1. Abilities
  2. operation
  3. iokath
  4. boss
  5. izax
  6. augment_droid
  7. energy_charge

Energy Charge

Energy Charge

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
4
abl_tr_co_vortex_boltEnergy Charge – The amount of energy this drone is currently storing.
2
Energy Charge
  • [does not expire]
    abl_tr_co_vortex_boltEnergy Charge
    The amount of energy this drone is currently storing.

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.iokath.boss.izax.amplifier_drone.energy_charge_level
  • 2
    • When character receives an effect with tags tag.abl.operation.iokath.boss.izax.energy_drone.energy_beam

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.iokath.boss.izax.amplifier_drone.energy_charge_level
  • 3
    • When stacks of this effect increase

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 4
    • When stacks of this effect decrease

    Only when the following conditions are met:

      • If stacks of this effect = 0

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​iokath.​boss.​izax.​amplifier_drone.​is_charged
  • [hidden] [does not expire]
    Effect #2

  • [hidden] [2s]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.flashpoint.czerka.enemy.boss.aklay.electrify_target, dependent on calling effect
    • Stun the TARGET
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Instantly kill the TARGET
    • Play appearance epp.operation.yavin_4.boss.the_returned.hk_47.probe.overload_explosion, dependent on calling effect