Abilities

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1735 results found, showing first 1000.

NameCooldownActivationAdded with

Aberrant Maelstrom

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​force_aberration.​aberrant_field

Aberrant Maelstrom
passiveinstant3.0.0

Acid Spit

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​flutterplume.​bird_spit

Acid Spit
15s2s cast3.0.0

Activate Assault Droid

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_activate_turret

Activate Assault Droid
45s2s cast3.0.0

Activate Support Droid

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_activate_support_droid

Activate Support Droid
60s2s cast3.0.0

Activates GSI Combat Support Droid

Activates GSI Combat Support Droid

FQN: abl.​qtr.​flashpoint.​general.​solo.​summon_merc

Activates GSI Combat Support Droid
1s3s cast3.0.0

Activating

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​activate_escape_pod

Activating
30s3s cast3.0.0

Activating Cooling

FQN: abl.​placeables.​operation.​rishi.​pirate_captain.​activating_vents

Activating Cooling
none3s cast3.0.0

Activating Extermination Mode

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​battledroid.​enrage

Activating Extermination Mode
2h 30m 0s6s cast3.0.0

Activating Repair Droid...

FQN: abl.​placeables.​operation.​rishi.​engineer.​activate_repair_droids

Activating Repair Droid...
none3s cast3.0.0

Activating Self Destruct

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​destroy_ship

Activating Self Destruct
20s15s channel3.0.0

Activating Self Destruct

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​destroy_ship_failsafe

Activating Self Destruct
20s15s channel3.0.0

Adrenaline Fueled

While Adrenaline Rush is active, your damage reduction is increased by 30%. Additionally, the active cooldown of Adrenaline Rush is reduced by 6 seconds when you are attacked. This effect cannot occur more than once per second.

FQN: abl.​trooper.​skill.​plasmatech.​adrenaline_fueled

Adrenaline Fueled
passiveinstant3.0.0

Advanced Anodyne Absorb Adrenal

Increases Absorb and Shield by 750 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_tank_artifact

Advanced Anodyne Absorb Adrenal
3m 0sinstant3.0.0

Advanced Anodyne Attack Adrenal

Increases Power by 750 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_atk_artifact

Advanced Anodyne Attack Adrenal
3m 0sinstant3.0.0

Advanced Anodyne Command Stim

Increases Presence by 233 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_pre

Advanced Anodyne Command Stim
noneinstant3.0.0

Advanced Anodyne Critical Adrenal

Increases Critical Rating by 750 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_crit_artifact

Advanced Anodyne Critical Adrenal
3m 0sinstant3.0.0

Advanced Anodyne Efficacy Adrenal

Increases Alacrity by 750 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_cast_artifact

Advanced Anodyne Efficacy Adrenal
3m 0sinstant3.0.0

Advanced Anodyne Force Adrenal

Increases Critical Rating by 750 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_force_artifact

Advanced Anodyne Force Adrenal
3m 0sinstant3.0.0

Advanced Anodyne Fortitude Stim

Increases Endurance by 198 and Defense by 81 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_end

Advanced Anodyne Fortitude Stim
noneinstant3.0.0

Advanced Anodyne Med Unit

Restores <<1>> health to you and your companion. Only usable once per fight. Health restored scales by level up to level 62.

FQN: abl.​itm.​potion.​medpac.​ilvl_081.​biochem_target_artifact_medpac

Advanced Anodyne Med Unit
1m 30sinstant3.0.0

Advanced Anodyne Medpac

Restores <<2>> health and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 62.

FQN: abl.​itm.​potion.​medpac.​ilvl_081.​biochem_artifact_medpac

Advanced Anodyne Medpac
1m 30sinstant3.0.0

Advanced Anodyne Might Stim

Increases Mastery by 198 and Power by 81 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_str

Advanced Anodyne Might Stim
noneinstant3.0.0

Advanced Anodyne Reflex Stim

Increases Mastery by 198 and Power by 81 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_agi

Advanced Anodyne Reflex Stim
noneinstant3.0.0

Advanced Anodyne Resolve Stim

Increases Mastery by 198 and Power by 81 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_will

Advanced Anodyne Resolve Stim
noneinstant3.0.0

Advanced Anodyne Skill Stim

Increases Mastery by 198 and Power by 81 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_cun

Advanced Anodyne Skill Stim
noneinstant3.0.0

Advanced Anodyne Tech Adrenal

Increases Accuracy by 750 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_tech_artifact

Advanced Anodyne Tech Adrenal
3m 0sinstant3.0.0

Advanced Anodyne Triage Adrenal

Increases Force Power and Tech Power by 750 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_heal_artifact

Advanced Anodyne Triage Adrenal
3m 0sinstant3.0.0

Advanced Cloaking

Reduces the cooldown of Cloaking Screen by 30 seconds and activating Cloaking Screen increases movement speed by 50% for <<1>> seconds.

FQN: abl.​agent.​skill.​utility.​advanced_cloaking

Advanced Cloaking
passiveinstant3.0.0

Advanced Kolto Pack

FQN: abl.​operation.​rishi.​trash.​sawbones.​kolto_pack

Advanced Kolto Pack
15s1.5s cast3.0.0

Advanced Stealth

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth

Advanced Stealth
noneinstant3.0.0

Advanced Targeting

Unload, Blazing Bolts, Rail Shot, and Mag Shot ignore 30% of the target's armor. In addition, the critical chance of Rapid Scan and Emergency Scan are increased by 5%, and critical results with damage and healing abilities increase critical damage and healing by 10% for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​bounty_hunter.​advanced_targeting

Advanced Targeting
passiveinstant3.0.0

Advancing Guard

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​advancing_guard

Advancing Guard
45sinstant3.0.0

Aegis Assault

Increases damage reduction and shield absorption by 3% for <<2[%d seconds/%d second/%d seconds]>>, generates 6 rage, and deals <<1>> weapon damage to the target with a series of quick melee attacks. Replaces Sundering Assault.

FQN: abl.​sith_warrior.​skill.​immortal.​aegis_assault

Aegis Assault
15sinstant3.0.0

Aerial Strike

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​b.​aerial_stike_caster

Aerial Strike
30s3s cast3.0.0

Afterburners

Missile Blast immobilizes the target for <<1>> seconds. Direct damage caused after 2 seconds ends the effect. This effect can only occur once every 8 seconds. In addition, Jet Boost's knockback effect is stronger and pushes enemies 4 meters further away.

FQN: abl.​bounty_hunter.​skill.​utility.​afterburners

Afterburners
passiveinstant3.0.0

Aimed Shot

Fires a shot at the target's head that deals heavy damage. Long cast time.

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​head_shot

Aimed Shot
15s1.5s cast3.0.0

Aimed Shot

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_snipe

Aimed Shot
5s1.5s cast3.0.0

Aimed Shot

Fires a well-aimed shot that deals <<1>> weapon damage. Aimed Shot ignores 20% of the targets armor. Requires dual blasters.

FQN: abl.​smuggler.​skill.​sharpshooter.​aimed_shot

Aimed Shot
15s2s cast3.0.0

Air Strike

FQN: abl.​exp.​02.​yavin_4.​world_boss.​random_air_strike

Air Strike
passiveinstant3.0.0

Alacrity Boost

Increases Alacrity Rating by 519 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​premium.​ilvl_081

Alacrity Boost
2m 0sinstant3.0.0

Alacrity Boost

Increases Alacrity Rating by 560 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​artifact.​ilvl_087

Alacrity Boost
2m 0sinstant3.0.0

Alacrity Boost

Increases Alacrity Rating by 515 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​artifact.​ilvl_084

Alacrity Boost
2m 0sinstant3.0.0

Alacrity Boost

Increases Alacrity Rating by 535 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​artifact.​ilvl_081

Alacrity Boost
2m 0sinstant3.0.0

Alacrity Boost

Increases Alacrity Rating by 527 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​prototype.​ilvl_081

Alacrity Boost
2m 0sinstant3.0.0

Altruism

Mind Crush, Disturbance, Deliverance, and Salvation grant Altruism, which causes your next Benevolence to activate instantly, consume no Force, and heal for 60% more. This effect may not occur more than once every 10 seconds.

FQN: abl.​jedi_consular.​skill.​seer.​altruism

Altruism
passiveinstant3.0.0

Ambush

Fires a high-powered shot that deals <<1>> weapon damage. Ambush ignores 20% of the target's armor.

FQN: abl.​agent.​skill.​marksmanship.​ambush

Ambush
15s2s cast3.0.0

Amzab ZB-12

Activates the Amzab ZB-12, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​amzab.​zb12

Amzab ZB-12
none0.5s cast3.0.0

Amzab ZB-4

Activates the Amzab ZB-4, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​amzab.​zb4

Amzab ZB-4
none0.5s cast3.0.0

Amzab ZB-8

Activates the Amzab ZB-8, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​amzab.​amzab_zb8

Amzab ZB-8
none0.5s cast3.0.0

Animal Tranquilizer

Puts the target to sleep for 8 seconds. Damage will break the effect prematurely. NOTE - Balanced for Caster NPCs. This version will target a random companion character.

FQN: abl.​operation.​rishi.​trash.​hound_wrangler.​sleep_dart_random

Animal Tranquilizer
60sinstant3.0.0

Annihilate

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​annihilate

Annihilate
6sinstant3.0.0

Anodyne Absorb Adrenal

Increases Absorb and Shield by 533 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_tank

Anodyne Absorb Adrenal
3m 0sinstant3.0.0

Anodyne Attack Adrenal

Increases Power by 685 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_atk

Anodyne Attack Adrenal
3m 0sinstant3.0.0

Anodyne Command Stim

Increases Presence by 203 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_pre

Anodyne Command Stim
noneinstant3.0.0

Anodyne Critical Adrenal

Increases Critical Rating by 685 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_crit

Anodyne Critical Adrenal
3m 0sinstant3.0.0

Anodyne Efficacy Adrenal

Increases Alacrity by 685 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_cast

Anodyne Efficacy Adrenal
3m 0sinstant3.0.0

Anodyne Force Adrenal

Increases Critical Rating by 685 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_force

Anodyne Force Adrenal
3m 0sinstant3.0.0

Anodyne Fortitude Stim

Increases Endurance by 178 and Defense by 74 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_end

Anodyne Fortitude Stim
noneinstant3.0.0

Anodyne Med Unit

Restores <<1>> health to you and your companion. Only usable once per fight. Health restored scales by level up to level 62.

FQN: abl.​itm.​potion.​medpac.​ilvl_081.​biochem_target_medpac

Anodyne Med Unit
1m 30sinstant3.0.0

Anodyne Medpac

Restores <<2>> health and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 62.

FQN: abl.​itm.​potion.​medpac.​ilvl_081.​biochem_medpac

Anodyne Medpac
1m 30sinstant3.0.0

Anodyne Might Stim

Increases Mastery by 178 and Power by 74 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_str

Anodyne Might Stim
noneinstant3.0.0

Anodyne Reflex Stim

Increases Mastery by 178 and Power by 74 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_agi

Anodyne Reflex Stim
noneinstant3.0.0

Anodyne Resolve Stim

Increases Mastery by 178 and Power by 74 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_wi

Anodyne Resolve Stim
noneinstant3.0.0

Anodyne Skill Stim

Increases Mastery by 178 and Power by 74 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_cun

Anodyne Skill Stim
noneinstant3.0.0

Anodyne Tech Adrenal

Increases Accuracy by 685 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_tech

Anodyne Tech Adrenal
3m 0sinstant3.0.0

Anodyne Triage Adrenal

Increases Force Power and Tech Power by 685 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_heal

Anodyne Triage Adrenal
3m 0sinstant3.0.0

Answering the Call

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_pack.​answering_the_call

Answering the Call
noneinstant3.0.0

Arctic Thranta

Summons a small thranta which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​manta.​arctic

Arctic Thranta
noneinstant3.0.0

Armed

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi03.​weak_01_suicide_droid_passive

Armed
passiveinstant3.0.0

Armored Boreal Ice Tromper

Calls your Armored Boreal Ice Tromper mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​ice_tromper.​armored_boreal_icetromper

Armored Boreal Ice Tromper
none0.5s cast3.0.0

Armored Uxibeast

Calls your Armored Uxibeast mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​uxibeast.​armored

Armored Uxibeast
none0.5s cast3.0.0

Assassin's Training

Increases your total Endurance by 3%. In addition, Saber Strike restores 1 Force each time it damages an enemy.

FQN: abl.​sith_inquisitor.​assassins_training

Assassin's Training
passiveinstant3.0.0

Assassination Protocols

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_stealth_and_taunt

Assassination Protocols
20s1s cast3.0.0

Assassination Protocols

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_p2_stealth_and_taunt

Assassination Protocols
30s1s cast3.0.0

Assault

Duel Wield Flurry replacement for visualization only.

FQN: abl.​operation.​rishi.​trash.​bravo.​flurry

Assault
noneinstant3.0.0

Assault Order

Initiates the military order to assault the Temple of Yavin.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​bombardment_order

Assault Order
3s5s cast3.0.0

Assault Plastique

Throws a moldable plastic explosive that sticks to the target and detonates after several seconds, exploding for <<1>> kinetic damage. Standard and weak enemies enter a state of panic when the explosive attaches and are knocked down when it detonates.

FQN: abl.​trooper.​skill.​tactics.​assault_plastique

Assault Plastique
15sinstant3.0.0

Astromech Blaster

A single unarmed swing for a probe droid.

FQN: abl.​operation.​rishi.​trash.​astromech.​flurry

Astromech Blaster
noneinstant3.0.0

Attack

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​droid_trainer.​droids.​mark_2.​melee_flurry

Attack
noneinstant3.0.0

Attacking

FQN: abl.​quest.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_cove_crier.​street_lamp

Attacking
none1s channel3.0.0

Authentic Identification Codes

Grants a large amount of reputation points.

FQN: abl.​reputation.​trophy.​cartel.​freebooter.​freebooter_trophy_large

Authentic Identification Codes
noneinstant3.0.0

BA-2 Command Walker

Activates your BA-2 Command Walker. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​walker.​republic_guns_v02

BA-2 Command Walker
none0.5s cast3.0.0

BA-2 Recon Walker

Activates your BA-2 Recon Walker. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​walker.​republic_noguns_v02

BA-2 Recon Walker
none0.5s cast3.0.0

Backhand

Smashes the target with a backhand for kinetic damage. This version does not stun, but does good damage on a short cooldown.

FQN: abl.​operation.​rishi.​trash.​graft_fiend.​backhand_nostun

Backhand
6sinstant3.0.0

Backstab

Ambushes an enemy for <<1>> kinetic damage. Only usable while behind the target or while stealthed. If used while stealthed, deals <<2>> kinetic damage and grants a Tactical Advantage.

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​back_stab

Backstab
noneinstant3.0.0

Bacta Infusion

Instantly heals a friendly target for <<1>>.

FQN: abl.​trooper.​bacta_infusion

Bacta Infusion
21sinstant3.0.0

Ball Lightning

Blasts the target with a ball of lightning for <<1>> energy damage. Standard and weak targets are additionally stunned for <<2[%d seconds/%d second/%d seconds]>>. Replaces Shock.

FQN: abl.​sith_inquisitor.​skill.​deception.​ball_lightning

Ball Lightning
6sinstant3.0.0

Ballistic Dampers

Entering cover grants 3 charges of Ballistic Dampers. Each charge absorbs 30% of the damage dealt by an incoming attack. This effect cannot occur more than once every 1.5 seconds. Ballistic Dampers can only be gained once every 6 seconds.

