1. Abilities
  2. exp
  3. seasons
  4. 01
  5. ep_03
  6. novo_tanek_boss
  7. tanek
  8. force_wave

Force Wave

abl_jk_gu_vigilant_strike

Force Wave

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_jk_gu_vigilant_strike
Force Wave
2
abl_jk_gu_vigilant_strike
Force Wave
3
StunnedStunned – Unable to act.
4
abl_jk_gu_vigilant_strike
Force Wave
  • [hidden] [does not expire]
    abl_jk_gu_vigilant_strikeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 2
    • When channel ended

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    abl_jk_gu_vigilant_strikeEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 10m
      - Angle = (float) 120

    Only when the following conditions are met:

      • <
        • If TARGET is in combat
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [2s]
    StunnedStunned
    Unable to act.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 15° pitch, 0° yaw
  • [hidden] [3s]
    abl_jk_gu_vigilant_strikeEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation