Energizing Speed
Energizing Speed
Energized now stacks up to 3 times. Force Speed immediately recharges two Volt Rush ability charges.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140960896580123095 |
Combat log ID: | 4298519233953792 |
FQN: | abl. |
Star Wars name: | Energizing Speed |
Other languages: | Aufgeladenes Tempo Vitesse électrifiante |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16140909936860738654 FQN: abl. itm. setbonus. sow. inq_ con. sorc_ sage. dmg_ burst_ 02/16/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Effect Max Charges for effects from tag tag.
abl. , increase by 1sith_ inquisitor. volt_ rush_ energized - Modify meta stat Effect Max Charges for effects from tag tag.
abl. , increase by 1sith_ inquisitor. volt_ rush_ energized_ heal - Modify meta stat Effect Max Charges for effects from tag tag.
abl. , increase by 1jedi_ consular. power_ surge_ energized - Modify meta stat Effect Max Charges for effects from tag tag.
abl. , increase by 1jedi_ consular. telekinetic_ blitz_ energized_ heal
- 2
- When Force Speed is activated by CASTER
Force Speed
Increases movement speed by 150% for <<1[%d/%d/%d]>> seconds. Does not break Stealth.
FQN: abl.sith_inquisitor.force_speed
- When Force Speed is activated by CASTER
Force Speed
Increases your movement speed by 150% for <<1[%d/%d/%d]>> seconds. Does not break Stealth.
FQN: abl.jedi_consular.force_speed
Perform the following actions:
- Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) true
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =Volt RushVolt Rush
Deals <<1>> energy damage to your target and leaves you feeling Energized for up to 5 seconds. The Energized effect can stack three times, with each stack increasing Volt Rush damage by 30%. The ability has 3 charges and recharges every 10 seconds. In addition, Volt Rush's damage is increased by 10% and if applicable healing.
FQN: abl.sith_inquisitor.volt_rush
- Amount Max = (float) 2
- Amount Min = (float) 2
- Amount Percent = (float) 0 - Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) true
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =Telekinetic BlitzTelekinetic Blitz
Deals <<1>> kinetic damage to your target and leaves you feeling Empowered for 5 seconds. The Empowered effect can stack three times, with each stack increasing Telekinetic Blitz damage by 30%. The ability has 3 charges and recharges every 10 seconds. Telekinetic Blitz deals 10% more damage, and if applicable healing.
FQN: abl.jedi_consular.telekinetic_blitz
- Amount Max = (float) 2
- Amount Min = (float) 2
- Amount Percent = (float) 0
- When