FQN: abl.​agent.​skill.​utility.​ballistic_damper

Ballistic Dampers
passiveinstant3.0.0

Ballistic Dampers

Entering cover grants 3 charges of Ballistic Dampers. Each charge absorbs 30% of the damage dealt by incoming attacks. This effect cannot occur more than once every 1.5 seconds. Ballistic Dampers can only be gained once every 6 seconds.

FQN: abl.​smuggler.​skill.​utility.​ballistic_damper

Ballistic Dampers
passiveinstant3.0.0

Barely Made It

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​stun_crash

Barely Made It
noneinstant3.0.0

Baron Deathmark's Furious Walker

Activates Baron Deathmark's Furious Walker. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​walker.​baron_walker

Baron Deathmark's Furious Walker
none0.5s cast3.0.0

Barrel Carry

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​carry_barrel

Barrel Carry
noneinstant3.0.0

Barrel Throw

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​barrel_throw

Barrel Throw
10sinstant3.0.0

Basic Attack

(Standard attack for AT-ST)

FQN: abl.​flurry.​droid.​atst.​revanite.​a02.​flurry_mixed

Basic Attack
1.5sinstant3.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flurry.​droid.​atst.​rep.​a01.​flurry_mixed

Basic Attack
1.5sinstant3.0.0

Basic Attack

(Standard attack for AT-ST)

FQN: abl.​flurry.​droid.​atst.​imp.​a02.​flurry_mixed

Basic Attack
1.5sinstant3.0.0

Basic Attack

(Standard attack for AT-ST)

FQN: abl.​exp.​02.​yavin_4.​world_boss.​flurry_mixed

Basic Attack
1.5sinstant3.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flurry.​droid.​atst.​imp.​a01.​flurry_mixed

Basic Attack
1.5sinstant3.0.0

Basic Attack

(Standard attack for AT-ST)

FQN: abl.​flurry.​droid.​atst.​rep.​a02.​flurry_mixed

Basic Attack
1.5sinstant3.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flurry.​droid.​atst.​revanite.​a01.​flurry_mixed

Basic Attack
1.5sinstant3.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_1.​flurry

Basic Attack
noneinstant3.0.0

Battle Meditation

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​satele_shan.​battle_meditation

Battle Meditation
10s1.5s cast3.0.0

Battlefield Command

Getting attacked reduces the active cooldown of Force Leap by 1 second. This effect cannot occur more than once every 1.5 seconds. Force Leap enables your next Dispatch or Whirling Blade to be used against a target with any percentage of health.

FQN: abl.​jedi_knight.​skill.​utility.​battlefield_command

Battlefield Command
passiveinstant3.0.0

Battlefield Training

Increases movement speed by 15%.

FQN: abl.​trooper.​skill.​utility.​battlefield_training

Battlefield Training
passiveinstant3.0.0

Beast Tranquilizer

Potent tranquilizer, usable once the creature has been weakened in combat.

FQN: abl.​quest.​exp.​02.​rishi.​world.​hub_1.​beasts_burden.​beast_tranquilizer

Beast Tranquilizer
3s1s cast3.0.0

Berserk

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​elite_01_berserk

Berserk
5m 0sinstant3.0.0

Berserk

FQN: abl.​qtr.​flashpoint.​korriban.​republic.​boss.​bonus.​berserk

Berserk
5m 0sinstant3.0.0

Big Wrench

FQN: abl.​operation.​rishi.​boss.​engineer.​engineer.​flurry

Big Wrench
noneinstant3.0.0

Bite

FQN: abl.​npc.​ability.​creature.​cat.​bite

Bite
15sinstant3.0.0

Blade Barricade

Riposte raises a Blade Barricade, increasing your defense chance by 5% for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​jedi_knight.​skill.​defense.​blade_barricade

Blade Barricade
passiveinstant3.0.0

Blade Barricade

Retaliation raises a Blade Barricade, increasing your defense chance by 5% for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​sith_warrior.​skill.​immortal.​blade_barricade

Blade Barricade
passiveinstant3.0.0

Blade Throw

Throws both lightsabers in a straight line towards the target, dealing <<1>> weapon damage to all enemies directly in front of you up to 30 meters away. Affected enemies are slowed by 50% for <<2>> seconds. Requires two lightsabers.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​b.​blade_throw

Blade Throw
15sinstant3.0.0

Blast Attack

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​droid_trainer.​droids.​mark_4.​ranged_flurry

Blast Attack
1.5sinstant3.0.0

Blaster Cannon

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​power_bolt_phase2

Blaster Cannon
noneinstant3.0.0

Blaster Cannon

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​power_bolt

Blaster Cannon
noneinstant3.0.0

Blaster Whip

Strikes the target with your weapon for kinetic damage.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​elite_02_blaster_whip

Blaster Whip
6sinstant3.0.0

Blaster Whip

Strikes the target with your weapon for <<1>> kinetic damage.

FQN: abl.​smuggler.​blaster_whip

Blaster Whip
6sinstant3.0.0

Blazing Bolts

Fires a continuous blaze of blaster bolts at the target, dealing <<1>> weapon damage and generating 16 heat over the duration. Weak and standard enemies caught in the blaze of bolts are stunned for the duration. Requires two blasters. Replaces Unload.

FQN: abl.​bounty_hunter.​skill.​arsenal.​blazing_bolts

Blazing Bolts
15s3s channel3.0.0

Blazing Celerity

Damage dealt by Mag Bolt makes your next Charged Bolts, Serrated Bolt, or Medical Probe activate instantly. This effect cannot occur more than once every 15 seconds.

FQN: abl.​trooper.​skill.​assault_specialist.​blazing_celerity

Blazing Celerity
passiveinstant3.0.0

Blazing Ward

Dealing burn damage to a target increases your damage reduction by 5% for 3 seconds.

FQN: abl.​jedi_knight.​skill.​watchman.​blazing_ward

Blazing Ward
passiveinstant3.0.0

Bleed

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​bonus.​bleed

Bleed
15sinstant3.0.0

Blind Drunk

FQN: abl.​operation.​rishi.​trash.​drunken_pirate.​passive_blind_drunk

Blind Drunk
passiveinstant3.0.0

Blockout

Activating Cloud Mind grants Blockout, which increases damage reduction by 25% for <<1>> seconds.

FQN: abl.​jedi_consular.​skill.​utility.​blockout

Blockout
passiveinstant3.0.0

Blood Boiler

Summons a probe that boils the blood of the target for a few seconds, after which, damage dealt by one of your bleeds will trigger an explosion, dealing <<1>> internal damage and making the target assailable for <<2>> seconds. Assailable targets take 7% more damage from elemental and internal attacks.

FQN: abl.​smuggler.​skill.​scrapper.​blood_boiler

Blood Boiler
18sinstant3.0.0

Blood Guard

Dealing bleed damage to a target increases your damage reduction by 5% for 3 seconds.

FQN: abl.​sith_warrior.​skill.​annihilation.​blood_guard

Blood Guard
passiveinstant3.0.0

Bloodfury

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​bloodfury

Bloodfury
60m 0s1.5s cast3.0.0

Bloodletting

Your damaging periodic effects have a 30% chance to trigger Bloodletting, which finishes the active cooldown on Assassinate and makes your next Assassinate usable on a target with any health level. This effect cannot occur more than once every <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​sith_inquisitor.​skill.​hatred.​bloodletting

Bloodletting
passiveinstant3.0.0

Bloodthirst

Requires and converts 30 stacks of Fury to issue Bloodthirst to you and your Operation group members within 40 meters, increasing all damage and healing done by 15%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​darth_marr.​bloodthirst

Bloodthirst
1m 30sinstant3.0.0

Blowback

Being interrupted grants Blowback, which makes your next Blazing Bolts immune to interruption. This effect cannot occur more than once every 8 seconds.

FQN: abl.​bounty_hunter.​skill.​arsenal.​blowback

Blowback
passiveinstant3.0.0

Blowback

Being interrupted grants Blowback, which makes your next Boltstorm immune to interruption. This effect cannot occur more than once every 8 seconds.

FQN: abl.​trooper.​skill.​gunnery.​blowback

Blowback
passiveinstant3.0.0

Bludgeon

Bashes the target with the scattergun's butt for <<1>> kinetic damage, granting an Upper Hand. Replaces Blaster Whip.

FQN: abl.​smuggler.​skill.​scrapper.​bludgeon

Bludgeon
6sinstant3.0.0

Blunt Force Trama

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​invisible_knockback.​insta_kill

Blunt Force Trama
noneinstant3.0.0

Body Slam

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​body_slam

Body Slam
24s1s cast3.0.0

Bog Skarkla

Summons a small skarkla which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​skarkla.​bog

Bog Skarkla
noneinstant3.0.0

Boltstorm

Fires a continuous stream of bolts that deals <<1>> weapon damage and depletes 16 energy cells over the duration. Weak and standard enemies caught in the blaster fire are stunned for the duration. Replaces Full Auto.

FQN: abl.​trooper.​skill.​gunnery.​boltstorm

Boltstorm
15s3s channel3.0.0

Boon of the Spirit

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​spiral_ascent_res

Boon of the Spirit
noneinstant3.0.0

Brutal Pounce

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​brutalize_pounce

Brutal Pounce
10s1s cast3.0.0

Brutal Saber Throw

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_saber_throw

Brutal Saber Throw
30sinstant3.0.0

Brutal Shots

Exploits Upper Hand to fire a volley of brutal shots, dealing <<1>> weapon damage and causing your periodic bleed effects on the target to also deal damage. Requires and consumes Upper Hand.

FQN: abl.​smuggler.​skill.​ruffian.​brutal_shots

Brutal Shots
noneinstant3.0.0

Brutalize

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​brutalize

Brutalize
none20s channel3.0.0

Burning Purpose

Overhead Slash sets the target ablaze for <<1>> elemental damage over <<2>> seconds and beats the target down for <<3>> seconds. Beat Down targets take 5% more damage from melee attacks.

FQN: abl.​jedi_knight.​skill.​vigilance.​burning_purpose

Burning Purpose
passiveinstant3.0.0

Burrow

FQN: abl.​creature.​tentaclecine.​timed_despawn_loop

Burrow
noneinstant3.0.0

Call Reinforcements

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_3.​atst_call_reinforcements

Call Reinforcements
1m 20s2s cast3.0.0

Calling The Boss

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​phase2_transition

Calling The Boss
60m 0s4s cast3.0.0

Cannon Blast

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_3.​atst_cannon

Cannon Blast
10sinstant3.0.0

Cannonball Leap

Leaps to the target, hitting one other nearby enemy on the way (if one is in range). Deals melee damage to both targets.

FQN: abl.​operation.​rishi.​trash.​bravo.​cannonball

Cannonball Leap
9sinstant3.0.0

Carbonize

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​ground.​carbonize

Carbonize
30sinstant3.0.0

Cascading Debris

Deals <<1>> kinetic damage to the target and consumes 40 Force over the duration of the channel. Slows the movement speed of the target by 50% and stuns weak or standard enemies while channeled. This ability can be channeled while moving.

FQN: abl.​jedi_consular.​skill.​combat.​cascading_debris

Cascading Debris
6s3s channel3.0.0

Cauterize

Strikes the target for <<1>> weapon damage and causes it to burn for <<2>> elemental damage over <<3[%d seconds/%d second/%d seconds]>>. Requires two lightsabers.

FQN: abl.​jedi_knight.​skill.​watchman.​cauterize

Cauterize
noneinstant3.0.0

Cell Burst

Unleashes your High Energy Cell's stored energy to decimate the target, dealing <<1>> energy damage. This damage increases based on your current number of Energy Lodes. Energy Lodes build when High Impact Bolt is used, and up to 4 charges may be stored at once. Cell Burst causes the target to burn for <<2>> elemental damage over 3 seconds. This effect can stack up to 4 times on the target, and each Energy Lode unleashed generates one stack.

FQN: abl.​trooper.​skill.​tactics.​cell_burst

Cell Burst
noneinstant3.0.0

Cell Capacitor

Recharge Cells now immediately recharges 15 additional cells and grants 10% alacrity for <<2>> seconds.

FQN: abl.​trooper.​skill.​utility.​cell_capacitor

Cell Capacitor
passiveinstant3.0.0

Chain Lightning

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_chain_lightning

Chain Lightning
15s3s cast3.0.0

Charged Barrier

Charged Bolts and Medical Probe build a Charged Barrier that reduces damage taken by 2% per stack for <<1[%d seconds/%d second/%d seconds]>>. Stacks up to 3 times.

FQN: abl.​trooper.​skill.​utility.​charged_barrier

Charged Barrier
passiveinstant3.0.0

Charged Bolt

FQN: abl.​flurry.​droid.​atst.​rep.​a02.​ranged_special_attack_03

Charged Bolt
13s2s cast3.0.0

Charged Bolt

FQN: abl.​flurry.​droid.​atst.​rep.​a01.​ranged_special_attack_02

Charged Bolt
12s2s cast3.0.0

Charged Bolt

FQN: abl.​flurry.​droid.​atst.​imp.​a02.​ranged_special_attack_02

Charged Bolt
12s2s cast3.0.0

Charged Bolt

FQN: abl.​flurry.​droid.​atst.​revanite.​a02.​ranged_special_attack_02

Charged Bolt
13s2s cast3.0.0

Charged Bolts

Spins up the assault cannon and fires off a quick burst of powerful, charged rounds at the target for <<1>> weapon damage. Requires Assault Cannon.

FQN: abl.​trooper.​charged_bolts

Charged Bolts
none1.5s cast3.0.0

Charged Burst

Fires a series of powerful blasts for <<1>> weapon damage. Can only be used from cover. Fires both blasters if dual wielding.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​theron_shan.​charged_burst

Charged Burst
10s1.5s cast3.0.0

Charged Gauntlets

Activating Flaming Fist makes your next Rail Shot an automatic critical hit. Increases the critical bonus damage of Searing Wave, Flaming Fist, Scorch, and Immolate by 10%.

FQN: abl.​bounty_hunter.​skill.​firebug.​charged_gauntlets

Charged Gauntlets
passiveinstant3.0.0

Charged Reaction

Direct damage dealt by your Crushing Darkness, Chain Lightning, and Halted Offensive abilities refreshes the duration of your Affliction on affected targets. In addition, Lightning Bolt increases your Force regeneration rate by 10% for <<1>> seconds. Stacks up to 3 times.

FQN: abl.​sith_inquisitor.​skill.​lightning.​charged_reaction

Charged Reaction
passiveinstant3.0.0

Charged Rounds

Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.

FQN: abl.​operation.​rishi.​trash.​cannoneer.​charged_bolts

Charged Rounds
none1.5s cast3.0.0

Chilling Scream

Chills up to 8 enemies within 8 meters, dealing <<1>> elemental damage and reducing movement speed by 50% for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​sith_warrior.​chilling_scream

Chilling Scream
noneinstant3.0.0

Clashing Blast

Unleashes a powerful blast of Force energy at the target, dealing <<1>> energy damage. The blast stuns standard and weak enemies for <<2>> seconds. Replaces Blade Storm.

