chance by 2%. Stacks up to 3 times and lasts for <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.sith_warrior.skill.immortal.defensive_slashes Defensive Slashes | passive | instant | 4.0.0 |
 Defensive Swings Dealing damage with Blade Barrage increases your defense chance by 2%. Stacks up to 3 times and lasts for <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.jedi_knight.skill.defense.defensive_swings Defensive Swings | passive | instant | 4.0.0 |
 Deploy Deep Scan Probe Deploys a research probe at one of Lokin's marked sites. The probe must be protected during its initial scan, which will continuously attract all Rakghouls within 30m FQN: abl.alliance.alderaan.lokin.research_probe_use_ability_sarlacc Deploy Deep Scan Probe | 10s | 6s cast | 4.0.0 |
 Deploy Research Probe Deploys a research probe at one of Lokin's marked sites. The probe must be protected during its initial scan, which will continuously attract all Rakghouls within 30m FQN: abl.alliance.alderaan.lokin.research_probe_use_ability Deploy Research Probe | 10s | 4s cast | 4.0.0 |
 Deploy Toxins Canister Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.droid.dps.single_target_dot Deploy Toxins Canister | 12s | instant | 4.0.0 |
 Deploy Toxins Canister Drains the target by dealing <<1>> weapon damage over a 10 second duration. FQN: abl.companion.weapon_set.probe_droid.dps.single_target_dot Deploy Toxins Canister | 12s | instant | 4.0.0 |
 Deploying... FQN: abl.placeables.deploy.deploy_generic Deploying... | none | 3s cast | 4.0.0 |
 Destroying FQN: abl.placeables.flashpoint.star_fortress.prison_break.destroy_remote_control Destroying | none | 0.4s cast | 4.0.0 |
 Detention Cell Access Remote FQN: abl.flashpoint.star_fortress.environmental.prison_break.buff_prison_guard_keys Detention Cell Access Remote | passive | instant | 4.0.0 |
Devastation FQN: abl.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_simplified Devastation | 10s | instant | 4.0.0 |
 Devious Wounds Annihilate increases the bleed damage you deal by 3% for <<1[%d seconds/%d second/%d seconds]>> after use. FQN: abl.sith_warrior.skill.annihilation.devious_wounds Devious Wounds | passive | instant | 4.0.0 |
 Disease Spread Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.unique.rakghoul_lokin.dps.single_target_dot Disease Spread | 12s | instant | 4.0.0 |
 Distracting Tone Utilize your subdermal implants to generate a high-frequency tone to draw the guard's attention. FQN: abl.flashpoint.star_fortress.environmental.prison_break.distraction_agent Distracting Tone | 15s | instant | 4.0.0 |
 Double Strike Attacks two targets in melee range for moderate damage. FQN: abl.flashpoint.star_fortress.boss.solo_boss.trash.atk_trash_pole_double_strike Double Strike | 4.5s | instant | 4.0.0 |
 Double Strike FQN: abl.flashpoint.star_fortress.boss.expert_boss.final_platform.atk_double_strike Double Strike | 9s | instant | 4.0.0 |
 Dragon's Flame FQN: abl.exp.seasons.01.ep_01.skytrooer_boss_3.firestorm Dragon's Flame | 24s | 3s channel | 4.0.0 |
 Dragon's Flame FQN: abl.npc.ability.skytrooper.firestorm Dragon's Flame | 18s | 3s channel | 4.0.0 |
 Earthquake ((AOE "Channel" causing damage and snare)) FQN: abl.creature.rancor.giant.lesser_earthquake Earthquake | none | instant | 4.0.0 |
 Ejecting Fuel Canister FQN: abl.exp.seasons.01.ep_01.skytrooer_boss_3.incendiary_missile Ejecting Fuel Canister | 18s | 2s cast | 4.0.0 |
 Ejecting Fuel Canister FQN: abl.npc.ability.skytrooper.incendiary_missile Ejecting Fuel Canister | 9s | 2s cast | 4.0.0 |
 Electric Pulse Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.techstaff.dps.single_target_dot Electric Pulse | 12s | instant | 4.0.0 |
 Electric Pulse Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.techblade.dps.single_target_dot Electric Pulse | 12s | instant | 4.0.0 |
 Electric Shield A shield surrounds the droid that does minor energy damage to all attackers. Effect can only occur once every 2 seconds. FQN: abl.mtx.companion.droid.probe_droid.heal.electric_shield Electric Shield | 30s | instant | 4.0.0 |
 Electrifying Grasp Briefly overcome the Suppression Collar to overwhelm the guard with Force Lightning. Requires the guard to be distracted and very close. FQN: abl.flashpoint.star_fortress.environmental.prison_break.takedown_inquisitor Electrifying Grasp | 15s | instant | 4.0.0 |
 Electro Dart Fires an electro dart stunning the target for <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.sniper_rifle.dps.single_stun Electro Dart | 45s | instant | 4.0.0 |
 Electro Dart Fires an electro dart stunning the target for <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.unique.hk51.dps.single_stun Electro Dart | 45s | instant | 4.0.0 |
 Electro Dart Fires an electro dart stunning the target for <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.droid.dps.single_stun Electro Dart | 45s | instant | 4.0.0 |
 Electro Dart Fires an electro dart stunning the target for <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.assault_cannon.dps.single_stun Electro Dart | 45s | instant | 4.0.0 |
 Electro Dart Fires an electro dart stunning the target for <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.dual_blaster.dps.single_stun Electro Dart | 45s | instant | 4.0.0 |
 Electro Dart Fires an electro dart stunning the target for <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.blaster.dps.single_stun Electro Dart | 45s | instant | 4.0.0 |
 Electro Dart Fires an electro dart stunning the target for <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.techblade.dps.single_stun Electro Dart | 45s | instant | 4.0.0 |
 Electro Dart Fires an electro dart stunning the target for <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.techstaff.dps.single_stun Electro Dart | 45s | instant | 4.0.0 |
 Electro Shock Fires an electro bolt stunning the target for <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.probe_droid.dps.single_stun Electro Shock | 45s | instant | 4.0.0 |
 Electro-Control Harness FQN: abl.flashpoint.star_fortress.bonus.research.buff_creature Electro-Control Harness | passive | instant | 4.0.0 |
 Electro-Stasis Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health. FQN: abl.companion.weapon_set.assault_cannon.healer.single_target_mez Electro-Stasis | 45s | instant | 4.0.0 |
 Electro-Stasis Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health. FQN: abl.companion.weapon_set.probe_droid.healer.single_target_mez Electro-Stasis | 45s | instant | 4.0.0 |
 Electro-Stasis Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health. FQN: abl.companion.weapon_set.blaster.healer.single_target_mez Electro-Stasis | 45s | instant | 4.0.0 |
 Electro-Stasis Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health. FQN: abl.companion.unique.hk51.healer.single_target_mez Electro-Stasis | 45s | instant | 4.0.0 |
 Electro-Stasis Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health. FQN: abl.companion.weapon_set.techblade.healer.single_target_mez Electro-Stasis | 45s | instant | 4.0.0 |
 Electro-Stasis Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health. FQN: abl.companion.weapon_set.droid.healer.single_target_mez Electro-Stasis | 45s | instant | 4.0.0 |
 Electro-Stasis Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health. FQN: abl.companion.weapon_set.dual_blaster.healer.single_target_mez Electro-Stasis | 45s | instant | 4.0.0 |
 Electro-Stasis Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health. FQN: abl.companion.weapon_set.techstaff.healer.single_target_mez Electro-Stasis | 45s | instant | 4.0.0 |
 Electro-Stasis Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health. FQN: abl.companion.weapon_set.sniper_rifle.healer.single_target_mez Electro-Stasis | 45s | instant | 4.0.0 |
 Electronics Overload Activates an explosive that deals <<1>> kinetic damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. FQN: abl.companion.weapon_set.probe_droid.tank.aoe_attack Electronics Overload | 15s | instant | 4.0.0 |
 Electronics Overload Activates an explosive that deals <<1>> kinetic damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. FQN: abl.companion.weapon_set.droid.tank.aoe_attack Electronics Overload | 15s | instant | 4.0.0 |
 Electropulse Deals minor energy damage and knocks back all enemies within 8 meters. FQN: abl.exp.seasons.01.ep_01.skytrooer_boss_5.electrosmash Electropulse | 30s | instant | 4.0.0 |
 Emergency Protocols Restores 1% of maximum health every second for 15 seconds. Only usable when HK-51 is in combat and at or below 75% health. Only useable once per combat. FQN: abl.companion.unique.hk51.tank.defensive_buff Emergency Protocols | none | instant | 4.0.0 |
Empowered Force Scream FQN: abl.flashpoint.star_fortress.trash.force_scream_cone Empowered Force Scream | 10s | instant | 4.0.0 |
 Energy Burn Energy Burst causes the target to burn for <<1>> elemental damage over <<2[%d seconds/%d second/%d seconds]>>. This effect can stack up to 4 times on the target, and each Energy Lode unleashed generates one stack. FQN: abl.bounty_hunter.skill.advanced_prototype.energy_burn Energy Burn | passive | instant | 4.0.0 |
 Energy Shield FQN: abl.npc.ability.all_episodic.humanoid.buffs.positive.energy_shield Energy Shield | 3m 0s | instant | 4.0.0 |
 Enlivening Force Heals a friendly target for <<1>> health over the duration of the channel. FQN: abl.companion.weapon_set.techblade_dark.healer.channel_heal Enlivening Force | 7.5s | 3s channel | 4.0.0 |
 Enlivening Force Heals a friendly target for <<1>> health over the duration of the channel. FQN: abl.companion.weapon_set.dualsaber_dark.healer.channel_heal Enlivening Force | 7.5s | 3s channel | 4.0.0 |
 Enlivening Force Heals a friendly target for <<1>> health over the duration of the channel. FQN: abl.companion.weapon_set.lightsaber_dark.healer.channel_heal Enlivening Force | 7.5s | 3s channel | 4.0.0 |
 Enlivening Force Heals a friendly target for <<1>> health over the duration of the channel. FQN: abl.companion.weapon_set.dualwield_lightsaber_dark.healer.channel_heal Enlivening Force | 7.5s | 3s channel | 4.0.0 |
 Enrage FQN: abl.npc.ability.custom.boss.flashpoint.crimson_vengeance.boss.darth_ikoral.enrage Enrage | passive | instant | 4.0.0 |
 Ense's Avarice FQN: abl.flashpoint.star_fortress.boss.expert_boss.final_platform.debuff_nar_heal_steal Ense's Avarice | 24s | 3s cast | 4.0.0 |
 Enveloping Rage Activating Raging Burst or Smash increases your damage reduction by 10% for <<1[%d seconds/%d second/%d seconds]>>. This effect cannot occur more than once every 8 seconds. FQN: abl.sith_warrior.skill.rage.enveloping_rage Enveloping Rage | passive | instant | 4.0.0 |
 Epsilon Interference FQN: abl.flashpoint.star_fortress.environmental.shrines.entrance_buff_underworld Epsilon Interference | none | instant | 4.0.0 |
 Eternal Empire Command Walker Activates your Eternal Empire Command Walker. Movement speed increases based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.walker.zakuul_v02 Eternal Empire Command Walker | none | 0.5s cast | 4.0.0 |
 Eternal Empire Recon Walker Activates your Eternal Empire Recon Walker. Movement speed increases based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.walker.zakuul Eternal Empire Recon Walker | none | 0.5s cast | 4.0.0 |
 Evasion Protocols Activates HK-51's Evasion Protocols, which drops a diversionary grenade and causes him to leap towards you. The primary target is stunned for 2 seconds. Targets around HK-51 have 10% reduced accuracy for 4 seconds. FQN: abl.companion.unique.hk51.tank.aoe_stun Evasion Protocols | 15s | instant | 4.0.0 |
 Exhaustive Shot Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.assault_cannon.dps.single_target_dot Exhaustive Shot | 12s | instant | 4.0.0 |
 Exhaustive Shot Drains the target by dealing <<1>> kinetic damage over <<2[%d seconds/%d second/%d seconds]>> and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<3[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.blaster.dps.single_target_dot Exhaustive Shot | 12s | instant | 4.0.0 |
 Exhaustive Shot Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.dual_blaster.dps.single_target_dot Exhaustive Shot | 12s | instant | 4.0.0 |
 Exhaustive Shot Drains the target by dealing <<1>> kinetic damage over <<2[%d seconds/%d second/%d seconds]>> and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<3[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.sniper_rifle.dps.single_target_dot Exhaustive Shot | 12s | instant | 4.0.0 |
 Exotech Fortitude Stim Increases Endurance by 104 and Defense by 43 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.biochem.stimpack.endurance.premium.grade06 Exotech Fortitude Stim | none | instant | 4.0.0 |
 Exotech Shield Adrenal Absorbs 20% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 46. FQN: abl.itm.potion.adrenal.tank.prototype.grade5 Exotech Shield Adrenal | 3m 0s | instant | 4.0.0 |
 Exotech Versatile Stim Increases Mastery by 104 and Power by 43 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.biochem.stimpack.mastery.premium.grade06 Exotech Versatile Stim | none | instant | 4.0.0 |
 Experimental Absorb Adrenal Increases Armor by 1100 for <<1[%d/%d/%d]>> seconds. (Cooldown: 3 minutes) FQN: abl.itm.potion.biochem.adrenal.shield.artifact.grade04 Experimental Absorb Adrenal | 3m 0s | instant | 4.0.0 |
 Experimental Attack Adrenal Increases Power by 375 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.atk.artifact.grade04 Experimental Attack Adrenal | 3m 0s | instant | 4.0.0 |
 Experimental Efficacy Adrenal Increases Alacrity by 375 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.alacrity.artifact.grade04 Experimental Efficacy Adrenal | 3m 0s | instant | 4.0.0 |
 Experimental Force Adrenal Increases Critical Rating by 375 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.critical.artifact.grade04 Experimental Force Adrenal | 3m 0s | instant | 4.0.0 |
 Experimental Fortitude Stim Increases Endurance by 60 and Defense by 27 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.biochem.stimpack.endurance.premium.grade04 Experimental Fortitude Stim | none | instant | 4.0.0 |
 Experimental Shield Adrenal Absorbs 20% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 40. FQN: abl.itm.potion.adrenal.tank.prototype.grade4 Experimental Shield Adrenal | 3m 0s | instant | 4.0.0 |
 Experimental Tech Adrenal Increases Accuracy by 375 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.accuracy.artifact.grade04 Experimental Tech Adrenal | 3m 0s | instant | 4.0.0 |
 Experimental Triage Adrenal Increases Force Power and Tech Power by 375 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.heal.artifact.grade04 Experimental Triage Adrenal | 3m 0s | instant | 4.0.0 |
 Experimental Triage Adrenal Increases Force Power and Tech Power by 450 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.heal.artifact.grade05 Experimental Triage Adrenal | 3m 0s | instant | 4.0.0 |
 Experimental Triage Adrenal Increases Force Power and Tech Power by 675 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.heal.artifact.grade06 Experimental Triage Adrenal | 3m 0s | instant | 4.0.0 |
 Experimental Versatile Stim Increases Mastery by 60 and Power by 27 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.biochem.stimpack.mastery.premium.grade04 Experimental Versatile Stim | none | instant | 4.0.0 |
Explosive Mine FQN: abl.flashpoint.star_fortress.boss.bunker_boss.tatooine.grenade_explosion Explosive Mine | none | instant | 4.0.0 |
Explosive Mine FQN: abl.flashpoint.star_fortress.boss.bunker_boss.tatooine.grenade_targeter Explosive Mine | 20s | instant | 4.0.0 |
Explosive Rockets Fires a heavy round that deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 3 targets within 5 meters. If the primary target is a weak or standard enemy, it is knocked to the ground. FQN: abl.world_design.utility.staged.atst.ranged_attack_02 Explosive Rockets | 6s | instant | 4.0.0 |
 Explosive Round Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m. FQN: abl.npc.ability.rifle.explosive_round_original Explosive Round | 6s | instant | 4.0.0 |
 Explosive Surge FQN: abl.npc.ability.skytrooper.flame.explosive_surge Explosive Surge | 20s | instant | 4.0.0 |
 Feeding Can be used to earn the trust of young Nerfs. FQN: abl.qtr.pet.shared.nerf.nerf_feeding Feeding | none | 5s cast | 4.0.0 |
 Feign Sickness Draw the guard's attention by pretending to be seriously ill. FQN: abl.flashpoint.star_fortress.environmental.prison_break.distraction_smuggler Feign Sickness | 15s | instant | 4.0.0 |
 Fektur Bug Treek sends a fektur bug at an enemy target. The fektur bug lands on the target and evaluates it for up to <<3>> seconds. If the target attacks a party member, the fektur bug flies to that party member and heals them for <<4>>. FQN: abl.companion.unique.mtx.treek.healer.twoforone_01 Fektur Bug | 15s | instant | 4.0.0 |
 Fektur Dart Treek injects a friendly group member with medicine that heals for <<1>> over <<2>> seconds and cleanses one negative mental or physical effect with each tick. FQN: abl.companion.unique.mtx.treek.healer.st_cleanse_hot Fektur Dart | 18s | instant | 4.0.0 |
