1. Abilities
  2. exp
  3. uprisings
  4. makeb
  5. shaft
  6. boss_1
  7. droids
  8. dino_blaze

Flame Thrower

poweredflamethrower

Flame Thrower

(Special attack for Isotope-5 Droid)

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
poweredflamethrower
Flame Thrower
2
poweredflamethrower
Flame Thrower
3
poweredflamethrower
Flame Thrower
4
movementslowedSlowed (Tech) – Movement speed reduced.
  • [hidden] [8.5s]
    poweredflamethrowerEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    poweredflamethrowerEffect #2

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.flurry.droid.dino.a04.flame_thrower_exit
  • 2
    • When effect ticks
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 16m
      - Angle = (float) 90

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    poweredflamethrowerEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flurry.droid.dino.a04.flame_thrower_burn, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.09
      - Standard Health Percent Min = (float) 0.07
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [1s]
    movementslowedSlowed (Tech)
    Movement speed reduced.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 90%