FQN: abl.​jedi_knight.​skill.​combat.​clashing_blast

Clashing Blast
12sinstant3.0.0

Classic Encounter

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​legacy_cooldowns

Classic Encounter
noneinstant3.0.0

Classic Encounter

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​secret.​legacy_cooldowns

Classic Encounter
noneinstant3.0.0

Classic Encounter

FQN: abl.​operation.​oricon.​fortress.​boss.​gatekeeper.​legacy_cooldowns

Classic Encounter
noneinstant3.0.0

Claw

A series of unarmed swings for a creature.

FQN: abl.​operation.​rishi.​trash.​cove_crab.​melee_attack

Claw
noneinstant3.0.0

Cloak of Annihilation

Each use of Assault, Battering Assault, and Crippling Slash reduces the active cooldown of Cloak of Pain by 3 seconds.

FQN: abl.​sith_warrior.​skill.​utility.​cloak_of_annihilation

Cloak of Annihilation
passiveinstant3.0.0

Cloud Mind

Clouds the minds of your enemies, instantly lowering your threat by a moderate amount. Activating Cloud Mind grants Blockout, which increases damage reduction by 25% for 6 seconds.

FQN: abl.​jedi_consular.​cloud_mind

Cloud Mind
45sinstant3.0.0

Cluster Rockets

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​droid_trainer.​droids.​mark_4.​rockets

Cluster Rockets
15sinstant3.0.0

Cluster Rockets

FQN: abl.​exp.​02.​yavin_4.​world_boss.​ranged_special_attack_01

Cluster Rockets
12sinstant3.0.0

Coastal Thranta

Summons a small thranta which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​manta.​coastal

Coastal Thranta
noneinstant3.0.0

Collapse

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​ceiling_collapse_pound

Collapse
25s9s channel3.0.0

Collar

Once applied, the collared beast obeys basic commands, including directing the beast to a home location.

FQN: abl.​quest.​exp.​02.​rishi.​world.​hub_1.​beasts_burden.​beast_collar

Collar
none1.2s cast3.0.0

Combat Focus

Immediately generates 6 focus.

FQN: abl.​jedi_knight.​combat_focus

Combat Focus
45sinstant3.0.0

Combat Support

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_support_droid_heal_1

Combat Support
45s15s channel3.0.0

Combat Support

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_support_droid_heal_2

Combat Support
45s15s channel3.0.0

Concentrated Defense

Concentrated Slice grants Concentrated Defense, increasing your defense chance by 10% for <<1>> seconds.

FQN: abl.​jedi_knight.​skill.​concentration.​concentrated_defense

Concentrated Defense
passiveinstant3.0.0

Concentrated Slice

Slices the target for <<1>> weapon damage. Attacks with both weapons if dual wielding.

FQN: abl.​jedi_knight.​skill.​focus.​concentrated_slice

Concentrated Slice
9sinstant3.0.0

Concordian Scout Craft

Activates the Concordian Scout Craft, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​rishi.​storm_carrier

Concordian Scout Craft
none0.5s cast3.0.0

Concussion Pulse

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi02.​elite_02_aoe_pushback

Concussion Pulse
15s3s cast3.0.0

Concussive Force

Explosive Round immobilizes the target for <<1>> seconds. Direct damage caused after 2 seconds ends the effect. This effect can only occur once every 8 seconds. In addition, Concussion Charge's knockback effect is stronger and pushes enemies 4 meters further away.

FQN: abl.​trooper.​skill.​utility.​concussive_force

Concussive Force
passiveinstant3.0.0

Concussive Round

FQN: abl.​operation.​rishi.​trash.​cannoneer.​concussive_round

Concussive Round
60s3s cast3.0.0

Cool Under Pressure

While in cover, you heal for 3% of your total health every 2 seconds.

FQN: abl.​smuggler.​skill.​utility.​cool_under_pressure

Cool Under Pressure
passiveinstant3.0.0

Corrosive Assault

Executes your Tactical Advantage to fire a volley of corrosive shots, dealing <<1>> weapon damage and causing your periodic poison effects on the target to also deal damage. Requires and consumes a Tactical Advantage.

FQN: abl.​agent.​skill.​lethality.​corrosive_assault

Corrosive Assault
noneinstant3.0.0

Corrosive Dart

Fires a dart at the target that deals <<1>> internal poison damage over <<2[%d/%d/%d]>> seconds.

FQN: abl.​agent.​corrosive_dart

Corrosive Dart
noneinstant3.0.0

Corrosive Dart

Fires a dart at the target that deals <<1>> internal damage over <<2[%d/%d/%d]>> seconds.

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​stacking_poison

Corrosive Dart
10sinstant3.0.0

Corrosive Grenade

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​toxic_grenade

Corrosive Grenade
15sinstant3.0.0

Corrosive Grenade

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​flame_grenade_single

Corrosive Grenade
15sinstant3.0.0

Corrosive Grenade

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_corrosive_grenade

Corrosive Grenade
25sinstant3.0.0

Corrosive Grenade

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​smoke_grenade

Corrosive Grenade
15sinstant3.0.0

Corrosive Mine

Increases the duration of your Ballistic Shield by 5 seconds. In addition, when you activate Covered Escape, you detonate a Corrosive Mine that deals <<1>> internal damage to all nearby enemies over the duration. Targets that remain within are additionally slowed by 70% for the duration. Lasts <<2>> seconds. Does not affect sleeping or incapacitated targets.

FQN: abl.​agent.​skill.​virulence.​corrosive_mine

Corrosive Mine
passiveinstant3.0.0

Counter Measures

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​theron_shan.​aggro_dump

Counter Measures
5sinstant3.0.0

Countermeasures

Activates countermeasures, instantly lowering threat by a moderate amount.

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​countermeasures

Countermeasures
30sinstant3.0.0

Countermeasures

Activates countermeasures, instantly lowering threat by a moderate amount, purging all movement-impairing effects and increasing your movement speed by 75% for <<1>> seconds.

FQN: abl.​agent.​countermeasures

Countermeasures
45sinstant3.0.0

Counterstrike

Countermeasures will also purge all movement-impairing effects when activated.

FQN: abl.​agent.​skill.​utility.​counter_strike

Counterstrike
passiveinstant3.0.0

Cover Dive

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​theron_shan.​teleport_to_target

Cover Dive
noneinstant3.0.0

Cover Dive

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​theron_shan.​teleport_to_target_caster

Cover Dive
10sinstant3.0.0

Crippling Slice

Slices the target low for <<1>> kinetic damage and immobilizes it, preventing it from moving or turning for <<2>> seconds.

FQN: abl.​agent.​skill.​concealment.​crippling_slice

Crippling Slice
15sinstant3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 508 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​ilvl_084_pvp

Critical Surge
passiveinstant3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 460 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​ilvl_075_pvp

Critical Surge
passiveinstant3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 520 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​ilvl_081

Critical Surge
passiveinstant3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 532 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​ilvl_087_pvp

Critical Surge
passiveinstant3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 496 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​prototype.​ilvl_081

Critical Surge
passiveinstant3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 556 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​ilvl_087

Critical Surge
passiveinstant3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 544 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​ilvl_084

Critical Surge
passiveinstant3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 439 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​ilvl_072_pvp

Critical Surge
passiveinstant3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 484 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​premium.​ilvl_081

Critical Surge
passiveinstant3.0.0

Cross Slash

FQN: abl.​operation.​rishi.​trash.​bravo.​cross_slash

Cross Slash
12sinstant3.0.0

Crush

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​02_rancor.​crush

Crush
15sinstant3.0.0

Crush

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​02_rancor.​smash

Crush
20sinstant3.0.0

Crush

FQN: abl.​creature.​rancor.​ground_aoe_knockback_no_conditions

Crush
15sinstant3.0.0

Crushing Blow

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_devoted_ones.​iven.​knockdown

Crushing Blow
20sinstant3.0.0

Crushing Blow

FQN: abl.​npc.​ability.​pole.​knockdown

Crushing Blow
20sinstant3.0.0

Crushing Blow

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_devoted_ones.​dark_spanner.​knockdown

Crushing Blow
20sinstant3.0.0

Crushing Darkness

Summons a dark cloud of energy to crush the target, instantly dealing kinetic damage and additional kinetic damage over time.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​standard_02_affliction_cast_time

Crushing Darkness
30s2s cast3.0.0

Crushing Fist

For the Immortal discipline, Smash slows the targets it damages by 60% for <<1>> seconds. For the Vengeance and Rage disciplines, Smash and Vengeful Slam sunder the targets they damage for <<2>> seconds. Sundered targets have their armor rating decreased by 20%.

FQN: abl.​sith_warrior.​skill.​utility.​crushing_fist

Crushing Fist
passiveinstant3.0.0

Cryo Grenade

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi03.​boss_01_cryo_grenade_gtaoe

Cryo Grenade
20s2s cast3.0.0

Cryo Grenade

FQN: abl.​operation.​rishi.​trash.​sawbones.​cryo_grenade

Cryo Grenade
30s3s cast3.0.0

Cryo Grenade

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​outlaw.​cryo_grenade_random

Cryo Grenade
24s3s cast3.0.0

Cull

Fires a volley of bolts at the target, dealing <<1>> weapon damage and spending 6 energy each second. When you deal damage with Cull, each of your poison effects on the target also deal damage.

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​cull

Cull
20s3s channel3.0.0

Cull

Fires a volley of bolts at the target, dealing <<1>> weapon damage and spending 6 energy each second. When you deal damage with Cull, each of your poison effects on the target also deal damage.

FQN: abl.​agent.​skill.​virulence.​cull

Cull
9s3s channel3.0.0

Cyborg Sablefur Kowakian Monkey-lizard

Summons a small Cyborg Sablefur Kowakian monkey-lizard which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​monkey_lizard.​cyborg_monkey_lizard_a01v03

Cyborg Sablefur Kowakian Monkey-lizard
noneinstant3.0.0

Cyclone Slash

Slashes up to 8 enemies within 5 meters in front of you for <<1>> weapon damage. Attacks with both weapons if dual wielding.

FQN: abl.​jedi_knight.​cyclone_slash

Cyclone Slash
noneinstant3.0.0

Czerka Commuter

Activates the Czerka Commuter, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​czerka.​commuter

Czerka Commuter
none0.5s cast3.0.0

D4-V3 Pirate Astromech Droid

Summons a small pirate astromech droid which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​astromech.​astromech_pirate_a01_v01

D4-V3 Pirate Astromech Droid
noneinstant3.0.0

Dark Charge

Dark energy courses through your weapon, giving your melee attacks a 50% chance to deal <<1>> internal damage and generate additional threat. Reduces all damage dealt by 10%, but increases armor rating by 150%, shield chance by 15%, threat generation by 200%, accuracy by 10%, and damage reduction by 5%. Replaces Lightning Charge.

FQN: abl.​sith_inquisitor.​dark_charge

Dark Charge
passiveinstant3.0.0

Dark Concentration

Crushing Darkness, Lightning Strike, Dark Infusion, and Revivification grant Dark Concentration, which causes your next Dark Heal to activate instantly, consume no Force, and heal for 60% more. This effect may not occur more than once every 10 seconds.

FQN: abl.​sith_inquisitor.​skill.​corruption.​dark_concentration

Dark Concentration
passiveinstant3.0.0

Dark Growth

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​dark_growth_caster

Dark Growth
10s1s cast3.0.0

Dark Growth

Absorbing life and force powers from target.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​dark_growth

Dark Growth
none10s channel3.0.0

Dark Heal

Heals a friendly target for a moderate amount of health.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​lana_beniko.​dark_heal

Dark Heal
3s2s cast3.0.0

Dark Infusion

Heals a friendly target for <<1>> health.

FQN: abl.​sith_inquisitor.​skill.​corruption.​dark_infusion

Dark Infusion
none2.5s cast3.0.0

Dark Side Fissure

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​invs_npc.​darkside_fissure

Dark Side Fissure
passiveinstant3.0.0

Daunting Presence

Force Leap finishes the cooldown on Force Kick. In addition, Saber Reflect lasts 2 seconds longer, and if Soresu Form is being utilized, generates a high amount of threat on all engaged enemies within 30 meters when activated.

FQN: abl.​jedi_knight.​skill.​utility.​daunting_presence

Daunting Presence
passiveinstant3.0.0

Deadeye Snipe

FQN: abl.​operation.​rishi.​trash.​deadeye.​deadeye_snipe

Deadeye Snipe
1.5s5s cast3.0.0

Deadly Reprisal

Taking non-periodic area of effect damage generates 2 rage. This effect cannot occur more than once per second.

FQN: abl.​sith_warrior.​skill.​utility.​deadly_reprisal

Deadly Reprisal
passiveinstant3.0.0

Deadly Saber

Charges your lightsabers with deadly energy for 15 seconds, causing your next 3 successful melee attacks to make the target bleed for <<1>> internal damage over 6 seconds. Stacks up to 3 times. Juyo Form must be active.

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​bonus.​deadly_saber

Deadly Saber
15sinstant3.0.0

Death from Above

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​trooper_dfa_attack

Death from Above
30s3s channel3.0.0

Death from Above

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​shae_vizla.​death_from_above

Death from Above
15s3s channel3.0.0

Death from Above

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​mando.​death_from_above

Death from Above
18s3s channel3.0.0

Death from Above

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​air.​death_from_above

Death from Above
15s3s channel3.0.0

Debris Throw

FQN: abl.​creature.​tentaclecine.​ranged_flurry

Debris Throw
6s1.25s cast3.0.0

Deck Guns

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​invisible_cannon.​cannon_shot

Deck Guns
20sinstant3.0.0

Defense Boost

Increases Defense Rating by 590 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​artifact.​ilvl_087

Defense Boost
2m 0sinstant3.0.0

Defense Boost

Increases Defense Rating by 535 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​artifact.​ilvl_081

Defense Boost
2m 0sinstant3.0.0

Defense Boost

Increases Defense Rating by 560 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​artifact.​ilvl_084

Defense Boost
2m 0sinstant3.0.0

Defense Boost

Increases Defense Rating by 519 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​premium.​ilvl_081

Defense Boost
2m 0sinstant3.0.0

Defense Boost

Increases Defense Rating by 527 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​prototype.​ilvl_081

Defense Boost
2m 0sinstant3.0.0

Defensive Burst

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​triage_mode

Defensive Burst
12s3s channel3.0.0

Defensive Roll

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​sith.​passive_defensive_roll

Defensive Roll
passiveinstant3.0.0

Defiance

You generate 4 focus when stunned, immobilized, put to sleep, or knocked around.

FQN: abl.​jedi_knight.​skill.​utility.​defiance

Defiance
passiveinstant3.0.0

Deflection

Increases your ranged and melee defenses by 50% for <<1[%d/%d/%d]>> seconds. Requires a melee weapon.

FQN: abl.​sith_inquisitor.​deflection

Deflection
2m 0sinstant3.0.0

Degauss

Activating Chaff Flare makes you immune to interrupts and increases your defense chance by 35% for <<1>> seconds.

FQN: abl.​bounty_hunter.​skill.​innovative_ordnance.​degauss

Degauss
passiveinstant3.0.0

Degauss

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​degauss

Degauss
60m 0s2s cast3.0.0

Deliverance

Heals a friendly target for <<1>> health.

FQN: abl.​jedi_consular.​skill.​seer.​deliverance

Deliverance
none2.5s cast3.0.0

Demolish

Crushes the target with devastating force, dealing <<1>> kinetic damage initially, plus an additional <<2>> kinetic damage over <<3>> seconds. The target also becomes Vulnerable for <<4>> seconds, increasing the damage taken from Force attacks by 5%. Replaces Crushing Darkness.

FQN: abl.​sith_inquisitor.​skill.​madness.​demolish

Demolish
15s2s cast3.0.0

Deploy Entropy Enhancers

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​summon_probes

Deploy Entropy Enhancers
30s0.5s cast3.0.0

Depredating Volts

Deals <<1>> energy damage to the target and consumes 40 Force over the duration of the channel. Slows the movement speed of the target by 50% and stuns weak or standard enemies while channeled. This ability can be channeled while moving.

FQN: abl.​sith_inquisitor.​skill.​darkness.​depredating_volts

Depredating Volts
6s3s channel3.0.0

Desperate Roar

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​roar_desperate

Desperate Roar
5s0.5s cast3.0.0

Destroying

FQN: abl.​placeables.​destroy.​kick_low_instant

Destroying
noneinstant3.0.0

Destruction

Berserk and Force Crush grant Destruction, increasing the damage dealt by your next Smash or Raging Burst by 15% and making your next Smash or Raging Burst consume no rage.

FQN: abl.​sith_warrior.​skill.​fury.​destruction

Destruction
passiveinstant3.0.0

Devastating Blast

Unleashes a powerful blast of Force energy at the target, dealing <<1>> energy damage. The blast stuns standard and weak enemies for <<2>> seconds. Replaces Force Scream.

FQN: abl.​sith_warrior.​skill.​carnage.​devastating_blast

Devastating Blast
12sinstant3.0.0

Devastation

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​4_way_split_channel_hmode

Devastation
30s7s channel3.0.0

Devastation

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​4_way_split_channel

Devastation
30s7s channel3.0.0

Dirty Blast

Shoots a target for <<1>> weapon damage and <<2>> internal bleed damage. Replaces Charged Burst.

FQN: abl.​smuggler.​skill.​dirty_fighting.​dirty_blast

Dirty Blast
none1.5s cast3.0.0

Dirty Trickster

Surrender purges all movement-impairing effects when activated. Additionally, when Tranquilizer wears off, the target is struck by Sedatives, reducing all damage dealt by 50% for the next 10 seconds.

FQN: abl.​smuggler.​skill.​utility.​dirty_trickster

Dirty Trickster
passiveinstant3.0.0

Discard

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​discard

Discard
60m 0s1s channel3.0.0

Dispatch

Throws the main-hand lightsaber at a target, dealing <<1>> energy damage. Only usable on targets at or below 30% max health.

FQN: abl.​jedi_knight.​dispatch

Dispatch
10sinstant3.0.0

Dispense Adds

FQN: abl.​operation.​yavin_4.​enemy.​boss.​massassi.​dispense_adds

Dispense Adds
15sinstant3.0.0

Displacement Mine

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​trooper_mine_random

Displacement Mine
45s1s cast3.0.0

Disrespectful Kick

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​outlaw.​dirty_kick

Disrespectful Kick
15s0.6s channel3.0.0

Disrupting Local Stealth Fields...

FQN: abl.​quest.​exp.​02.​rishi.​class.​sith_warrior.​gree_stealth_disruptor

Disrupting Local Stealth Fields...
none2s cast3.0.0

Disruption

Smashes into the target, disrupting its current action and preventing that ability from being used for the next 4 seconds.

FQN: abl.​sith_warrior.​disruption

Disruption
12sinstant3.0.0

Diversion

Reduces the accuracy by 45% and exposes from cover of up to 8 enemies within 8 meters for <<1[%d/%d/%d]>> seconds. Cannot be used on Operation bosses.

FQN: abl.​smuggler.​diversion

Diversion
60sinstant3.0.0

Diversion

Reduces the accuracy by 45% and exposes from cover up to 8 enemies within 8 meters for <<1[%d/%d/%d]>> seconds. Cannot be used on Operation bosses.

FQN: abl.​agent.​diversion

Diversion
60sinstant3.0.0

Double Pump Action

Blast your target repeatedly with your scattergun, dealing heavy kinetic damage over 3 seconds.

FQN: abl.​operation.​rishi.​trash.​hound_wrangler.​pump_action

Double Pump Action
10s3s channel3.0.0

Drown

Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target takes very high damage spread over 3 seconds. NOTE - Balanced for non-Caster NPCs

FQN: abl.​creature.​tentaclecine.​drown

Drown
20s3s channel3.0.0

Dual Saber Attack

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​melee_attack_dual

Dual Saber Attack
noneinstant3.0.0

Dual Shot

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​mando.​ranged_attack

Dual Shot
noneinstant3.0.0

Dual Shot

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​mando.​ranged_attack

Dual Shot
noneinstant3.0.0

Egress

Force Speed grants Egress, removing all movement-impairing effects and granting immunity to them for the duration.

FQN: abl.​jedi_consular.​skill.​utility.​egress

Egress
passiveinstant3.0.0

Electric Bindings

Overload binds its targets in electricity, immobilizing them for 5 seconds. Direct damage dealt after 2 seconds ends the effect prematurely.

FQN: abl.​sith_inquisitor.​skill.​utility.​electric_bindings

Electric Bindings
passiveinstant3.0.0

Electric Jolt

FQN: abl.​operation.​rishi.​trash.​astromech.​electric_jolt

Electric Jolt
12s0.5s cast3.0.0

Electrical Megastorm

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_3.​atst_arena_aoe

Electrical Megastorm
30s12s channel3.0.0

Electrified Fence

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​logic.​electric_fence

Electrified Fence
noneinstant3.0.0

Electro Dart

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​ground.​electro_dart

Electro Dart
30sinstant3.0.0

Electro Net

Fires an electro net that ensnares the target, reducing its movement speed by 50% and dealing <<1>> energy damage over <<2>> seconds. While affected, a target that moves takes 20% more damage from electro net, and this effect can stack up to 10 times on enemy players or 5 times on any other target. Additionally, the electro net hinders the target, preventing the use of high mobility actions and escapes such as charges, vanishes, and speed boosts. Lasts <<3>> seconds.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​adds.​electro_net

Electro Net
30s2.5s channel3.0.0

Electro Shield

When activated, your Reactive Shield charges with electricity, zapping attackers for <<1>> elemental damage when they deal direct damage to you. This effect cannot occur more than once each second.

FQN: abl.​trooper.​skill.​utility.​electro_shield

Electro Shield
passiveinstant3.0.0

Electrocution

Electrocutes the target, dealing minor energy damage and stunning it for 2.5 seconds. NOTE - Balanced for Caster NPCs, due to the length of the stun.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​lana_beniko.​electrocution

Electrocution
3s1.5s cast3.0.0

Electrostatic Charge

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​astromech.​electrostatic_charge

Electrostatic Charge
noneinstant3.0.0

Emboldening Scream

Chilling Scream increases the movement speed of all allies within 8 meters, excluding yourself, by 50% for <<1>> seconds.

FQN: abl.​sith_warrior.​skill.​utility.​emboldening_scream

Emboldening Scream
passiveinstant3.0.0

Emergency Healing

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​heal_to_full

Emergency Healing
1.5sinstant3.0.0

Emergency Repairs

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​astromech.​emergency_repairs

Emergency Repairs
none10s cast3.0.0

Emergency Response

Eliminates the energy cell use by Bacta Infusion. In addition, activating Bacta Infusion grants Emergency Response, which makes your next Advanced Medical Probe activate instantly. Lasts <<1>> seconds.

FQN: abl.​trooper.​skill.​combat_medic.​emergency_response

Emergency Response
passiveinstant3.0.0

Emergency Response

Eliminates the heat generated by Emergency Scan. In addition, activating Emergency Scan grants Emergency Response, which makes your next Healing Scan activate instantly. Lasts <<1>> seconds.

FQN: abl.​bounty_hunter.​skill.​bodyguard.​emergency_response

Emergency Response
passiveinstant3.0.0

Emergency Scan

Instantly heals a friendly target for <<1>>.

FQN: abl.​bounty_hunter.​emergency_scan

Emergency Scan
21sinstant3.0.0

Emergency Shielding

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​logic.​shield

Emergency Shielding
60sinstant3.0.0

Emersion

Force Speed grants Emersion, removing all movement-impairing effects and granting immunity to them for the duration.

FQN: abl.​sith_inquisitor.​skill.​utility.​emersion

Emersion
passiveinstant3.0.0

EMP Discharge

Deals <<1>> energy damage to the enemy affected by your Interrogation Probe and stuns the enemy for 2 seconds if it is also affected by your Plasma Probe.

FQN: abl.​agent.​skill.​engineering.​emp_discharge

EMP Discharge
18sinstant3.0.0

Endorphin Rush

Adrenaline Probe now immediately restores 15 additional energy.

FQN: abl.​agent.​skill.​utility.​endorphin_rush

Endorphin Rush
passiveinstant3.0.0

Endothermic Grenade

FQN: abl.​flashpoint.​manaan.​boss.​bonus.​foreman.​snare_grenade

Endothermic Grenade
16sinstant3.0.0

Energize

Damage dealt by Thrash, Maul, and Lacerate have a 30% chance and Assassinate has a 100% chance to finish the cooldown on Shock and make your next Shock cost 15 less Force and automatically critically hit. Energized Shocks that consume a charge of Recklessness deal an additional 50% critical damage.

FQN: abl.​sith_inquisitor.​skill.​darkness.​energize

Energize
passiveinstant3.0.0

Energized Grapple

FQN: abl.​flashpoint.​rakata.​enemy.​boss.​bonus.​pull_in

Energized Grapple
5sinstant3.0.0

Energy Burst

Unleashes your High Energy Gas Cylinder's stored energy to decimate the target, dealing <<1>> energy damage. This damage increases based on your current number of Energy Lodes. Energy Lodes build when Rail Shot is used, and up to 4 charges may be stored at once. Applies Energy Burn, dealing damage over 3 seconds.

FQN: abl.​bounty_hunter.​skill.​advanced_prototype.​energy_burst

Energy Burst
noneinstant3.0.0

Energy Rebounder

When you take damage, the active cooldown of Energy Shield is reduced by 3 seconds. This effect cannot occur more than once every 1.5 seconds. In addition, when taking damage, you have a 20% chance to emit an Energy Redoubt, which lasts up to <<1>> seconds and absorbs <<2>> damage. This effect cannot occur more than once every 10 seconds.

FQN: abl.​bounty_hunter.​skill.​utility.​energy_rebounder

Energy Rebounder
passiveinstant3.0.0

Energy Reflector

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​outlaw.​energy_deflector

Energy Reflector
31sinstant3.0.0

Energy Shield

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​strong_01_energy_shield

Energy Shield
30sinstant3.0.0

Energy Shield

FQN: abl.​operation.​rishi.​trash.​sentry_droid.​energy_shield

Energy Shield
45sinstant3.0.0

Engaging Turret Controls...

Automatically uploads targeting data to nearby air support.

FQN: abl.​placeables.​exp.​02.​rishi.​world.​hub_2.​the_enemy_guns.​turret_long

Engaging Turret Controls...
4.5s1.8s cast3.0.0

Engaging Turret Controls...

Automatically uploads targeting data to nearby air support.

FQN: abl.​placeables.​exp.​02.​rishi.​world.​hub_2.​the_enemy_guns.​turret

Engaging Turret Controls...
4.5sinstant3.0.0

Enrage

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​logic.​enrage

Enrage
passiveinstant3.0.0

Enrage

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​enrage

Enrage
passiveinstant3.0.0

Enrage

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​engrage

Enrage
passiveinstant3.0.0

Enrage

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​flutterplume.​enrage

Enrage
passiveinstant3.0.0

Enrage

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​bird_death_enrage

Enrage
noneinstant3.0.0

Enrage

FQN: abl.​operation.​rishi.​boss.​engineer.​engineer.​enrage_turret

Enrage
passiveinstant3.0.0

Enrage

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​enrage

Enrage
passiveinstant3.0.0

Enrage

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​enrage

Enrage
passiveinstant3.0.0

Enrage

FQN: abl.​operation.​rishi.​boss.​engineer.​engineer.​enrage

Enrage
passiveinstant3.0.0

Enrage

FQN: abl.​operation.​yavin_4.​enemy.​boss.​massassi.​enrage

Enrage
passiveinstant3.0.0

Enraged Beast

This beast has been kept in a cage for so long that it has a ferocious strength, preventing it from being stunned.

FQN: abl.​quest.​exp.​02.​rishi.​world.​hub_1.​beasts_burden.​stun_preventer

Enraged Beast
1m 30sinstant3.0.0

Enraged Slash

Vicious Slash, Sweeping Slash, Vicious Throw, Massacre, Annihilate, and Furious Strike refund 1 rage when used. In addition, Battering Assault beats down its target for <<1>> seconds. Beat Down targets take 5% more damage from melee attacks.

FQN: abl.​sith_warrior.​enraged_slash

Enraged Slash
passiveinstant3.0.0

Entangling Tools

Tactical Surge, Ion Pulse, and Explosive Surge reduce the movement speed of affected targets by 25% for <<1>> seconds. Additionally, Neural Jolt slows the target by 50% for 6 seconds.

FQN: abl.​trooper.​skill.​utility.​entangling_tools

Entangling Tools
passiveinstant3.0.0

Entropic Field

Dealing critical damage grants Entropic Field, increasing damage reduction by 3% for <<1>> seconds. Stacks up to 3 times.

FQN: abl.​sith_inquisitor.​skill.​deception.​entropic_field

Entropic Field
passiveinstant3.0.0

Entropic Surprise

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​probe.​entropic_surprise

Entropic Surprise
none1.2s channel3.0.0

Entropy Enhancer

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​probe.​entropy_enhancer

Entropy Enhancer
noneinstant3.0.0

Escape

FQN: abl.​operation.​rishi.​trash.​shared.​on_enter_combat_escape

Escape
6m 40sinstant3.0.0

Escaping

FQN: abl.​placeables.​operation.​rishi.​pirate_captain.​escape_pod_2

Escaping
none10s channel3.0.0

Escaping.....?

FQN: abl.​placeables.​operation.​rishi.​pirate_captain.​escape_pod_1

Escaping.....?
none16s cast3.0.0

Essence Corruption

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​essence_corruption

Essence Corruption
10s1s cast3.0.0

Essence Restoration

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​essence_corruption_trig_cleanse

Essence Restoration
noneinstant3.0.0

Essence Shear

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​machine_focus.​passives

Essence Shear
passiveinstant3.0.0

Ethereal Rakling

Summons a small rakghoul which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​rakghoul.​ethereal_rakling

Ethereal Rakling
noneinstant3.0.0

Evasive Imperative

Every time you get attacked, the active cooldown of your Evasion is reduced by 3 seconds. This effect cannot occur more than once every 1.5 seconds.

FQN: abl.​agent.​skill.​utility.​evasive_imperative

Evasive Imperative
passiveinstant3.0.0

Evasive Maneuvers

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​invisible_knockback.​knockback

Evasive Maneuvers
10sinstant3.0.0

Eviscerate

Impale causes the target to bleed for <<1>> internal damage over <<2>> seconds and beats the target down for <<3>> seconds. Beat Down targets take 5% more damage from melee attacks.

FQN: abl.​sith_warrior.​skill.​vengeance.​eviscerate

Eviscerate
passiveinstant3.0.0

Examining Deep Space Array...

FQN: abl.​placeables.​exp.​02.​rishi.​class.​sith_sorcerer.​examine_array

Examining Deep Space Array...
none2s cast3.0.0

Examining Deep Space Array...

FQN: abl.​placeables.​exp.​02.​rishi.​class.​sith_sorcerer.​examine_array_4_b

Examining Deep Space Array...
none2s cast3.0.0

Examining Sea Pheromones

FQN: abl.​placeables.​exp.​02.​rishi.​ambient.​hunt.​sea_pheromones

Examining Sea Pheromones
none6s cast3.0.0

Examining...

Uses the placeable and triggers the "On Use" hook.

FQN: abl.​placeables.​examine.​examine_mid_default_ooc

Examining...
none3s cast3.0.0

Excavation Droid

Summons an Excavation Droid to search a 5-meter radius at the desired location. Any buried items that are found are automatically extracted and returned to you. After a search is complete, your Excavation Droid will automatically deploy a sonar pulse to detect any items of interest near your present location.

FQN: abl.​quest.​exp.​02.​rishi.​world.​hub_1.​buried_cache.​excavation_droid

Excavation Droid
15s3s cast3.0.0

Execute

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​b.​execute

Execute
10sinstant3.0.0

Exit Flashpoint

Teleports you out of your current flashpoint when the object is clicked.

FQN: abl.​placeables.​flashpoint.​exit_flashpoint_short_cast

Exit Flashpoint
none10s cast3.0.0

Exonium Ore

Grants a medium amount of reputation points.

FQN: abl.​reputation.​trophy.​rishi.​rishi_trophy_medium

Exonium Ore
noneinstant3.0.0

Expedition Uxibeast

Calls your Expedition Uxibeast mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​uxibeast.​expedition

Expedition Uxibeast
none0.5s cast3.0.0

Exploding Mine

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​adds.​rolling_mine

Exploding Mine
passiveinstant3.0.0

Exploit Vulnerability

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​exploit_vulnerability

Exploit Vulnerability
noneinstant3.0.0

Exploitive Strikes

Critical hits with Force attacks increase your melee critical chance by 5% for <<1>> seconds.

FQN: abl.​sith_inquisitor.​exploitive_strikes

Exploitive Strikes
passiveinstant3.0.0

Explosion

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​bridge_crew.​mouse_explode

Explosion
noneinstant3.0.0

Explosion

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​load_lifter_explode

Explosion
noneinstant3.0.0

Explosive Charge

FQN: abl.​exp.​02.​yavin_4.​world_boss.​massive_bomb

Explosive Charge
15sinstant3.0.0

Explosive Force

FQN: abl.​exp.​02.​yavin_4.​ambient.​ghosts.​ghost_05_passive

Explosive Force
passiveinstant3.0.0

Explosive Probe

Puts an explosive probe on the target that detonates when the target takes damage, dealing <<1>> kinetic damage to the target. Standard and weak targets are additionally knocked down and set on fire, dealing <<2>> additional elemental damage over <<3[%d/%d/%d]>> seconds.

FQN: abl.​agent.​skill.​engineering.​explosive_probe

Explosive Probe
18sinstant3.0.0

Explosive Rockets

Fires a heavy round that deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 3 targets within 5 meters. If the primary target is a weak or standard enemy, it is knocked to the ground.

FQN: abl.​flurry.​droid.​atst.​imp.​a01.​ranged_special_attack_02

Explosive Rockets
12sinstant3.0.0

Explosives

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​logic.​get_explosives

Explosives
noneinstant3.0.0

Expunge

Cleanses a friendly target of up to 2 negative mental or Force effects.

FQN: abl.​sith_inquisitor.​expunge

Expunge
12sinstant3.0.0

Exsanguination

All damage abilities have a chance to deal additional internal damage over 6 seconds.

FQN: abl.​operation.​rishi.​trash.​graft_fiend.​exsanguination

Exsanguination
passiveinstant3.0.0

Falling Rock

FQN: abl.​qtr.​flashpoint.​tython.​republic.​boss.​lord_goh.​falling_rock_hard

Falling Rock
noneinstant3.0.0

Feeler Choke

Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target is stunned and takes kinetic damage over 6 seconds. NOTE - Balanced for Caster NPCs

FQN: abl.​quest.​exp.​02.​rishi.​world.​hub_1.​beachs_bounty.​giant_crab_grapple

Feeler Choke
30s6s channel3.0.0

Field Aid

Cleanses a friendly target of up to 2 negative tech or physical effects.

FQN: abl.​trooper.​field_aid

Field Aid
12sinstant3.0.0

Fightin' Mad

FQN: abl.​quest.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​a_scoundrels_debt.​fighting

Fightin' Mad
noneinstant3.0.0

Fire Bomb

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​fire_bomb

Fire Bomb
30sinstant3.0.0

Fire Mine

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​adds.​place_mine

Fire Mine
noneinstant3.0.0

Fire Pulse

Emits a fiery pulse wave, dealing <<1>> elemental damage to the target.

FQN: abl.​trooper.​skill.​plasmatech.​fire_pulse

Fire Pulse
15sinstant3.0.0

Fire Turret

FQN: abl.​placeables.​stronghold.​toys.​turret_fire_small_turret

Fire Turret
noneinstant3.0.0

Fire Wheel of Death

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​astromech.​overpowered_welding_torch

Fire Wheel of Death
32sinstant3.0.0

Flame Barrage

Immolate makes your next Flame Burst or Flame Sweep generate no heat. Additionally, Searing Wave will now overwhelm the targets it damages. Overwhelmed targets take 10% more damage from area attacks.

FQN: abl.​bounty_hunter.​skill.​firebug.​flame_barrage

Flame Barrage
passiveinstant3.0.0

Flame Grenade

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​flame_grenade_multi

Flame Grenade
30sinstant3.0.0

Flame Grenade

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​fire_grenade

Flame Grenade
15sinstant3.0.0

Flame Sweep

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​shae_vizla.​flame_sweep

Flame Sweep
15sinstant3.0.0

Flame Sweep

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​ground.​flame_sweep

Flame Sweep
10sinstant3.0.0

Flame Thrower

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​adds.​flame_thrower

Flame Thrower
15s2s channel3.0.0

Flamethrower

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​air.​flamethrower

Flamethrower
15s3s channel3.0.0

Flamethrower

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​ground.​flamethrower

Flamethrower
12s3s channel3.0.0

Flaming Fist

Engages the jetpack and ignites your gauntlet, allowing you to strike the target with a flaming fist that deals <<1>> kinetic damage and <<2>> elemental damage. Replaces Rocket Punch.

FQN: abl.​bounty_hunter.​skill.​firebug.​flaming_fist

Flaming Fist
9sinstant3.0.0

Flash Bang

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​flash_grenade

Flash Bang
25sinstant3.0.0

Flee the Scene

Reduces the cooldown of Disappearing Act by 30 seconds and activating Disappearing Act increases movement speed by 50% for <<1>> seconds.

FQN: abl.​smuggler.​skill.​utility.​flee_the_scene

Flee the Scene
passiveinstant3.0.0

Fleet Pass: Forged Alliances

Request immediate transportation to the Fleet.

FQN: abl.​quest.​exp.​02.​forged_alliances.​imperial_fleet_pass_manaan

Fleet Pass: Forged Alliances
60m 0s6s cast3.0.0

Fleet Pass: Forged Alliances

Request immediate transportation to the Fleet.

FQN: abl.​quest.​exp.​02.​forged_alliances.​republic_fleet_pass_manaan

Fleet Pass: Forged Alliances
60m 0s6s cast3.0.0

Fleet Pass: Forged Alliances

Request immediate transportation to the Fleet.

FQN: abl.​quest.​exp.​02.​forged_alliances.​republic_fleet_pass

Fleet Pass: Forged Alliances
60m 0s6s cast3.0.0

Fleet Pass: Forged Alliances

Request immediate transportation to the Fleet.

FQN: abl.​quest.​exp.​02.​forged_alliances.​imperial_fleet_pass

Fleet Pass: Forged Alliances
60m 0s6s cast3.0.0

Floor Vents

FQN: abl.​operation.​rishi.​boss.​engineer.​engineer.​floor_vents

Floor Vents
30sinstant3.0.0

Floor Vents

FQN: abl.​operation.​rishi.​boss.​engineer.​engineer.​activate_floor_vents_ground_target

Floor Vents
noneinstant3.0.0

Flourish Shot

Fires a high-impact shot that deals <<1>> weapon damage and reduces the target's armor by 20% for <<2[%d/%d/%d]>> seconds. Additionally inflicts trauma for <<3>> seconds, reducing all healing the target receives by 20%. Fires both blasters if dual wielding.

FQN: abl.​operation.​rishi.​trash.​cutthroat.​flourish_shot

Flourish Shot
4.5sinstant3.0.0

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​operation.​rishi.​trash.​pistoleer.​flurry_of_bolts

Flurry of Bolts
4.5sinstant3.0.0

Flying Rock

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​aoe_rock_grenade

Flying Rock
noneinstant3.0.0

Focal Lightning

Damage dealt by Chain Lightning, Halted Offensive, and Lightning Flash has a 100% chance and damage dealt by Lightning Strike and Lightning Bolt has a 50% chance to grant Focal Lightning, which increases alacrity by 1%. Stacks up to 5 times. Lasts <<1>> seconds.

FQN: abl.​sith_inquisitor.​skill.​lightning.​focal_lightning

Focal Lightning
passiveinstant3.0.0

Focus

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​lock_on

Focus
40sinstant3.0.0

Focused Burst

Blasts the enemy target with a powerful burst of Force energy, dealing <<1>> kinetic damage.

FQN: abl.​jedi_knight.​skill.​focus.​focused_burst

Focused Burst
15sinstant3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 735 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​ilvl_084_pvp

Focused Defense
passiveinstant3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 735 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​ilvl_072_pvp

Focused Defense
passiveinstant3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 800 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​premium.​ilvl_081

Focused Defense
passiveinstant3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 835 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​ilvl_081

Focused Defense
passiveinstant3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 770 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​ilvl_087_pvp

Focused Defense
passiveinstant3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 810 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​prototype.​ilvl_081

Focused Defense
passiveinstant3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 890 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​ilvl_087

Focused Defense
passiveinstant3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 770 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​ilvl_075_pvp

Focused Defense
passiveinstant3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 855 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​ilvl_084

Focused Defense
passiveinstant3.0.0

Focused Slash

Slash, Cyclone Slash, Dispatch, Blade Rush, Merciless Slash, and Concentrated Slice refund 1 focus when used. In addition, Zealous Strike beats down its target for <<1>> seconds. Beat Down targets take 5% more damage from melee attacks.

FQN: abl.​jedi_knight.​focused_slash

Focused Slash
passiveinstant3.0.0

Focused Striking

Reduces the cooldowns of Sundering Strike and Warding Strike by 3 seconds each and increases the focus they generate by 2.

FQN: abl.​jedi_knight.​focused_striking

Focused Striking
passiveinstant3.0.0

Force Aberration

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​summon_force_aberration

Force Aberration
1m 13s4s cast3.0.0

Force Barrier

Projects a Force Barrier around you, granting immunity to all control, damage, and negative effects while channeled. This ability does not respect the global cooldown and can be used while controlled.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​lana_beniko.​force_barrier

Force Barrier
15s10s channel3.0.0

Force Barrier

Projects a Force Barrier around you, granting immunity to all control, damage, and negative effects while channeled. This ability does not respect the global cooldown and can be used while controlled. While you are protected by Force Barrier charges will build up and grant Enduring Bastion, a shield that absorbs an amount of damage based off the charges that are present when Force Barrier ended. Enduring Bastion also grants immunity to interrupts.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​satele_shan.​force_barrier

Force Barrier
11s10s channel3.0.0

Force Bolt

FQN: abl.​exp.​02.​yavin_4.​ambient.​ghosts.​ghost_05_attack_02

Force Bolt
3sinstant3.0.0

Force Camouflage

Obscures yourself with the Force, removing all cleansable effects and becoming difficult to detect. Reduces your threat towards all enemies and all damage taken by 50%, grants immunity to controlling effects and increases movement speed by 50%. Lasts <<1[%d/%d/%d]>> seconds. Dealing direct damage ends the effect prematurely.

FQN: abl.​jedi_knight.​force_camouflage

Force Camouflage
45sinstant3.0.0

Force Camouflage

Obscures yourself with the Force, removing all cleansable effects and becoming difficult to detect. Reduces your threat towards all enemies and all damage taken by 50%, grants immunity to controlling effects and increases movement speed by 50%. Lasts <<1[%d/%d/%d]>> seconds. Dealing direct damage ends the effect prematurely.

FQN: abl.​sith_warrior.​force_camouflage

Force Camouflage
45sinstant3.0.0

Force Charge

Charges the enemy, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​bonus.​force_charge_random

Force Charge
15sinstant3.0.0

Force Choke

Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target is stunned and takes kinetic damage over 6 seconds. NOTE - Balanced for Caster NPCs

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​bonus.​force_choke_aoe

Force Choke
30s2s cast3.0.0

Force Choke

Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target is stunned and takes kinetic damage over 6 seconds. NOTE - Balanced for Caster NPCs

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​force_choke

Force Choke
25s1.5s cast3.0.0

Force Destruction

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​consuming_siphon

Force Destruction
30sinstant3.0.0

Force Empowerment

Increases mastery, endurance, and presence for you and your Operation group members within 40 meters by 10%. Lasts <<1>> seconds. Those affected by Force Empowerment become Drained and cannot regain Force Empowerment for 5 minutes.

FQN: abl.​jedi_consular.​force_empowerment

Force Empowerment
5m 0sinstant3.0.0

Force Explosion

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​enter_combat

Force Explosion
2h 30m 0sinstant3.0.0

Force Flagellation

Slash and Cyclone Slash deal <<1>> additional Force energy damage. In addition, damage dealt by Force Sweep and Focused Burst overwhelms targets for <<2>> seconds. Overwhelmed targets take 10% more damage from area attacks.

FQN: abl.​jedi_knight.​skill.​concentration.​force_flagellation

Force Flagellation
passiveinstant3.0.0

Force Flagellation

Vicious Slash and Sweeping Slash deal <<1>> additional Force energy damage. In addition, damage dealt by Smash and Raging Burst overwhelms targets for <<2>> seconds. Overwhelmed targets take 10% more damage from area attacks.

FQN: abl.​sith_warrior.​skill.​fury.​force_flagellation

Force Flagellation
passiveinstant3.0.0

Force Ghost

Applies the Force Ghost VFX to the NPC

FQN: abl.​world_design.​utility.​npc_fx.​rakling_force_ghost

Force Ghost
passive0.5s cast3.0.0

Force Health

Increases damage reduction by 2%. In addition, Twin Saber Throw builds 2 focus.

FQN: abl.​jedi_knight.​skill.​combat.​force_health

Force Health
passiveinstant3.0.0

Force Hound

Summons a small Force Hound which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​dog.​kathhound_a01v02

Force Hound
noneinstant3.0.0

Force Imbue

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​force_imbue

Force Imbue
45s5s cast3.0.0

Force Imbued Killshot

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​force_imbued_killshot

Force Imbued Killshot
none7.5s cast3.0.0

Force Lash

Concentrated Slice enables Riposte and beats down its target for 45 seconds. Beat Down targets take 5% more damage from melee attacks. Slash, Cyclone Slash, and Riposte deal <<1>> additional Force energy damage.

FQN: abl.​jedi_knight.​skill.​focus.​force_lash

Force Lash
passiveinstant3.0.0

Force Lash

Furious Strike enables Retaliation and beats down its target for 45 seconds. Beat Down targets take 5% more damage from melee attacks. In addition, Vicious Slash, Sweeping Slash, and Retaliation deal <<1>> additional Force energy damage.

FQN: abl.​sith_warrior.​skill.​rage.​force_lash

Force Lash
passiveinstant3.0.0

Force Leap

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_force_leap_back

Force Leap
30sinstant3.0.0

Force Leap

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_force_leap

Force Leap
45sinstant3.0.0

Force Leap

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​sith.​force_leap

Force Leap
8sinstant3.0.0

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​flashpoint.​manaan.​trash.​shasa_zealot.​force_leap

Force Leap
30sinstant3.0.0

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​darth_marr.​force_leap

Force Leap
10sinstant3.0.0

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. Shorter cooldown and shorter max range.

FQN: abl.​npc.​ability.​pole.​leap

Force Leap
15sinstant3.0.0

Force Leech

FQN: abl.​exp.​02.​yavin_4.​ambient.​ghosts.​ghost_05_debuff

Force Leech
2h 30m 0sinstant3.0.0

Force Leech

Steals life from an enemy, dealing <<1>> internal damage to the target and healing you for 50% of the damage dealt. Force Leech deals 30% more damage when used on a target affected by your Affliction.

FQN: abl.​sith_inquisitor.​skill.​madness.​force_leech

Force Leech
12s1.5s cast3.0.0

Force Lift

Lifts the target helplessly into the air, preventing all action for up to <<1[%d/%d/%d]>> seconds. Non-player, non-standard and non-weak targets heal rapidly while lifted out of harm's way. Damage will break the effect prematurely.

FQN: abl.​jedi_consular.​force_lift

Force Lift
60s2s cast3.0.0

Force Lightning

Deals high energy damage to the target over the duration of the effect. Force Lightning also slows the movement speed of the target by 50%.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​lana_beniko.​force_lightning

Force Lightning
30s6s channel3.0.0

Force Lightning

FQN: abl.​exp.​02.​yavin_4.​ambient.​ghosts.​ghost_05_attack_01

Force Lightning
1.5sinstant3.0.0

Force Melt

Calls on the power of the Force to build 4 focus and melt the target, causing it to burn for <<1>> elemental damage over <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​jedi_knight.​skill.​watchman.​force_melt

Force Melt
15sinstant3.0.0

Force Potency

Grants 2 charges of Force Potency, which increases the Force critical chance of your direct attacks and heals by 60%. Each time a direct Force ability critically hits or each time a channeled Force ability is activated, 1 charge is consumed. Lasts <<1>> seconds.

FQN: abl.​jedi_consular.​force_potency

Force Potency
1m 30sinstant3.0.0

Force Push

Deals <<1>> kinetic damage, knocks the target back several meters, and knocks the target down for <<2[%d/%d/%d]>> seconds. Force Push immediately finishes the cooldown of Force Charge.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​force_push

Force Push
30sinstant3.0.0

Force Push

Deals kinetic damage, and pushes the target away from the caster. Does not stun or knock down the target.

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​bonus.​force_push_noknockdown

Force Push
10sinstant3.0.0

Force Push

Deals kinetic damage, and pushes the target away from the caster. Does not stun or knock down the target. Selects a random target from the nearby enemies.

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​bonus.​force_push

Force Push
10sinstant3.0.0

Force Rend

Summons dark Force power to build 4 rage and rend the target, causing it to bleed for <<1>> internal damage over <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​sith_warrior.​skill.​annihilation.​force_gash

Force Rend
15sinstant3.0.0

Force Serenity

Redistributes life from an enemy, dealing <<1>> internal damage to the target and healing you for 50% of the damage dealt. Force Serenity deals 30% more damage when used on a target affected by your Weaken Mind.

FQN: abl.​jedi_consular.​skill.​balance.​force_serenity

Force Serenity
12s1.5s cast3.0.0

Force Silence

FQN: abl.​exp.​02.​yavin_4.​ambient.​ghosts.​ghost_05_tank_swap

Force Silence
5sinstant3.0.0

Force Slash

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_cone_attack

Force Slash
30s2s channel3.0.0

Force Speed

Increases movement speed by 150% for <<1[%d/%d/%d]>> seconds. Does not break Stealth.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​force_speed

Force Speed
5sinstant3.0.0

Force Storm

FQN: abl.​exp.​02.​yavin_4.​ambient.​ghosts.​ghost_05_attack_03

Force Storm
5sinstant3.0.0

Force Storm

Calls down a force storm over the target area, dealing high damage to all targets within. Affected enemies are additionally slowed by 30% for as long as they remain in the area of effect. Powerful storm on a long cooldown. Balanced assuming the player suffers 3 ticks of damage before leaving area.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​lana_beniko.​force_storm

Force Storm
30s6s channel3.0.0

Force Suffusion

Overload heals you and up to 7 affected allies for <<1>>.

FQN: abl.​sith_inquisitor.​skill.​utility.​force_suffusion

Force Suffusion
passiveinstant3.0.0

Force Sweep

FQN: abl.​qtr.​flashpoint.​tython.​republic.​boss.​bonus.​force_sweep

Force Sweep
15s2.5s cast3.0.0

Force Synergy

Critical hits with Force attacks increase your melee critical chance by 5% for <<1>> seconds.

FQN: abl.​jedi_consular.​force_synergy

Force Synergy
passiveinstant3.0.0

Force Vigor

Increases damage reduction by 2%. In addition, Dual Saber Throw builds 2 rage.

FQN: abl.​sith_warrior.​skill.​carnage.​force_vigor

Force Vigor
passiveinstant3.0.0

Force Wake

Force Wave unbalances its targets, immobilizing them for 5 seconds. Direct damage dealt after 2 seconds ends the effect prematurely.

FQN: abl.​jedi_consular.​skill.​utility.​force_wake

Force Wake
passiveinstant3.0.0

Force Wave

FQN: abl.​qtr.​flashpoint.​tython.​republic.​boss.​lord_goh.​force_wave

Force Wave
15sinstant3.0.0

Force Wave

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​master_oric.​force_wave

Force Wave
15sinstant3.0.0

Force Wave

Deals <<1>> kinetic damage and knocks back up to 8 enemies within a 15-meter cone in front of you, unbalancing them and immobilizing them for 5 seconds. Standard and weak enemies are additionally knocked down for 3 seconds. Direct damage dealt after 2 seconds ends the immobilize effect prematurely.

FQN: abl.​jedi_consular.​force_wave

Force Wave
20sinstant3.0.0

Force Wield

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​force_wield_throw_out

Force Wield
60s1.4s channel3.0.0

Force Wielded Lightsaber

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​force_wield_saber_passive

Force Wielded Lightsaber
passiveinstant3.0.0

Forceful Roar

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​roar_frenzied

Forceful Roar
40s0.5s cast3.0.0

Frag Grenade

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​frag_grenade

Frag Grenade
10sinstant3.0.0

Frenzied Onslaught

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​flutterplume.​frenzy

Frenzied Onslaught
30s4.5s channel3.0.0

Frenzy

FQN: abl.​operation.​rishi.​trash.​graft_fiend.​on_crit_frenzy

Frenzy
passiveinstant3.0.0

Fulguration

Creeping Terror now deals 10% additional damage, and when your Lightning Charge deals damage, it restores 5 Force.

FQN: abl.​sith_inquisitor.​skill.​hatred.​fulguration

Fulguration
passiveinstant3.0.0

Full Auto

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​trooper_full_auto_blue

Full Auto
18s4s channel3.0.0

Full Auto

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​mando.​full_auto

Full Auto
18s4s channel3.0.0

Furious Defense

Furious Strike grants Furious Defense, increasing your defense chance by 10% for <<1>> seconds.

FQN: abl.​sith_warrior.​skill.​fury.​furious_defense

Furious Defense
passiveinstant3.0.0

Furious Strike

Strikes the target for <<1>> weapon damage. Attacks with both weapons if dual wielding.

FQN: abl.​sith_warrior.​skill.​rage.​furious_strike

Furious Strike
9sinstant3.0.0

Fury

Activating an attack that spends rage and defeating opponents builds Fury. When 30 stacks of Fury are built, you become Furious, enabling the use of Berserk, Predation and Bloodthirst.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​darth_marr.​fury

Fury
passiveinstant3.0.0

Gale Cutter

Activates the Gale Cutter, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​cutter.​gale

Gale Cutter
none0.5s cast3.0.0

Gaseous Fire Suppression

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​top_vents

Gaseous Fire Suppression
noneinstant3.0.0

Gather Strength

Whenever your movement is impaired, you gain a 10% damage bonus to your next ability that consumes focus. This effect can stack up to 5 times and lasts <<1>> seconds.

FQN: abl.​jedi_knight.​skill.​utility.​gather_strength

Gather Strength
passiveinstant3.0.0

Ghost

Activating Countermeasures increases movement speed by 50% for <<1>> seconds.

FQN: abl.​agent.​skill.​concealment.​ghost

Ghost
passiveinstant3.0.0

Grapple

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​trooper_grapple

Grapple
15sinstant3.0.0

Grapple

Pulls enemy target to the caster.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi02.​elite_02_grapple

Grapple
20sinstant3.0.0

Grapple

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​droid.​grapple

Grapple
20sinstant3.0.0

Grapple

FQN: abl.​creature.​tentaclecine.​grapple

Grapple
12s1.7s channel3.0.0

Grapple

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​ground.​grapple

Grapple
30sinstant3.0.0

Grapple

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​grapple

Grapple
25sinstant3.0.0

Grapple

Pulls enemy target to the caster.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​strong_01_grapple

Grapple
20sinstant3.0.0

Grav Round

FQN: abl.​operation.​rishi.​trash.​cannoneer.​grav_round

Grav Round
6s2.5s cast3.0.0

Gravity Missile

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_2.​gravity_damage

Gravity Missile
noneinstant3.0.0

Gravity Missile

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_2.​gravity_missile

Gravity Missile
noneinstant3.0.0

Great Swipe

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​cleave_flurry_instant

Great Swipe
noneinstant3.0.0

Greater Traumatic Slash

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​sith.​traumatic_slash

Greater Traumatic Slash
6sinstant3.0.0

Ground Burst Missile

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_2.​gtaoe_missile_attack

Ground Burst Missile
8sinstant3.0.0

Ground Smash

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​aoe_smash

Ground Smash
20s3.5s cast3.0.0

Guard

While active, the guarded player takes 5% less damage and generates 25% less threat. In addition, so long as you remain within 15 meters of the guarded player, 50% of all incoming damage from enemy players is transferred back to you.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​jakarro.​guard

Guard
10sinstant3.0.0

Guard

While active, the guarded player takes 5% less damage and generates 25% less threat. In addition, so long as you remain within 15 meters of the guarded player, 50% of all incoming damage from enemy players is transferred back to you.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​darth_marr.​guard

Guard
10sinstant3.0.0

Guard Assist

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​guard_assist

Guard Assist
15sinstant3.0.0

Guard Cannon

Damaging a target with your Shoulder Cannon missiles heals you for 3% of your total health.

FQN: abl.​trooper.​skill.​utility.​guard_cannon

Guard Cannon
passiveinstant3.0.0

Guardianship

Challenging Call protects all allies within range, excluding yourself, granting Guardianship, which absorbs <<2>> damage. Lasts up to <<1>> seconds.

FQN: abl.​jedi_knight.​skill.​utility.​guardianship

Guardianship
passiveinstant3.0.0

Guided Missile Volley

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​mando.​guided_missiles

Guided Missile Volley
21s3s channel3.0.0

Gut

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi03.​strong_01_gut

Gut
15sinstant3.0.0

Gutting Knife

FQN: abl.​operation.​rishi.​trash.​cutthroat.​gut

Gutting Knife
15sinstant3.0.0

Gyroscopic Alignment Jets

You vent 20 heat when stunned, immobilized, knocked down or otherwise incapacitated. Additionally, when this happens your next tech ability used within <<1>> seconds deals 10% more damage or healing.

FQN: abl.​bounty_hunter.​skill.​utility.​gyroscopic_alignment_jets

Gyroscopic Alignment Jets
passiveinstant3.0.0

Hammer Attack

FQN: abl.​exp.​02.​yavin_4.​mob.​massassi.​hammer_cone

Hammer Attack
10sinstant3.0.0

Hammer Leap

FQN: abl.​exp.​02.​yavin_4.​mob.​massassi.​leap

Hammer Leap
30sinstant3.0.0

Hammer Leap

FQN: abl.​exp.​02.​yavin_4.​mob.​massassi.​aoe_leap

Hammer Leap
30sinstant3.0.0

Hammer Leap

FQN: abl.​exp.​02.​yavin_4.​world.​altars_of_history.​leap

Hammer Leap
15sinstant3.0.0

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​jakarro.​hammer_shot

Hammer Shot
4.5sinstant3.0.0

Hammer Shot

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​trooper_hammer_shot

Hammer Shot
5sinstant3.0.0

Hammer Smash

FQN: abl.​operation.​yavin_4.​enemy.​boss.​massassi.​hammer_smash

Hammer Smash
5sinstant3.0.0

Handful of Grenades

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​handful_of_grenades

Handful of Grenades
20s1s cast3.0.0

Harpoon

Fire a harpoon line that pulls the target to the Trooper. Cannot be used on targets in cover.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi03.​boss_01_harpoon

Harpoon
20sinstant3.0.0

Harpoon

Fires a harpoon line that pulls the target to your location and generates a high amount of threat. Cannot be used on targets in cover.

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​droid_trainer.​droids.​mark_3.​harpoon

Harpoon
15sinstant3.0.0

Has Hammer

FQN: abl.​operation.​yavin_4.​enemy.​boss.​massassi.​get_hammer

Has Hammer
30sinstant3.0.0

Hasty Retreat

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​aggro_escape_pod

Hasty Retreat
30sinstant3.0.0

Head Swipe

FQN: abl.​creature.​kell_dragon.​head_swipe_cone

Head Swipe
6sinstant3.0.0

Headbutt

FQN: abl.​creature.​kell_dragon.​bite_and_throw

Headbutt
40sinstant3.0.0

Headbutt

Headbutts the target, dealing kinetic damage and knocking the target back several meters.

FQN: abl.​operation.​rishi.​trash.​guard_dog.​headbutt

Headbutt
15sinstant3.0.0

Headbutt

FQN: abl.​npc.​ability.​creature.​cat.​headbutt

Headbutt
12sinstant3.0.0

Headcrack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​06_krakjya.​stun

Headcrack
20sinstant3.0.0

Healing

FQN: abl.​flashpoint.​healing_spore

Healing
noneinstant3.0.0

Healing Mucus

FQN: abl.​operation.​rishi.​trash.​cove_crab.​spit_heal

Healing Mucus
15s1.5s cast3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​artifact.​ilvl_084_pvp

Healing Resonance
passiveinstant3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​artifact.​ilvl_084

Healing Resonance
passiveinstant3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​artifact.​ilvl_087

Healing Resonance
passiveinstant3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​prototype.​ilvl_081

Healing Resonance
passiveinstant3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​artifact.​ilvl_075_pvp

Healing Resonance
passiveinstant3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​artifact.​ilvl_072_pvp

Healing Resonance
passiveinstant3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​premium.​ilvl_081

Healing Resonance
passiveinstant3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​artifact.​ilvl_087_pvp

Healing Resonance
passiveinstant3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​artifact.​ilvl_081

Healing Resonance
passiveinstant3.0.0

Health

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​health

Health
passiveinstant3.0.0

Heatseeker Missiles

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​trooper_heatseeker_missiles

Heatseeker Missiles
25sinstant3.0.0

Heave

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​heave

Heave
30s2s channel3.0.0

Heavy Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​adds.​heavy_attack

Heavy Attack
3sinstant3.0.0

Heavy Blow

FQN: abl.​flashpoint.​rakata.​enemy.​boss.​commando.​adds.​backhand

Heavy Blow
5sinstant3.0.0

Heavy Strike

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_devoted_ones.​dark_spanner.​heavy_strike

Heavy Strike
10sinstant3.0.0

Heavy Strike

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_devoted_ones.​iven.​heavy_strike

Heavy Strike
10sinstant3.0.0

Hemorrhaging Blast

Deals <<1>> weapon damage and for the next <<2>> seconds causes the target to take an additional <<1>> weapon damage whenever it takes damage from one of your bleed effects. Requires both blasters to activate.