 Fektur Sleesh Treek tosses a medicinal berry at the ground near a friendly target, healing all group members within 8 meters of the friendly target for <<1>>. FQN: abl.companion.unique.mtx.treek.healer.aoe_cast_heal Fektur Sleesh | 12s | 2s cast | 4.0.0 |
 Fektur Sling Treek heals a target group member for <<1>> over the channel duration and an additional <<2>> at the end of the channel. Treek may not heal herself with this ability. FQN: abl.companion.unique.mtx.treek.healer.st_channel_heal Fektur Sling | 8s | 3s channel | 4.0.0 |
 Field Tech Absorb Adrenal Increases Armor by 650 for <<1[%d/%d/%d]>> seconds. (Cooldown: 3 minutes) FQN: abl.itm.potion.biochem.adrenal.shield.artifact.grade02 Field Tech Absorb Adrenal | 3m 0s | instant | 4.0.0 |
 Field Tech Attack Adrenal Increases Power by 210 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.atk.artifact.grade02 Field Tech Attack Adrenal | 3m 0s | instant | 4.0.0 |
 Field Tech Critical Adrenal Increases Critical Rating by 210 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.critical.artifact.grade02 Field Tech Critical Adrenal | 3m 0s | instant | 4.0.0 |
 Field Tech Efficacy Adrenal Increases Alacrity by 210 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.alacrity.artifact.grade02 Field Tech Efficacy Adrenal | 3m 0s | instant | 4.0.0 |
 Field Tech Fortitude Stim Increases Endurance by 28 and Defense by 11 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.biochem.stimpack.endurance.premium.grade02 Field Tech Fortitude Stim | none | instant | 4.0.0 |
 Field Tech Shield Adrenal Absorbs 20% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 20. FQN: abl.itm.potion.adrenal.tank.prototype.grade2 Field Tech Shield Adrenal | 3m 0s | instant | 4.0.0 |
 Field Tech Tech Adrenal Increases Accuracy by 210 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.accuracy.artifact.grade02 Field Tech Tech Adrenal | 3m 0s | instant | 4.0.0 |
 Field Tech Triage Adrenal Increases Force Power and Tech Power by 210 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.biochem.adrenal.heal.artifact.grade02 Field Tech Triage Adrenal | 3m 0s | instant | 4.0.0 |
 Field Tech Versatile Stim Increases Mastery by 28 and Power by 11 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.biochem.stimpack.mastery.premium.grade02 Field Tech Versatile Stim | none | instant | 4.0.0 |
 Finishing Strike A precision strike to a target with less than 30% health, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.techblade.dps.execution_attack Finishing Strike | 20s | instant | 4.0.0 |
 Finishing Strike A precision strike to a target with less than 30% health, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.techblade_dark.dps.execution_attack Finishing Strike | 20s | instant | 4.0.0 |
 Finishing Strike A precision strike to a target with less than 30% health, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.dualsaber_dark.dps.execution_attack Finishing Strike | 20s | 1s cast | 4.0.0 |
 Finishing Strike A precision strike to a target with less than 30% health, dealing <<1>> weapon damage. FQN: abl.companion.unique.rakghoul_lokin.dps.execution_attack Finishing Strike | 20s | 1s cast | 4.0.0 |
 Finishing Strike A precision strike to a target with less than 30% health, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.dualwield_lightsaber.dps.execution_attack Finishing Strike | 20s | 1s cast | 4.0.0 |
 Finishing Strike A precision strike to a target with less than 30% health, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.dualwield_lightsaber_dark.dps.execution_attack Finishing Strike | 20s | instant | 4.0.0 |
 Finishing Strike A precision strike to a target with less than 30% health, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.dualsaber.dps.execution_attack Finishing Strike | 20s | 1s cast | 4.0.0 |
 Finishing Strike A precision strike to a target with less than 30% health, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.lightsaber_dark.dps.execution_attack Finishing Strike | 20s | instant | 4.0.0 |
 Finishing Strike A precision strike to a target with less than 30% health, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.lightsaber.dps.execution_attack Finishing Strike | 20s | 1s cast | 4.0.0 |
 Finishing Strike A precision strike to a target with less than 30% health, dealing <<1>> weapon damage. FQN: abl.companion.weapon_set.techstaff.dps.execution_attack Finishing Strike | 20s | instant | 4.0.0 |
 Flame Burst Deals elemental damage to all nearby targets. FQN: abl.mtx.companion.droid.probe_droid.tank.flamethrower Flame Burst | 5s | instant | 4.0.0 |
 Flame Sweep FQN: abl.npc.ability.skytrooper.flame.flame_sweep Flame Sweep | 20s | 2s cast | 4.0.0 |
 Flame Thrower Elemental damage. FQN: abl.creature.battle_droid.dual_flame_thrower Flame Thrower | 20s | 6s channel | 4.0.0 |
 Flame Thrower Torches everything in a 10-meter cone with a flamethrower, dealing elemental damage to up to 8 targets FQN: abl.world_design.temporary_abilities.flamethrower.flame_ability Flame Thrower | 30s | 20s channel | 4.0.0 |
 Flamethrower FQN: abl.npc.ability.skytrooper.flame.flamethrower Flamethrower | 20s | 5s channel | 4.0.0 |
 Flamethrower FQN: abl.npc.ability.skytrooper.flamethrower Flamethrower | 9s | 3s channel | 4.0.0 |
 Flash Bang FQN: abl.npc.ability.all_episodic.humanoid.multi.tech.flash_bang Flash Bang | 60s | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 170 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.prototype.ilvl_028 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 442 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.prototype.ilvl_054 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 408 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.premium.ilvl_047 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 896 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.prototype.ilvl_094 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 156 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.premium.ilvl_028 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 254 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.prototype.ilvl_036 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 338 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.prototype.ilvl_041 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 128 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.prototype.ilvl_024 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 924 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.artifact.ilvl_096 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 352 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.artifact.ilvl_041 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 875 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.prototype.ilvl_092 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 324 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.premium.ilvl_041 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 240 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.premium.ilvl_036 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 436 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.premium.ilvl_054 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 380 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.prototype.ilvl_044 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 142 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.artifact.ilvl_024 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 44 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.prototype.ilvl_016 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 492 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.premium.ilvl_066 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 72 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.premium.ilvl_020 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 478 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.artifact.ilvl_058 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 882 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.artifact.ilvl_092 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 945 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.artifact.ilvl_098 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 86 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.prototype.ilvl_020 