Force Barrier
Force Barrier
NPC channels for 3 seconds then applies a force barrier that reflects damage back to the attacking player.
Attributes
Type: | active |
Activation time: | 2s cast |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140963247490138539 |
Combat log ID: | 1970376376582144 |
FQN: | abl. |
Star Wars name: | Force Barrier |
Other languages: | Machtbarriere Barrière de Force |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [10s]
Force Barrier
Incoming damage reflected.Slot: Buff Duration: 10s On death: Effect is removed Tick rate: 1s (10 ticks) # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Global ID: 16141102604500911548 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. trash. difficulty_ 1. rakata_ warrior. charged_ shield/2/1 - Set Stack Limit
- 1
- Before NPC with this effect takes damage
Override target to:
- Trigger Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect ticks
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. trash. difficulty_1. rakata_warrior. static_barrier. buff
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 1 Tags: tag. abl. , tag.debuff. physics abl. debuff. break_ cover Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141101504989283177 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. trash. difficulty_ 1. rakata_ warrior. charged_ shield/2/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. custom. boss. flashpoint. directive_7. assassins. orange_shield. shield_damage - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.45
- Standard Health Percent Min = (float) 0.45
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0