FQN: abl.​smuggler.​skill.​dirty_fighting.​hemorrhaging_blast

Hemorrhaging Blast
18sinstant3.0.0

High Caliber Rounds

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​passive_high_caliber_rounds

High Caliber Rounds
passiveinstant3.0.0

High Energy Beam

FQN: abl.​exp.​02.​yavin_4.​world_boss.​high_energy_beam

High Energy Beam
30s6s channel3.0.0

High Friction Bolts

High Impact Bolt may be fired at targets that are not incapacitated or suffering from periodic damage. In addition, High Impact Bolt ignores 30% of the target's armor, regenerates 6 energy cells if it hits a bleeding target, and refreshes the duration of your Gut's bleed effect, if present.

FQN: abl.​trooper.​skill.​tactics.​high_friction_bolts

High Friction Bolts
passiveinstant3.0.0

High Impact Bolt

FQN: abl.​exp.​02.​yavin_4.​world_boss.​ranged_special_attack_02

High Impact Bolt
15s1.5s cast3.0.0

High Powered Laser

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_fire_turret_new

High Powered Laser
3s2s channel3.0.0

Hilt Bash

Smacks the target for <<1>> kinetic damage, stunning it for <<2[%d seconds/%d second/%d seconds]>>. This ability generates a high amount of threat.

FQN: abl.​jedi_knight.​skill.​defense.​hilt_bash

Hilt Bash
60sinstant3.0.0

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​bonus.​hilt_strike

Hilt Strike
30sinstant3.0.0

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​operation.​rishi.​trash.​bravo.​hilt_strike

Hilt Strike
30sinstant3.0.0

Hindering Shockwave

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​trooper_hinder_aoe

Hindering Shockwave
15s3s channel3.0.0

Hit and Run

Striking a target with Shiv or Veiled Strike grants Hit and Run, increasing your movement speed by 50% for <<1>> seconds.

FQN: abl.​agent.​skill.​utility.​hit_and_run

Hit and Run
passiveinstant3.0.0

Holdout Defense

Slapping a target with Blaster Whip or Bludgeon grants Holdout Defense, increasing your movement speed by 50% for <<1>> seconds.

FQN: abl.​smuggler.​skill.​utility.​holdout_defense

Holdout Defense
passiveinstant3.0.0

Honed Shots

Charged Burst grants Honed Shots, increasing the critical hit chance and damage done by Charged Burst by 3% for <<1>> seconds. Stacks up to 3 times.

FQN: abl.​smuggler.​skill.​sharpshooter.​honed_shots

Honed Shots
passiveinstant3.0.0

Honed Shots

Snipe grants Honed Shots, increasing the critical hit chance and damage done by Snipe by 3% for <<1>> seconds. Stacks up to 3 times.

FQN: abl.​agent.​skill.​marksmanship.​honed_shots

Honed Shots
passiveinstant3.0.0

Hook 'Em

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​pull_in

Hook 'Em
30sinstant3.0.0

Hostage Situation

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​hostage

Hostage Situation
60sinstant3.0.0

Hoth Wampa Cub

Summons a Hoth Wampa Cub which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​wampa.​wampa_a01_v01

Hoth Wampa Cub
noneinstant3.0.0

Howling Tempest Gang Emblem

Places a holographic emblem for the Howling Tempest Gang on defeated Nova Blades.

FQN: abl.​quest.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​bonus.​part_01_jungle_valley.​pirate_flag_blue

Howling Tempest Gang Emblem
5sinstant3.0.0

Huge Grenade

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_1.​not_so_huge_grenade

Huge Grenade
30sinstant3.0.0

Hungry Omnivore

FQN: abl.​operation.​rishi.​trash.​cove_crab.​passives

Hungry Omnivore
passiveinstant3.0.0

Hungry Sea Predators

FQN: abl.​world_design.​environmental.​exhaustion.​exhaustion_death_predator

Hungry Sea Predators
noneinstant3.0.0

Hunker Down

Hunkers you down into cover, becoming immune to all controlling effects. Only grants protection while in cover. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​theron_shan.​hunker_down

Hunker Down
30sinstant3.0.0

Hunting Trap

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​adds.​mine_caster

Hunting Trap
25s2.5s cast3.0.0

Hurl

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​rock_throw

Hurl
10s2.1s cast3.0.0

Hurl

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​rock_throw

Hurl
17s2s cast3.0.0

Hydraulic Shield

Increases the critical chance of Rocket Punch and Flame Sweep by 10% and the damage dealt by Flame Sweep by 15%. In addition, shielding or defending an attack has a 50% chance to finish the cooldown on Rocket Punch. This effect cannot occur more than once every 7.5 seconds.

FQN: abl.​bounty_hunter.​skill.​shield_tech.​hydraulic_shield

Hydraulic Shield
passiveinstant3.0.0

Hyper Assault Cell

Activating Shockstrike makes your next High Impact Bolt an automatic critical hit. Increases the critical bonus damage of Ion Wave, Shockstrike, Plasmatize, and Plasma Flare by 10%.

FQN: abl.​trooper.​skill.​plasmatech.​hyper_assault_cell

Hyper Assault Cell
passiveinstant3.0.0

If You're Not Even Going To Try...

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​murder_not_in_fight_area

If You're Not Even Going To Try...
noneinstant3.0.0

Ikas XK-4

Activates the Ikas XK-4, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​ikas.​ikas_xk4

Ikas XK-4
none0.5s cast3.0.0

Imbedding Neural Data Packet

FQN: abl.​placeables.​exp.​02.​rishi.​ambient.​hunt.​grophet_databuff_3

Imbedding Neural Data Packet
none6s cast3.0.0

Imbedding Neural Data Packet

FQN: abl.​placeables.​exp.​02.​rishi.​ambient.​hunt.​grophet_databuff_2

Imbedding Neural Data Packet
none6s cast3.0.0

Imbedding Neural Data Packet

FQN: abl.​placeables.​exp.​02.​rishi.​ambient.​hunt.​grophet_databuff_1

Imbedding Neural Data Packet
none6s cast3.0.0

Imbedding Neural Key

FQN: abl.​placeables.​exp.​02.​rishi.​ambient.​hunt.​cyberskull_datakey

Imbedding Neural Key
none6s cast3.0.0

Immolate

Sprays the target with fuel and ignites it into a fireball that deals <<1>> elemental damage.

FQN: abl.​bounty_hunter.​skill.​firebug.​immolate

Immolate
15sinstant3.0.0

Impale

Impales the target with your main-hand lightsaber for very high damage.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​impale

Impale
15sinstant3.0.0

Impel

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​impel_channel

Impel
20s4s channel3.0.0

Impel

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​impel

Impel
20s4s cast3.0.0

Improved Vents

Vent Heat now immediately vents an additional 15 heat and grants 10% alacrity for <<2>> seconds.

FQN: abl.​bounty_hunter.​skill.​utility.​improved_vents

Improved Vents
passiveinstant3.0.0

Incendiary Mine

Increases the duration of your Scrambling Field by 5 seconds. In addition, when you activate Hightail It, you detonate an Incendiary Mine that deals <<1>> internal damage to all nearby enemies over the duration. Targets that remain within are additionally slowed by 70% for the duration. Lasts <<2>> seconds. Does not affect sleeping or incapacitated targets.

FQN: abl.​smuggler.​skill.​dirty_fighting.​incendiary_mine

Incendiary Mine
passiveinstant3.0.0

Incendiary Mortar

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​thermite_mortar.​thermite_mortar_eternal

Incendiary Mortar
noneinstant3.0.0

Incendiary Mortar

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​thermite_mortar.​thermite_mortar

Incendiary Mortar
noneinstant3.0.0

Incendiary Round

Launches an incendiary projectile, setting the target ablaze for <<1>> elemental damage and an additional <<2>> elemental damage over <<3[%d seconds/%d second/%d seconds]>>.

FQN: abl.​trooper.​skill.​plasmatech.​incendiary_round

Incendiary Round
noneinstant3.0.0

Incisor

Force Leap, Force Melt, Clashing Blast, and Zealous Leap snare the target, reducing its movement speed by 50% for <<1>> seconds.

FQN: abl.​jedi_knight.​skill.​utility.​incisor

Incisor
passiveinstant3.0.0

Infectious Claw

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​04_skarkla.​dot

Infectious Claw
15sinstant3.0.0

Infernal Krayt Dragon Mask

Put on an Infernal Krayt Dragon Mask that lasts for a short time.

FQN: abl.​mtx.​toy.​skull_dragon_flame

Infernal Krayt Dragon Mask
15sinstant3.0.0

Infernal Thranta Mask

Put on an Infernal Thranta Mask that lasts for a short time.

FQN: abl.​mtx.​toy.​skull_thranta_flame

Infernal Thranta Mask
15sinstant3.0.0

Infiltrator

Increases movement speed by 15% and effective stealth level by 3.

FQN: abl.​agent.​skill.​utility.​infiltrator

Infiltrator
passiveinstant3.0.0

Infinite Army Regeneration

FQN: abl.​flashpoint.​manaan.​boss.​stivastin.​passives_regeneration

Infinite Army Regeneration
passiveinstant3.0.0

Injecting...

FQN: abl.​quest.​exp.​02.​rishi.​class.​jedi_knight.​cure_citizen

Injecting...
none3s cast3.0.0

Injury

This slave is injured and weakened.

FQN: abl.​quest.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​bonus.​part_02_desert_island.​medical_device_target

Injury
passiveinstant3.0.0

Innovative Particle Accelerator

Power Shot, Unload, and Sweeping Blasters finish the cooldown on Rail Shot and Mag Shot and make the next Rail Shot or Mag Shot generate no heat. This effect cannot occur more than once every 7.0 seconds.

FQN: abl.​bounty_hunter.​skill.​innovative_ordnance.​innovative_particle_accelerator

Innovative Particle Accelerator
passiveinstant3.0.0

Inspiring Force

Freezing Force increases the movement speed of all allies within 8 meters, excluding yourself, by 50% for <<1>> seconds.

FQN: abl.​jedi_knight.​skill.​utility.​inspiring_force

Inspiring Force
passiveinstant3.0.0

Intercept

T7 fires booster rockets, intercepting a target. Deals low damage and immobilizes them for <<1[%d/%d/%d]>> seconds. Does not work against targets in cover.

FQN: abl.​operation.​rishi.​trash.​astromech.​intercept

Intercept
15sinstant3.0.0

Interceptor

Force Charge, Force Rend, Devastating Blast, and Obliterate snare the target, reducing its movement speed by 50% for <<1>> seconds.

FQN: abl.​sith_warrior.​skill.​utility.​interceptor

Interceptor
passiveinstant3.0.0

Interrupt Overload

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​probe.​entropic_surprise_detonation

Interrupt Overload
noneinstant3.0.0

Interrupting Shock

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi02.​elite_02_interrupting_shock

Interrupting Shock
15sinstant3.0.0

Intervention

Force Leap, Guardian Slash, Overhead Slash, Zealous Leap, Guardian Leap, and Blade Blitz grant Intervention, which makes your next Freezing Force consume no focus and activate with a 0.5 second global cooldown.

FQN: abl.​jedi_knight.​skill.​utility.​intervention

Intervention
passiveinstant3.0.0

Intimidating Presence

Force Charge finishes the cooldown on Disruption. In addition, Saber Reflect lasts 2 seconds longer, and if Soresu Form is being utilized, generates a high amount of threat on all engaged enemies within 30 meters when activated.

FQN: abl.​sith_warrior.​skill.​utility.​intimidating_presence

Intimidating Presence
passiveinstant3.0.0

Inversion

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​inversion

Inversion
20s1.5s cast3.0.0

Investigating

FQN: abl.​placeables.​exp.​02.​rishi.​ambient.​hunt.​anchored_rock_beast_call

Investigating
none6s cast3.0.0

Investigating

FQN: abl.​placeables.​exp.​02.​rishi.​ambient.​hunt.​cyberskull_geo_trap

Investigating
none6s cast3.0.0

Invulnerability Field

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​invulnerability_field

Invulnerability Field
40sinstant3.0.0

Invulnerability Shield

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​probe.​passive_invuln_shield

Invulnerability Shield
passiveinstant3.0.0

Ion Beam

FQN: abl.​operation.​rishi.​trash.​astromech.​ion_beam

Ion Beam
6s0.5s cast3.0.0

Ion Pulse Wave

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​astromech.​overpowered_ion_pulse_wave

Ion Pulse Wave
10s5s channel3.0.0

Ion Storm

Sprays waves of ionizing energy in a 10-meter cone, dealing <<1>> elemental damage to up to 8 enemy targets. Affected targets are impaired for <<2>> seconds, reducing the Force and tech damage they deal by 5%.

FQN: abl.​trooper.​skill.​shield_specialist.​ion_storm

Ion Storm
18sinstant3.0.0

Ionic Accelerator

While Plasma Cell is active, Charged Bolts, Full Auto, and Hail of Bolts finish the cooldown on High Impact Bolt and Mag Bolt and make the next High Impact Bolt or Mag Bolt cost no energy cells. This effect cannot occur more than once every 7.5 seconds.

FQN: abl.​trooper.​skill.​assault_specialist.​ionic_accelerator_commando

Ionic Accelerator
passiveinstant3.0.0

Irresponsibly Modified Flamethrower

FQN: abl.​operation.​rishi.​trash.​astromech.​flame_thrower

Irresponsibly Modified Flamethrower
passiveinstant3.0.0

Issuing Challenge...

Assert the Red Hulls' superiority.

FQN: abl.​quest.​exp.​02.​rishi.​world.​hub_1.​pirate_taunting.​taunt_rep

Issuing Challenge...
1.5s0.5s cast3.0.0

Issuing Challenge...

Assert the Howling Tempest Gang's superiority.

FQN: abl.​quest.​exp.​02.​rishi.​world.​hub_1.​pirate_taunting.​taunt_imp

Issuing Challenge...
1.5s0.5s cast3.0.0

Jamming Comm Relay

FQN: abl.​placeables.​exp.​02.​rishi.​class.​trooper.​jam_relay_4

Jamming Comm Relay
none18s channel3.0.0

Jamming Comm Relay

FQN: abl.​placeables.​exp.​02.​rishi.​class.​trooper.​jam_relay_1

Jamming Comm Relay
none25s channel3.0.0

Jamming Comm Relay

FQN: abl.​placeables.​exp.​02.​rishi.​class.​trooper.​jam_relay_5

Jamming Comm Relay
none25s channel3.0.0

Jamming Comm Relay

FQN: abl.​placeables.​exp.​02.​rishi.​class.​trooper.​jam_relay_2

Jamming Comm Relay
none18s channel3.0.0

Jamming Comms Relay

FQN: abl.​placeables.​exp.​02.​rishi.​class.​trooper.​jam_relay_3

Jamming Comms Relay
none15s channel3.0.0

Jedi Promulgator

Each use of Strike, Zealous Strike, and Leg Slash reduces the active cooldown of Rebuke by 3 seconds.

FQN: abl.​jedi_knight.​skill.​utility.​jedi_promulgator

Jedi Promulgator
passiveinstant3.0.0

Jet Boost

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​mando.​jet_boost

Jet Boost
24sinstant3.0.0

Jet Boost

Blasts 8 nearby enemies back and away. Targets hit by this take <<1>> elemental damage and have their movement slowed by 50% for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​single_knockback

Jet Boost
30sinstant3.0.0

Jet Charge

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​adds.​jet_charge

Jet Charge
30sinstant3.0.0

Jet Charge

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​jet_charge

Jet Charge
30sinstant3.0.0

Jet Charge

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​trooper_dfa_jet_charge

Jet Charge
35s1s cast3.0.0

Jet Charge

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi03.​standard_01_jet_charge

Jet Charge
30sinstant3.0.0

Jet Charge

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​mando.​retarget_jet_charge

Jet Charge
15sinstant3.0.0

Jet Charge

Jumps to a distant target, dealing <<1>> kinetic damage, interrupting the target's current action and immobilizing the target for <<2[%d seconds/%d second/%d seconds]>>. Cannot be used against targets in cover. Activating Jet Charge grants Jet Speed, increasing movement speed by 30% for <<3>> seconds. The duration of Jet Speed is refreshed if attacked while it is active.

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​jet_charge

Jet Charge
3sinstant3.0.0

Jet Charge

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​ground.​jet_charge

Jet Charge
10sinstant3.0.0

Jet Charge

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​jet_charge

Jet Charge
10sinstant3.0.0

Jet Pack Exhaust

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​shae_vizla.​phase_change

Jet Pack Exhaust
30sinstant3.0.0

Jet Rebounder

Activating Jet Boost generates 2 stacks of Supercharge and heals you and up to 7 other allies within 8 meters for <<1>> health. In addition, Jet Boost deals 30% more damage and reduces its active cooldown by 1 second when you take damage. This effect cannot occur more than once per second.

FQN: abl.​bounty_hunter.​skill.​utility.​jet_rebounder

Jet Rebounder
passiveinstant3.0.0

Jewelled Orobird

Calls your Jewelled Orobird mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​creature.​orobird.​jewelled

Jewelled Orobird
none0.5s cast3.0.0

Joko TZ-2

Activates the Joko TZ-2, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​joko.​tz2

Joko TZ-2
none0.5s cast3.0.0

Joko TZ-4

Activates the Joko TZ-4, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​joko.​tz4

Joko TZ-4
none0.5s cast3.0.0

Joko TZ-8

Activates the Joko TZ-8, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​joko.​tz8

Joko TZ-8
none0.5s cast3.0.0

Jump Smash

FQN: abl.​operation.​yavin_4.​enemy.​boss.​rock_force_beast.​little_lurker.​mini_passives_buff

Jump Smash
passiveinstant3.0.0

Jungle Grophet

Summons a small Jungle Grophet which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​dog.​grophet_a01v02

Jungle Grophet
noneinstant3.0.0

Juyo Form

Enters an aggressive lightsaber form, causing your melee attacks to increase all damage dealt by 1% for <<1>> seconds. Stacks up to 5 times. This effect cannot occur more than once every second.

FQN: abl.​sith_warrior.​juyo_form

Juyo Form
1.5sinstant3.0.0

Keep Cool

Cool Head now immediately restores 15 additional energy.

FQN: abl.​smuggler.​skill.​utility.​keep_cool

Keep Cool
passiveinstant3.0.0

Kick

Deliver a low blow to the target that deals kinetic damage.

FQN: abl.​operation.​rishi.​trash.​graft_fiend.​dirty_kick_nostun

Kick
12sinstant3.0.0

Kick

Deliver a low blow to the target that deals kinetic damage.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​elite_02_dirty_kick_nostun

Kick
12sinstant3.0.0

Knockback

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​aoe_knockback

Knockback
30s0.6s cast3.0.0

Knocking...

FQN: abl.​placeables.​exp.​02.​rishi.​class.​bounty_hunter.​knock

Knocking...
none2s cast3.0.0

Knocking...

FQN: abl.​placeables.​exp.​02.​rishi.​class.​spy.​knock

Knocking...
none2s cast3.0.0

Koan

Zen and Force Exhaustion grant Koan, increasing the damage dealt by your next Force Sweep or Focused Burst by 15% and making your next Force Sweep or Focused Burst consume no focus.

FQN: abl.​jedi_knight.​skill.​concentration.​koan

Koan
passiveinstant3.0.0

Kolto Assist

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​kolto_assist

Kolto Assist
6s1s cast3.0.0

Kolto Bomb

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​outlaw.​kolto_effusion

Kolto Bomb
24sinstant3.0.0

Kolto Boosters

Reduces the heat generated by Kolto Missile by 5, and increases the critical heal chance of Kolto Shell by 5%. Additionally, Kolto Shot vents 1 heat when it normally heals and 2 heat when it critically heals.

FQN: abl.​bounty_hunter.​skill.​bodyguard.​kolto_boosters

Kolto Boosters
passiveinstant3.0.0

Kolto Injection

Heals a friendly target for <<1>> and grants a Tactical Advantage.

FQN: abl.​agent.​skill.​medic.​kolto_injection

Kolto Injection
none2.5s cast3.0.0

Kolto Jets

Jet Boost heals you and up to 7 other allies within range for <<2>>.

FQN: abl.​bounty_hunter.​skill.​utility.​kolto_jets

Kolto Jets
passiveinstant3.0.0

Kolto Pack

Exploits your Upper Hand to heal the target immediately for <<1>>. Requires and consumes Upper Hand.

FQN: abl.​smuggler.​kolto_pack

Kolto Pack
9s1.5s cast3.0.0

Kolto Pods

Kolto Missile leaves a pool of kolto that heals allies for <<1>> over <<2>> seconds.

FQN: abl.​bounty_hunter.​skill.​bodyguard.​kolto_pods

Kolto Pods
passiveinstant3.0.0

Kolto Probe

Summons a droid that heals a friendly target for <<1[%d/%d/%d]>> over <<2[%d/%d/%d]>> seconds. Stacks up to 2 times.

FQN: abl.​agent.​kolto_probe

Kolto Probe
noneinstant3.0.0

Kolto Probe

FQN: abl.​operation.​rishi.​trash.​sawbones.​kolto_probe

Kolto Probe
4.5s1.5s cast3.0.0

Kolto Residue

Kolto Missile leaves a residue on up to 8 enemies in its area of impact, reducing movement speed by 50% for 3 seconds. In addition, Healing Scan grants Invigorated to its target, increasing healing received by 3% for <<1>> seconds.

FQN: abl.​bounty_hunter.​skill.​bodyguard.​kolto_residue

Kolto Residue
passiveinstant3.0.0

Kolto Residue

Kolto Bomb leaves a residue on up to 8 enemies in its area of impact, reducing movement speed by 50% for 3 seconds. In addition, Advanced Medical Probe grants Invigorated to its target, increasing healing received by 3% for <<1>> seconds.

FQN: abl.​trooper.​skill.​combat_medic.​kolto_residue

Kolto Residue
passiveinstant3.0.0

Kolto Shot

Heals a friendly target for <<1>>.

FQN: abl.​bounty_hunter.​kolto_shot

Kolto Shot
noneinstant3.0.0

Kolto Wave

Concussion Charge heals you and up to 7 other allies within range for <<2>>.

FQN: abl.​trooper.​skill.​utility.​kolto_wave

Kolto Wave
passiveinstant3.0.0

Kolto Waves

Heals up to 8 allies that remain within 8 meters of the targeted area for <<1>> health over the channel duration. Depletes 28 energy over the duration of the channel.

FQN: abl.​smuggler.​skill.​sawbones.​kolto_waves

Kolto Waves
10s3s channel3.0.0

Kolto Waves

Heals up to 8 allies that remain within 8 meters of the targeted area for <<1>> health over the channel duration. Depletes 28 energy over the duration of the channel.

FQN: abl.​agent.​skill.​medic.​kolto_waves

Kolto Waves
10s3s channel3.0.0

KX-7 Command Walker

Activates your KX-7 Command Walker. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​walker.​imperial_guns_v07

KX-7 Command Walker
none0.5s cast3.0.0

KX-7 Recon Walker

Activates your KX-7 Recon Walker. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​walker.​imperial_noguns_v07

KX-7 Recon Walker
none0.5s cast3.0.0

Land Mine

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​tank_mine

Land Mine
10sinstant3.0.0

Laser Beam

FQN: abl.​operation.​rishi.​boss.​engineer.​turrets.​line_turret_attack

Laser Beam
none2.5s cast3.0.0

Laze Target

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​adds.​laze_target

Laze Target
60s20s channel3.0.0

Laze Target

FQN: abl.​operation.​rishi.​trash.​technician.​laze_target

Laze Target
20sinstant3.0.0

Leap

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​leap_to_bird

Leap
25sinstant3.0.0

Leap

FQN: abl.​operation.​rishi.​trash.​guard_dog.​ballistics_leap

Leap
8sinstant3.0.0

Leap

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​leap_ranged

Leap
12sinstant3.0.0

Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. Shorter cooldown and shorter max range.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_devoted_ones.​iven.​leap

Leap
10sinstant3.0.0

Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. Shorter cooldown and shorter max range.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_devoted_ones.​dark_spanner.​leap

Leap
10sinstant3.0.0

Leap

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​leap

Leap
10sinstant3.0.0

Leap Slam

FQN: abl.​creature.​kell_dragon.​pbaoe_smash

Leap Slam
15sinstant3.0.0

Leaping Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​06_krakjya.​leap_attack

Leaping Attack
5sinstant3.0.0

Leaping Attack

FQN: abl.​npc.​ability.​creature.​cat.​leaping_attack

Leaping Attack
30sinstant3.0.0

Leaping Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​02_rancor.​leap_attack

Leaping Attack
15sinstant3.0.0

Leaping Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​05_wampa.​teleport

Leaping Attack
15sinstant3.0.0

Leeching Strike

Saps the life away from an enemy, dealing <<1>> weapon damage to the target and healing you for 100% of the damage dealt. Replaces Maul.

FQN: abl.​sith_inquisitor.​skill.​hatred.​leeching_strike

Leeching Strike
12sinstant3.0.0

Leg Shot

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​leg_shot

Leg Shot
6s0.5s cast3.0.0

Legitimate Customs Documents

Grants a small amount of reputation points.

FQN: abl.​reputation.​trophy.​cartel.​freebooter.​freebooter_trophy_small

Legitimate Customs Documents
noneinstant3.0.0

Lergo Agitator

Activates the Lergo Agitator, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​lergo.​agitator

Lergo Agitator
none0.5s cast3.0.0

Lergo Enforcer

Activates the Lergo Enforcer increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​lergo.​enforcer

Lergo Enforcer
none0.5s cast3.0.0

Lergo LS-4

Activates the Lergo LS-4, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​lergo.​ls4

Lergo LS-4
none0.5s cast3.0.0

Let Me Fix You

FQN: abl.​operation.​rishi.​boss.​engineer.​astromech.​let_me_fix_you

Let Me Fix You
none3s channel3.0.0

Let Me Fix You

FQN: abl.​operation.​rishi.​boss.​engineer.​astromech.​let_me_fix_you_2

Let Me Fix You
none3s channel3.0.0

Lethal Shot

Shoots a target for <<1>> weapon damage and <<2>> internal poison damage. Replaces Snipe.

FQN: abl.​agent.​skill.​virulence.​lethal_shot

Lethal Shot
none1.5s cast3.0.0

Lethal Strike

Ambushes an enemy for <<1>> kinetic damage and <<3>> internal damage. If used while stealthed, deals <<2>> kinetic damage, <<4>> internal damage, and grants a Tactical Advantage. Replaces Backstab.

FQN: abl.​agent.​skill.​lethality.​lethal_strike

Lethal Strike
12sinstant3.0.0

Lethal Takedown

Damage dealt by Cull has a 80% chance to trigger Lethal Takedown, which finishes the cooldown of Takedown and makes your next Takedown usable on a target with any health level and cost 3 less energy.

FQN: abl.​agent.​skill.​virulence.​lethal_takedown

Lethal Takedown
passiveinstant3.0.0

Life Day Gift

You are such a gift! You regenerate health and your class' energy pool while celebrating Life Day.

FQN: abl.​mtx.​toy.​holiday_2014.​lifeday_present

Life Day Gift
none15s channel3.0.0

Life Day Snowball Bomb

Lob a Life Day Snowball Bomb at your target within 30 meters, which explodes in a cloud of snow. Targets will trail snow for a short time after being hit.

FQN: abl.​mtx.​toy.​holiday_2014.​snowball_bomb_npc

Life Day Snowball Bomb
passiveinstant3.0.0

Light Side Fissure

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​invs_npc.​lightside_fissure

Light Side Fissure
passiveinstant3.0.0

Lightning Ball

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_ball_passive

Lightning Ball
passiveinstant3.0.0

Lightning Ball

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_ball_summon

Lightning Ball
60s2s cast3.0.0

Lightning Ball

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_ball_aoe

Lightning Ball
passiveinstant3.0.0

Lightning Bolt

Hurls a bolt of lightning at the target, dealing <<1>> energy damage and slowing the target by 30% for 3 seconds. Lightning Bolt increases your damage reduction by 5% for 10 seconds. Stacks up to 3 times. Replaces Lightning Strike.

FQN: abl.​sith_inquisitor.​skill.​lightning.​lightning_bolt

Lightning Bolt
none1.5s cast3.0.0

Lightning Charge

Lightning pulses through your weapon, giving your melee attacks a 50% chance to deal <<1>> energy damage.

FQN: abl.​sith_inquisitor.​lightning_charge

Lightning Charge
passiveinstant3.0.0

Lightning Flash

Blasts the target with a quick flash of lightning, which deals <<1>> energy damage and grants Force Flash, which reduces the activation time of your next Crushing Darkness by 0.5 seconds. This effect lasts up to <<2>> seconds.

FQN: abl.​sith_inquisitor.​skill.​lightning.​lightning_flash

Lightning Flash
15sinstant3.0.0

Lightning Saber

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_double_strike

Lightning Saber
25sinstant3.0.0

Lightning Strike

Fires a charge of lightning at the target that deals moderate energy damage.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​standard_02_lightning_strike

Lightning Strike
6s2s cast3.0.0

Lightning Strikes

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_lightning_targets

Lightning Strikes
35s2s channel3.0.0

Liquid Hot Magma

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​on_fire

Liquid Hot Magma
noneinstant3.0.0

Logistics Enforcement Laser

FQN: abl.​flashpoint.​manaan.​boss.​bonus.​foreman.​hand_cannon

Logistics Enforcement Laser
noneinstant3.0.0

Long Range Overcharge

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​long_range_power_bolt

Long Range Overcharge
none1.5s cast3.0.0