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 422 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.prototype.ilvl_047 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 450 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.premium.ilvl_058 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 226 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.artifact.ilvl_032 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 282 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.premium.ilvl_038 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 464 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.prototype.ilvl_058 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 436 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.artifact.ilvl_047 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 198 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.premium.ilvl_032 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 857 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. FQN: abl.itm.relic.onhit.tank_defense.artifact.ilvl_090_pvp Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 114 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.premium.ilvl_024 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 506 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.prototype.ilvl_066 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 882 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. FQN: abl.itm.relic.onhit.tank_defense.artifact.ilvl_092_pvp Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 520 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.artifact.ilvl_066 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 296 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.prototype.ilvl_038 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 966 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.artifact.ilvl_100 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 212 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.prototype.ilvl_032 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 366 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.premium.ilvl_044 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 903 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.artifact.ilvl_094 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 868 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.premium.ilvl_092 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 30 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.premium.ilvl_016 Focused Defense | passive | instant | 4.0.0 |
 Focused Defense Incoming attacks have a 30% chance to grant 58 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.artifact.ilvl_016 Focused Defense | passive | instant | 4.0.0 |
 Focused Freedom Activating Combat Focus purges movement-impairing effects and increases your movement speed by 50% for <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.jedi_knight.skill.utility.focused_freedom Focused Freedom | passive | instant | 4.0.0 |
 Force Blast Call on Valkorion's power to deliver a massive blast of Force energy. FQN: abl.exp.seasons.01.emperors_power.vaklorians_power Force Blast | 2.5s | instant | 4.0.0 |
 Force Charge Charges the enemy, immobilizing it for 1.5 seconds and dealing low damage. FQN: abl.flashpoint.star_fortress.boss.solo_boss.trash.atk_trash_saber_leap Force Charge | 30s | instant | 4.0.0 |
 Force Choke Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target is stunned and takes kinetic damage over 6 seconds.
NOTE - Balanced for Caster NPCs FQN: abl.exp.seasons.01.ep_08.force_choke Force Choke | 30s | 6s channel | 4.0.0 |
 Force Convocation FQN: abl.flashpoint.star_fortress.environmental.shrines.entrance_buff_force Force Convocation | none | instant | 4.0.0 |
 Force Crush Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.techblade_dark.dps.single_target_dot Force Crush | 12s | instant | 4.0.0 |
 Force Crush Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.dualsaber_dark.dps.single_target_dot Force Crush | 12s | instant | 4.0.0 |
 Force Crush Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.lightsaber_dark.dps.single_target_dot Force Crush | 14s | instant | 4.0.0 |
 Force Crush Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.dualwield_lightsaber_dark.dps.single_target_dot Force Crush | 12s | instant | 4.0.0 |
 Force Crush Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.dualwield_lightsaber.dps.single_target_dot Force Crush | 12s | instant | 4.0.0 |
 Force Crush Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.lightsaber.dps.single_target_dot Force Crush | 14s | instant | 4.0.0 |
 Force Crush Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.weapon_set.dualsaber.dps.single_target_dot Force Crush | 12s | instant | 4.0.0 |
 Force Detain Detains the target in a Force stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by the Force Detain once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health. FQN: abl.companion.weapon_set.dualsaber.healer.single_target_mez Force Detain | 45s | instant | 4.0.0 |
 Force Detain Detains the target in a Force stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by the Force Detain once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health. FQN: abl.companion.weapon_set.lightsaber.healer.single_target_mez Force Detain | 45s | instant | 4.0.0 |
 Force Detain Detains the target in a Force stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by the Force Detain once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health. FQN: abl.companion.weapon_set.dualwield_lightsaber.healer.single_target_mez Force Detain | 45s | instant | 4.0.0 |
 Force Fade Increases your movement speed by 15% and the movement speed bonus of Force Camouflage by 20%. Additionally, increases the duration of Force Camouflage by 2 seconds. FQN: abl.jedi_knight.skill.utility.force_fade Force Fade | passive | instant | 4.0.0 |
 Force Leap Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. FQN: abl.exp.seasons.01.ep_02_a_dream_of_empire.force_leap_war Force Leap | none | instant | 4.0.0 |
 Force Leap Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. FQN: abl.exp.seasons.01.ep_02_a_dream_of_empire.force_leap_smug_agent Force Leap | none | instant | 4.0.0 |
 Force Leap Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. FQN: abl.exp.seasons.01.ep_02_a_dream_of_empire.force_leap_trop Force Leap | none | instant | 4.0.0 |
 Force Leap Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. FQN: abl.exp.seasons.01.ep_02_a_dream_of_empire.force_leap_bh Force Leap | none | instant | 4.0.0 |
 Force Leap Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. Shorter cooldown and shorter max range. FQN: abl.flashpoint.star_fortress.boss.solo_boss.trash.atk_trash_pole_leap Force Leap | 15s | instant | 4.0.0 |
 Force Leap Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. FQN: abl.npc.ability.force.force_leap_zero_range_no_cooldown Force Leap | 30s | instant | 4.0.0 |
 Force Leap FQN: abl.flashpoint.star_fortress.boss.expert_boss.final_platform.utl_force_leap Force Leap | 3s | instant | 4.0.0 |
 Force Leap FQN: abl.npc.ability.skytrooper.jet_charge_shoulder_long_range Force Leap | 30s | instant | 4.0.0 |
Force Leap FQN: abl.exp.seasons.01.ep_03.novo_tanek_boss.tanek.force_leap Force Leap | 1.5s | instant | 4.0.0 |
 Force Leap Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. FQN: abl.exp.seasons.01.ep_02_a_dream_of_empire.force_leap Force Leap | none | instant | 4.0.0 |
Force Leap FQN: abl.exp.seasons.01.ep_03.novo_tanek_boss.novo.force_leap Force Leap | 1.5s | instant | 4.0.0 |
 Force Leap Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. FQN: abl.exp.seasons.01.ep_02_a_dream_of_empire.force_leap_sorc Force Leap | none | instant | 4.0.0 |
 Force Leap Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. FQN: abl.npc.ability.skytrooper.diving_rocket_punch Force Leap | 30s | instant | 4.0.0 |
 Force Leap FQN: abl.npc.ability.skytrooper.jet_charge_shoulder Force Leap | 30s | instant | 4.0.0 |
 Force Leap Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. FQN: abl.exp.seasons.01.ep_02_a_dream_of_empire.force_leap_knight Force Leap | none | instant | 4.0.0 |
Force Leap FQN: abl.exp.seasons.01.ep_08.force_leap Force Leap | 1.5s | instant | 4.0.0 |
 Force Melt FQN: abl.flashpoint.star_fortress.trash.ae_force_melt Force Melt | 30s | instant | 4.0.0 |
 Force Pull Pulls the target towards the caster. Interrupts any action the target is currently engaged in.
