1. Abilities
  2. operation
  3. oricon
  4. palace
  5. boss
  6. dread_council
  7. bestia
  8. knockback

Force Push

Force Push

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.operation.oricon.palace.boss.dread_master_council.dread_master_bestia

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Force Push
2
thrownKnockdown – Prone and unable to act.
3
hk51hunterkillerDeadly Weakness – If you are hit by Bestia again... You will die!
  • [hidden] [0s]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_push.cast_instant
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 6
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.42
      - Standard Health Percent Min = (float) 0.42
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Master Mode

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [2s]
    thrownKnockdown
    Prone and unable to act.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is not set to Master Mode

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3.5, 45° pitch, 0° yaw
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Master Mode

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 4.5, 45° pitch, 0° yaw
  • [3s]
    hk51hunterkillerDeadly Weakness
    If you are hit by Bestia again... You will die!

  • 1
    • When effect is applied

    Perform the following actions: