1. Abilities
  2. operation
  3. dxun
  4. boss
  5. holding_pens
  6. felshade
  7. enter_stealth

Ghost in the Darkness

abl_tr_vg_focus_stims

Ghost in the Darkness

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_tr_vg_focus_stims
Ghost in the Darkness
2
abl_tr_vg_focus_stimsGhost in the Darkness – While stealth is active the next attack will deal significantly increased damage,.
3
abl_tr_vg_focus_stims
Ghost in the Darkness
4
abl_tr_co_forced_marchExtermination Protocol – All outgoing damage is significantly increased upon exiting stealth after an attack.
5
abl_tr_vg_focus_stims
Ghost in the Darkness
  • [0s] [not displayed]
    abl_tr_vg_focus_stimsEffect #1

    • On Apply
    • [target override]

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If target is an enemy
        AND
        • If CASTER is positioned 10m to 25m to melee distance of TARGET
        >

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
  • [0s] [not displayed]
    abl_tr_vg_focus_stimsEffect #2
    While stealth is active the next attack will deal significantly increased damage,.

    • On Apply

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [hidden] [20s]
    abl_tr_vg_focus_stimsEffect #3

    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . dxun . boss . holding_pens . felshade . stealth . buff, dependent on calling effect
    • Modify stat Increased Stealth Level, increase by 200
    • Put TARGET into stealth
    • Global Cooldown
      - Duration = (time) 3s
    • When NPC with this effect receives an effect with tags 4822139846279611192

    Perform the following actions:

    • Remove this effect
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • When NPC with this effect deals damage (weapon mode 1)
      (100% chance)
    • On Pre Damage DealtIgnore Redirected Damage = ???Tags = ???Tag Exclusions = ???Actor = ???Damage Type = ???Weapon Mode = ???Spell Type = ???Proc Chance Percent = ???Rate Limit Interval = ???Initial Delay = ???

    Only when the following conditions are met:

      • If PRIMARY TARGET does not have 1 or more effects with the tag tag.​abl.​debuff.​damage_over_time applied by TARGET

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • Remove this effect
    • On Apply

    Perform the following actions:

    • Set movement speed to 15%
  • [3s]
    abl_tr_co_forced_marchExtermination Protocol
    All outgoing damage is significantly increased upon exiting stealth after an attack.

    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to Hard or Nightmare Mode

    Perform the following actions:

    • Modify meta stat #79, percent of base = 3
    • Modify meta stat #72, percent of base = -1
    • Modify meta stat #71, percent of base = 1
    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Modify meta stat #79, percent of base = 1
    • Modify meta stat #72, percent of base = -1
    • Modify meta stat #71, percent of base = 1
    • When effect expires
    • [target override]

    Perform the following actions:

    • Dispel 1 effects
    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . dxun . boss . holding_pens . felshade . stealth . end_stealth, dependent on calling effect
  • [0s] [not displayed]
    abl_tr_vg_focus_stimsEffect #5

    • On Apply

    Perform the following actions:

    • Taunt
      - Duration = (time) 5s