Does not work against targets in cover. FQN: abl.flashpoint.star_fortress.trash.force_pull_taunt Force Pull | 30s | instant | 4.0.0 |
 Force Pull FQN: abl.flashpoint.star_fortress.boss.expert_boss.final_platform.atk_force_pull Force Pull | 9s | instant | 4.0.0 |
 Force Pull FQN: abl.flashpoint.star_fortress.boss.expert_boss.exarch_shielded.atk_force_pull_los Force Pull | 3s | instant | 4.0.0 |
Force Rift FQN: abl.exp.seasons.01.ep_03.novo_tanek_boss.novo.force_rift Force Rift | 10s | instant | 4.0.0 |
 Force Speed Increases movement speed by 70% for 5 seconds. Does not break stealth. FQN: abl.flashpoint.star_fortress.trash.force_speed Force Speed | 8s | instant | 4.0.0 |
 Force Storm Calls down a force storm over the target area, dealing high damage to all targets within. Affected enemies are additionally slowed by 30% for as long as they remain in the area of effect. Powerful storm on a long cooldown. Balanced assuming the player suffers 3 ticks of damage before leaving area. FQN: abl.exp.seasons.01.ep_06.vanat_force_storm Force Storm | 60s | 6s channel | 4.0.0 |
 Force Strike Melee attacks that strike a target affected by your Force Breach grant Force Strike, finishing the cooldown on Squelch and making your next Squelch consume no Force. Additionally, activating Shadow Stride grants Force Strike, but Force Strike cannot occur more than once every 9 seconds. FQN: abl.jedi_consular.skill.serenity.force_strike Force Strike | passive | instant | 4.0.0 |
 Force Stun Stuns the target for <<1[%d/%d/%d]>> seconds. FQN: abl.companion.weapon_set.dualsaber.dps.single_stun Force Stun | 45s | instant | 4.0.0 |
 Force Stun Stuns the target for <<1[%d/%d/%d]>> seconds. FQN: abl.companion.weapon_set.dualwield_lightsaber.dps.single_stun Force Stun | 45s | instant | 4.0.0 |
 Force Stun Stuns the target for <<1[%d/%d/%d]>> seconds. FQN: abl.companion.weapon_set.lightsaber.dps.single_stun Force Stun | 45s | instant | 4.0.0 |
 Force Stun Stuns the target for <<1[%d/%d/%d]>> seconds. FQN: abl.companion.weapon_set.dualwield_lightsaber_dark.dps.single_stun Force Stun | 45s | instant | 4.0.0 |
 Force Stun Stuns the target for <<1[%d/%d/%d]>> seconds. FQN: abl.companion.weapon_set.lightsaber_dark.dps.single_stun Force Stun | 45s | instant | 4.0.0 |
 Force Stun Stuns the target for <<1[%d/%d/%d]>> seconds. FQN: abl.companion.weapon_set.techblade_dark.dps.single_stun Force Stun | 45s | instant | 4.0.0 |
 Force Stun Stuns the target for <<1[%d/%d/%d]>> seconds. FQN: abl.companion.weapon_set.dualsaber_dark.dps.single_stun Force Stun | 45s | instant | 4.0.0 |
 Force Suppression Force in Balance now suppresses resistance to the Force, increasing the amount of damage the targets suffer from your next 15 periodic damaging abilities by 15%. Lasts <<1>> seconds. FQN: abl.jedi_consular.skill.balance.force_suppression Force Suppression | passive | instant | 4.0.0 |
 Force Wave Deals <<1>> kinetic damage and knocks back up to 8 enemies within a 15-meter cone in front of you. Standard and weak enemies are additionally knocked down for 3 seconds. FQN: abl.npc.ability.force.force_wave Force Wave | 20s | instant | 4.0.0 |
 Force Wave FQN: abl.exp.seasons.01.ep_03.novo_tanek_boss.tanek.force_wave Force Wave | 18s | 2s channel | 4.0.0 |
 Forcequake FQN: abl.exp.seasons.01.ep_06.maral_forcequake Forcequake | 60s | 6s channel | 4.0.0 |
 Forest Raptor Calls your Forest Raptor mount. Movement speed increases based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.creature.raptor.forest Forest Raptor | none | 0.5s cast | 4.0.0 |
 Frostcrest Devourer Calls your Frostcrest Devourer mount. Movement speed increases based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.devourer.frostcrest Frostcrest Devourer | none | 0.5s cast | 4.0.0 |
 Fulgurous Fortification Lightning Bolt increases your damage reduction by 5% for <<1[%d seconds/%d second/%d seconds]>>. Stacks up to 3 times. FQN: abl.sith_inquisitor.skill.lightning.fulgurous_fortification Fulgurous Fortification | passive | instant | 4.0.0 |
 Full Auto Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds. FQN: abl.flashpoint.star_fortress.boss.solo_boss.trash.atk_trash_rifle_full_auto Full Auto | 18s | 4s channel | 4.0.0 |
 Full Auto Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds. FQN: abl.npc.ability.rifle.full_auto_short_range Full Auto | 18s | 4s channel | 4.0.0 |
 Full Auto Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds. FQN: abl.exp.seasons.01.ep_01.skytrooer_boss_1.full_auto Full Auto | 30s | 4s channel | 4.0.0 |
 Full Auto Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.
