Grapple

Grapple
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141038080131237941 |
Combat log ID: | 3374925171654656 |
FQN: | abl. |
Star Wars name: | Grapple |
Other languages: | Ranziehen Grappin |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1
Slot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET has an effect with the tag tag.abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper.grapple_target
- If TARGET is alive
- If TARGET is an enemy
- If TARGET does not have 1 or more effects with the tag tag.abl.buff.cover_bonuses
Failure message: Cannot be used against a target in cover.
Target overrides: - [target override] Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Global ID: 16141174832961075853 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 2. mob. boss. boss_ 1. trooper_ grapple/12/1 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. grapple. grapple_cast - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 4
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Only when the following conditions are met:
- If the Tech spell hit
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2
Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. physics Conditions: - Can only be called by other effects
Global ID: 16141178131495956964 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 2. mob. boss. boss_ 1. trooper_ grapple/12/2 - 1
- When effect is applied
Perform the following actions:
- Ballistic To Caster
- Knockdown = (int) 1
- Height = (float) 0 - Add effect #3 to TARGET from CASTER
- [hidden] [5s]
Effect #3
Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. qtr. flashpoint. rishi. flashpoint_ 2. mob. boss. boss_ 1. trooper. shockwave_ found_ target Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141177031984330291 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 2. mob. boss. boss_ 1. trooper_ grapple/12/3 - Set Duration