1. Abilities
  2. npc
  3. ability
  4. custom
  5. flashpoint
  6. eternity_vault
  7. trash
  8. difficulty_1
  9. rakata_warrior
  10. charged_shield

Force Barrier

electricshield

Force Barrier

NPC channels for 3 seconds then applies a force barrier that reflects damage back to the attacking player.

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.humanoid.boss.flashpoint.raid.eternity_vault.difficulty_1.rakata_warrior

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
electricshieldForce Barrier – Incoming damage reflected.
2
electricshield
Force Barrier
  • [10s]
    electricshieldForce Barrier
    Incoming damage reflected.

  • 1
    • Before NPC with this effect takes damage

    Override target to:

    • Trigger Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.trash.difficulty_1.rakata_warrior.static_barrier.buff, dependent on calling effect
  • [0s] [not displayed]
    electricshieldEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.flashpoint.directive_7.assassins.orange_shield.shield_damage
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.45
      - Standard Health Percent Min = (float) 0.45
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0