This ability is identical to the normal Full Auto, but with a different appearance. FQN: abl.npc.ability.skytrooper.gunner.full_auto Full Auto | 20s | 4s channel | 4.0.0 |
 Fulminating Current Dealing damage with Force Lightning increases the critical chance of your damaging periodic effects by 3% for <<1[%d seconds/%d second/%d seconds]>>. Stacks up to 4 times. FQN: abl.sith_inquisitor.skill.madness.fulminating_current Fulminating Current | passive | instant | 4.0.0 |
 Furious Rage Furious Strike grants Furious Rage and Furious Defense, increasing the critical damage bonus for your next Smash or Raging Burst by 15% and increasing your defense chance by 10% for 6 seconds. FQN: abl.sith_warrior.skill.fury.furious_rage Furious Rage | passive | instant | 4.0.0 |
 Galaxy Season 6 Token Grant Grants 144,400 Season 6 Tokens upon use. FQN: abl.itm.loot.pvp.season6.token_grant_galaxy Galaxy Season 6 Token Grant | 60s | instant | 4.0.0 |
 Giradda's Special Pet Nexu Summons the Giradda's Special Pet Nexu creature mount. Movement speed increases based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.creature.nexu.nexu_mount_s5a Giradda's Special Pet Nexu | none | 0.5s cast | 4.0.0 |
 Give Treat To Companion Give a treat to your companion to increase your influence with them. FQN: abl.player.give_gift_to_creature_companion Give Treat To Companion | none | 3s cast | 4.0.0 |
 Give Treat To Companion Give a Treat to your herbivore companion to increase your influence with them. FQN: abl.player.give_gift_to_creature_companion_v2 Give Treat To Companion | none | 3s cast | 4.0.0 |
 Gladiatorial Nexu Summons the Gladiatorial Nexu creature mount. Movement speed increases based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.creature.nexu.nexu_mount_s5 Gladiatorial Nexu | none | 0.5s cast | 4.0.0 |
 Go for the Throat Your creature leaps at a target with less than 30% health and sinks in, dealing <<1>> internal damage. FQN: abl.companion.unique.mtx.akk_dog.dps.execution_attack Go for the Throat | 20s | instant | 4.0.0 |
 Gold Season 6 Token Grant Grants 113,000 Season 6 Tokens upon use. FQN: abl.itm.loot.pvp.season6.token_grant_gold Gold Season 6 Token Grant | 60s | instant | 4.0.0 |
 Grant Vehicle FQN: abl.mtx.unlock.unlock_mount Grant Vehicle | none | 3s cast | 4.0.0 |
 Grapple FQN: abl.flashpoint.star_fortress.boss.solo_boss.trash.atk_trash_grapple Grapple | 9s | instant | 4.0.0 |
 Gravestone Scout Swoop Activates the Gravestone Scout Swoop, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>>
FQN: abl.player.mount.zakuul.gravestone Gravestone Scout Swoop | none | 0.5s cast | 4.0.0 |
Gravitational Pull FQN: abl.flashpoint.star_fortress.boss.expert_boss.utl_sun_gravity_ballistic Gravitational Pull | none | instant | 4.0.0 |
Gravitational Pull FQN: abl.flashpoint.star_fortress.boss.expert_boss.utl_sun_gravity_ballistic_finalplatform Gravitational Pull | none | instant | 4.0.0 |
 Gree Hypergate You regenerate health and your class' energy pool while harnessing the power of the Gree. FQN: abl.mtx.toy.gree_hypergate Gree Hypergate | none | 15s channel | 4.0.0 |
 Groove Sensors Activated FQN: abl.alliance.camp.research.droid_control_datapad Groove Sensors Activated | none | instant | 4.0.0 |
 Ground Pound Pounds the ground, dealing minor damage in an AoE around the caster and throwing the targets backwards. FQN: abl.npc.ability.creature.acklay.aoe_ground_pound Ground Pound | 20s | instant | 4.0.0 |
 Ground Quake Whirl your lightsaber hitting all hostiles 4m around the enemy target dealing <<1>> weapon damage to up to 5 targets over 1.5 seconds. FQN: abl.companion.weapon_set.dualsaber_dark.dps.aoe_attack Ground Quake | 22.5s | instant | 4.0.0 |
 Ground Smash Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. FQN: abl.companion.weapon_set.techblade.tank.aoe_attack Ground Smash | 15s | instant | 4.0.0 |
 Ground Smash Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. FQN: abl.companion.weapon_set.techblade_dark.tank.aoe_attack Ground Smash | 15s | instant | 4.0.0 |
 Ground Smash Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. FQN: abl.companion.weapon_set.dualwield_lightsaber.tank.aoe_attack Ground Smash | 15s | instant | 4.0.0 |
 Ground Smash Smash the ground dealing <<1>> kinetic damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat. FQN: abl.companion.unique.rakghoul_lokin.tank.aoe_attack Ground Smash | 15s | instant | 4.0.0 |
 Ground Smash Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. FQN: abl.companion.weapon_set.lightsaber_dark.tank.aoe_attack Ground Smash | 15s | instant | 4.0.0 |
 Ground Smash Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. FQN: abl.companion.weapon_set.dualsaber_dark.tank.aoe_attack Ground Smash | 15s | instant | 4.0.0 |
 Ground Smash Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. FQN: abl.companion.weapon_set.dualwield_lightsaber_dark.tank.aoe_attack Ground Smash | 15s | instant | 4.0.0 |
 Ground Smash Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. FQN: abl.companion.weapon_set.lightsaber.tank.aoe_attack Ground Smash | 15s | instant | 4.0.0 |
 Ground Smash Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. FQN: abl.companion.weapon_set.dualsaber.tank.aoe_attack Ground Smash | 15s | instant | 4.0.0 |
 Ground Smash Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. FQN: abl.companion.weapon_set.techstaff.tank.aoe_attack Ground Smash | 15s | instant | 4.0.0 |
 Gut FQN: abl.npc.ability.skytrooper.assault.gut Gut | 25s | instant | 4.0.0 |
 Gut FQN: abl.npc.ability.skytrooper.gut Gut | 10s | instant | 4.0.0 |
 Gut FQN: abl.exp.seasons.01.ep_01.skytrooer_boss_4.gut Gut | 18s | instant | 4.0.0 |
Hammer Leap FQN: abl.alliance.yavin.talos.leap Hammer Leap | 20s | instant | 4.0.0 |
Hammer Shot FQN: abl.exp.seasons.01.ep_03.darkside_skytrooper_flurry Hammer Shot | 5s | instant | 4.0.0 |
 Hammer Shot FQN: abl.exp.seasons.01.ep_03.hammer_shot Hammer Shot | 10s | instant | 4.0.0 |
 Hammer Shot Fires a series of hammering shots that deal low damage to the target.
Requires rifle or cannon. FQN: abl.npc.ability.rifle.hammer_shot_short_range Hammer Shot | 4.5s | instant | 4.0.0 |
Hammer Shot FQN: abl.exp.seasons.01.ep_03.bridge_skytrooper_flurry Hammer Shot | none | instant | 4.0.0 |
 Harpoon Fire a harpoon line that pulls the target to the Trooper. Cannot be used on targets in cover. FQN: abl.npc.ability.skytrooper.assault.harpoon Harpoon | 2h 30m 0s | instant | 4.0.0 |
 Harpoon FQN: abl.flashpoint.star_fortress.boss.expert_boss.atk_skytrooper_harpoon Harpoon | 15s | instant | 4.0.0 |
 Head Laser Burst heavy version of droid 2ndary laser attack FQN: abl.flurry.droid.battle_droid.head_laser_burst_heavy_10m Head Laser Burst | 6s | 1s cast | 4.0.0 |
 Head Laser Burst heavy version of droid 2ndary laser attack FQN: abl.flurry.droid.battle_droid.head_laser_burst_heavy_15m Head Laser Burst | 6s | 1s cast | 4.0.0 |
 Head Laser Burst heavy version of droid 2ndary laser attack FQN: abl.flurry.droid.battle_droid.head_laser_burst_heavy_12m Head Laser Burst | 6s | 1s cast | 4.0.0 |
 Headbutt Your creature uses its head, stunning the target for <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.companion.unique.mtx.akk_dog.dps.single_stun Headbutt | 45s | instant | 4.0.0 |
 Headshot Fires a shot at the target's head that deals heavy damage. Only works against a vulnerable (blinded/stunned) target. FQN: abl.npc.ability.skytrooper.headshot Headshot | 15s | 2s cast | 4.0.0 |
 Heal Full FQN: abl.utility.heal_full_area_cast Heal Full | none | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.prototype.ilvl_024 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.artifact.ilvl_032 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. FQN: abl.itm.relic.onhit.heal_hot.artifact.ilvl_090_pvp Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.artifact.ilvl_092 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.prototype.ilvl_032 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.prototype.ilvl_066 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.artifact.ilvl_096 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.artifact.ilvl_047 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.artifact.ilvl_024 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. FQN: abl.itm.relic.onhit.heal_hot.artifact.ilvl_092_pvp Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.prototype.ilvl_094 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.artifact.ilvl_041 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.premium.ilvl_066 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.artifact.ilvl_016 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.prototype.ilvl_058 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.artifact.ilvl_058 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.prototype.ilvl_047 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.prototype.ilvl_016 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.premium.ilvl_092 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.artifact.ilvl_066 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.artifact.ilvl_094 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.prototype.ilvl_041 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.artifact.ilvl_098 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.prototype.ilvl_092 Healing Resonance | passive | instant | 4.0.0 |
 Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.artifact.ilvl_100 Healing Resonance | passive | instant | 4.0.0 |
 Healing Scan Heals a friendly target for <<1>>. FQN: abl.bounty_hunter.skill.bodyguard.healing_scan Healing Scan | 12s | 2s cast | 4.0.0 |
 Healing Wave Bursts an area 8m wide area with a soothing, lingering Kolto cloud. Heals for <<1>> health over <<2[%d/%d/%d]>> seconds. FQN: abl.companion.weapon_set.lightsaber_dark.healer.aoe_hot Healing Wave | 40s | instant | 4.0.0 |
 Healing Wave Bursts an area 8m wide area with a soothing, lingering Kolto wave. Heals for <<1>> health over <<2[%d/%d/%d]>> seconds. FQN: abl.companion.weapon_set.dualwield_lightsaber.healer.aoe_hot Healing Wave | 40s | instant | 4.0.0 |
 Healing Wave Bursts an area 8m wide area with a soothing, lingering Kolto cloud. Heals for <<1>> health over <<2[%d/%d/%d]>> seconds. FQN: abl.exp.seasons.01.ep_02_a_dream_of_empire.valkorion.aoe_hot Healing Wave | 30s | instant | 4.0.0 |
 Healing Wave Bursts an area 8m wide area with a soothing, lingering Kolto wave. Heals for <<1>> health over <<2[%d/%d/%d]>> seconds. FQN: abl.companion.weapon_set.dualsaber_dark.healer.aoe_hot Healing Wave | 40s | instant | 4.0.0 |
 Healing Wave Bursts an area 8m wide area with a soothing, lingering Kolto wave. Heals for <<1>> health over <<2[%d/%d/%d]>> seconds. FQN: abl.companion.weapon_set.dualsaber.healer.aoe_hot Healing Wave | 40s | instant | 4.0.0 |
 Healing Wave Bursts an area 8m wide area with a soothing, lingering Kolto wave. Heals for <<1>> health over <<2[%d/%d/%d]>> seconds. FQN: abl.companion.weapon_set.lightsaber.healer.aoe_hot Healing Wave | 40s | instant | 4.0.0 |
 Healing Wave Bursts an area 8m wide area with a soothing, lingering Kolto wave. Heals for <<1>> health over <<2[%d/%d/%d]>> seconds. FQN: abl.companion.weapon_set.dualwield_lightsaber_dark.healer.aoe_hot Healing Wave | 40s | instant | 4.0.0 |
 Heatseeker Missiles FQN: abl.npc.ability.skytrooper.missile.heatseeker Heatseeker Missiles | 15s | instant | 4.0.0 |
 Heavy Neural Blast FQN: abl.flashpoint.star_fortress.boss.solo_boss.boss_droid.atk_turbulence Heavy Neural Blast | 12s | 2s channel | 4.0.0 |
 Heroic Moment Seize the moment, restoring 2% of your maximum health every 3 seconds. Requires an active companion. Lasts <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.legacy.heroic_moment.heroic_moment Heroic Moment | 10m 0s | instant | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Mandalorian Terror quest on Balmorra. FQN: abl.quest.location.balmorra_republic.world.the_mandalorian_terror.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Blackout quest on Taris. FQN: abl.quest.location.taris_imperial.world.blackout.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Deception Play quest on Makeb. FQN: abl.exp.01.makeb.heroic_weekly.transport_passes.deception_play_transport_pass Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Supply Lines quest on Tatooine. FQN: abl.quest.location.tatooine.world.imperial.supply_lines.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Enclave Raid quest on Taris. FQN: abl.quest.location.taris_imperial.world.enclave_raid.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Invisible Foes quest on Hoth. FQN: abl.quest.location.hoth.bronze.republic.invisible_foes.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Project Haxapod quest on Balmorra. FQN: abl.quest.location.balmorra.bronze.project_hexapod.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Personal Challenge quest on Dromund Kaas. FQN: abl.quest.location.dromund_kaas.bronze.personal_challenge.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Rakghoul Release quest on Taris. FQN: abl.quest.location.taris.bronze.rakghoul_release.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Static quest on Hoth. FQN: abl.quest.location.hoth.world.imperial.static.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Blood Money quest on Nar Shaddaa. FQN: abl.quest.location.nar_shaddaa.world.republic.blood_money.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Reap the Whirlwind quest on Tatooine. FQN: abl.quest.location.tatooine.bronze.republic.reap_the_whirlwind.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Rock Eaters quest on Voss. FQN: abl.quest.location.voss.bronze.imperial.rock_eaters.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Prisoner Extraction quest on Hoth. FQN: abl.quest.location.hoth.bronze.republic.prisoner_extraction.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Saving Face quest on Dromund Kaas. FQN: abl.quest.location.dromund_kaas.bronze.saving_face.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Droid Repossession quest on Alderaan. FQN: abl.quest.location.alderaan.world.imperial.droid_repossession.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Turning the Tide quest on Alderaan. FQN: abl.quest.location.alderaan.world.republic.turning_the_tide.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Into the Killik Warrens quest on Alderaan. FQN: abl.quest.location.alderaan.bronze.republic.into_the_killik_warrens.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Black Box quest on Tatooine. FQN: abl.quest.location.tatooine.bronze.imperial.black_box.