1. Abilities
  2. companion
  3. class
  4. melee_dps
  5. modal_dps_dot_force

Exsanguination

hatred

Exsanguination

Enters an offensive stance, giving all damage abilities a chance to deal <<1>> additional internal damage over <<2[%d/%d/%d]>> seconds.

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Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hatredExsanguination – Chance on hit to deal additional bleeding.
2
bloomingshotBleeding (Physical) – Periodic internal damage.
  • [does not expire]
    hatredExsanguination
    Chance on hit to deal additional bleeding.

  • 1
    • When effect is applied

    Override target to:

    • Master
      - Pet = (int) 2

    Only when the following conditions are met:

      • If TARGET does not have 1 or more effects with the tag tag.​abl.​player.​recently_mounted

    Perform the following actions:

    • Play appearance epp.companion.class.melee.damage_stance
  • 2
    • When character deals damage, not more than every 3s (15% chance)

    Override target to:

    • Trigger Target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Deactivate ability 16141085011603438878 – not found
  • [6s]
    bloomingshotBleeding (Physical)
    Periodic internal damage.

  • 1
    • When effect ticks
    • When effect is refreshed

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.56
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.smuggler.wounding_shot_bleed