Fatigue
Fatigue
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140941039259250315 |
Combat log ID: | 4303278057717760 |
FQN: | abl. |
Star Wars name: | Fatigue |
Other languages: | Müdigkeit Fatigue |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
Tired
Base movement speed reduced by 1% per stack due to continuously climbing stairs.
Why are there so many stairs?Slot: Debuff Duration: passive On death: Effect is removed Tick rate: 6s Initial stacks: 1 Max stacks: 75 # occurrences: 1 Tags: tag. abl. operation. dxun. utility. stair_ fatigue Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
- Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is a player
- Can only be called by other effects
Global ID: 16141161069068040821 Combat log ID: 4303278057718016 FQN: abl. operation. dxun. utility. stair_ fatigue/4/1 - Set Area Restricted
- 1
- When effect ticks
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. operation. dxun. boss. hybrid_ horror. battery. player_ carrier_ tired_ debuff
- 2
- When stacks of this effect increase
- When stacks of this effect decrease
Perform the following actions:
- Modify stat Run Back Speed, set to -1%
- Modify stat Run Speed, set to -1%
- Modify stat Walk Speed, set to -1%
- 3
- When effect is applied
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 10
- Amount Min = (float) 10
- Amount Percent = (float) 0
- Tags: tag.abl. operation. dxun. boss. hybrid_ horror. battery. player_ carrier_ tired_ debuff