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the The Specialists quest on Makeb. FQN: abl.exp.01.makeb.heroic_weekly.transport_passes.the_specialists_transport_pass Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Pirate Bullies quest on Tatooine. FQN: abl.quest.location.tatooine.bronze.republic.pirate_bullies.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Explosive Assault quest on Corellia. FQN: abl.quest.location.corellia.world.imperial.explosive_assault.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Call Down the Thunder quest on Tatooine. FQN: abl.quest.location.tatooine.bronze.imperial.calldownthethunder.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Down the Hole quest on Tatooine. FQN: abl.quest.location.tatooine.bronze.republic.down_the_hole.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Special Delivery quest on Alderaan. FQN: abl.quest.location.alderaan.world.republic.special_delivery.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Settling Debts quest on Balmorra. FQN: abl.quest.location.balmorra.world.settling_debts.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Frostclaw quest on Hoth. FQN: abl.quest.location.hoth.bronze.republic.frostclaw.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Factory Recall Voice quest on Hutta. FQN: abl.quest.location.hutta.bronze.factory_recall.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Shadow Spawn quest on Dromund Kaas. FQN: abl.quest.location.dromund_kaas.bronze.shadow_spawn.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Weapons Test quest on Makeb. FQN: abl.exp.01.makeb.heroic_weekly.transport_passes.weapons_test_transport_pass Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Toxic Bombs quest on Balmorra. FQN: abl.quest.location.balmorra.bronze.toxic_bombs.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Fall of the Locust quest on Taris. FQN: abl.quest.location.taris.bronze.fall_of_the_locust.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Proof of Treason quest on Alderaan. FQN: abl.quest.location.alderaan.bronze.republic.proof_of_treason.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the A Lesson Is Learned quest on Belsavis. FQN: abl.quest.location.belsavis.heroic_weekly.transport_passes.a_lesson_is_learned Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Firestar quest on Balmorra. FQN: abl.quest.location.balmorra.world.firestar.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Signal Jam quest on Hoth. FQN: abl.quest.location.hoth.world.republic.signal_jam.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the The Long Goodbye quest on Tatooine. FQN: abl.quest.location.tatooine.world.republic.the_long_goodbye.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Under New Management quest on Corellia. FQN: abl.quest.location.corellia.world.republic.under_new_management.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Humanitarian Aid quest on Hoth. FQN: abl.quest.location.hoth.world.republic.humanitarian_aid.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Reinforcements quest on Alderaan. FQN: abl.quest.location.alderaan.world.imperial.reinforcements.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Botched Interrogation quest on Nar Shaddaa. FQN: abl.quest.location.nar_shaddaa.bronze.imperial.botched_interrogation.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Survivors quest on Alderaan. FQN: abl.quest.location.alderaan.world.republic.survivors.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the A Traitor's Punishment quest on Hoth. FQN: abl.quest.location.hoth.world.imperial.a_traitors_punishment.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Industrial Sabotage quest on Balmorra. FQN: abl.quest.location.balmorra_republic.world.industrial_sabotage.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Sabotage quest on Alderaan. FQN: abl.quest.location.alderaan.world.imperial.sabotage.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Recruitment quest on Nar Shaddaa. FQN: abl.quest.location.nar_shaddaa.world.imperial.recruitment.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Wookiee Revolt quest on Corellia. FQN: abl.quest.location.corellia.world.imperial.wookiee_revolt.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Starfighters of Corellia quest on Corellia. FQN: abl.quest.location.corellia.world.republic.starfighters_of_corellia.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Deconstruction Efforts quest on Hoth. FQN: abl.quest.location.hoth.bronze.imperial.deconstruction_efforts.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Search and Rescue quest on Tatooine. FQN: abl.quest.location.tatooine.world.republic.search_and_rescue.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Breakthrough quest on Belsavis. FQN: abl.quest.location.belsavis.heroic_weekly.transport_passes.breakthrough Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Mandalorian Rage quest on Nar Shaddaa. FQN: abl.quest.location.nar_shaddaa.bronze.republic.mandalorian_rage.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Acquired Taste quest on Balmorra. FQN: abl.quest.location.balmorra_republic.bronze.acquired_taste.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Republic's Most Wanted quest on Coruscant. FQN: abl.quest.location.coruscant.bronze.republics_most_wanted.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Hostage Situation quest on Hutta. FQN: abl.quest.location.hutta.bronze.hostage_situation.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Enemies of the Republic quest on Coruscant. FQN: abl.quest.location.coruscant.world.enemies_of_the_republic.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Gamorrean Menace quest on Hoth. FQN: abl.quest.location.hoth.bronze.republic.gamorrean_menace.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Pirated Lockbox quest on Hoth. FQN: abl.quest.location.hoth.bronze.imperial.pirated_lock_box.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Justice for the Lost quest on Balmorra. FQN: abl.quest.location.balmorra_republic.bronze.justice_for_the_lost.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Possessed Hunter quest on Dromund Kaas. FQN: abl.quest.location.dromund_kaas.bronze.possessed_hunter.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Trail of the First quest on Voss. FQN: abl.quest.location.voss.bronze.republic.trail_of_the_first.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Nar Shaddaa Blood Sport quest on Nar Shaddaa. FQN: abl.quest.location.nar_shaddaa.bronze.republic.nar_shaddaa_blood_sport.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the The Hate Machine quest on Korriban. FQN: abl.quest.location.korriban.heroic_weekly.transport_passes.the_hate_machine Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Jungle Fight quest on Belsavis. FQN: abl.quest.location.belsavis.heroic_weekly.transport_passes.jungle_flight Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the The Vipers Nest quest on Makeb. FQN: abl.exp.01.makeb.heroic_weekly.transport_passes.the_vipers_nest_transport_pass Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Friends of Old quest on Dromund Kaas. FQN: abl.quest.location.dromund_kaas.bronze.friends_of_old.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Target of Opportunity quest on Balmorra. FQN: abl.quest.location.balmorra_republic.bronze.target_of_opportunity.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Republic's Last Gasp quest on Balmorra. FQN: abl.quest.location.balmorra.bronze.the_republics_last_gasp.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Cutting Off the Head quest on Ord Mantell. FQN: abl.quest.location.ord_mantell.bronze.cutting_off_the_head.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Resistance Sympathizers quest on Balmorra. FQN: abl.quest.location.balmorra.bronze.republic_sympathizers.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Shifting Priorities quest on Balmorra. FQN: abl.quest.location.balmorra_republic.bronze.shifting_priorities.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Savage Skies quest on Makeb. FQN: abl.exp.01.makeb.heroic_weekly.transport_passes.savage_skies_transport_pass Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Spring Thaw quest on Alderaan. FQN: abl.quest.location.alderaan.bronze.imperial.spring_thaw.heroic_transport Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
 Heroic Transport This pass allows you to travel to a safe area near the objective for the Armed and Dangerous quest on Korriban. FQN: abl.quest.location.korriban.heroic_weekly.transport_passes.armed_and_dangerous Heroic Transport | 60m 0s | 6s cast | 4.0.0 |
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