1. Abilities
  2. world_design
  3. flashpoint
  4. env
  5. players
  6. env_player_explode

Env Player Explode

pull

Env Player Explode

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
pullEnv Player Explode – Explode Ability
2
pullEnv Player Explode – Explode Ability
  • [0s]
    pullEnv Player Explode
    Explode Ability

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.missile_blast.missile_blast_fire_fast
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 6
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [5s]
    pullEnv Player Explode
    Explode Ability

  • 1
    • When channel finished

    Perform the following actions:

    • Play appearance epp.bounty_hunter.missile_blast.missile_blast_boom_fast, dependent on calling effect