High-Energy Shielding Array
High-Energy Shielding Array
Attributes
| Type: | active |
| Activation time: | instant |
| Target type: | Self |
| AI type: | Buff |
Metadata
| Contained since: | Patch 7.8.0 |
| Global ID: | 16141108787492564374 |
| Combat log ID: | 4906768207446016 |
| FQN: | abl. |
| Star Wars name: | High-Energy Shielding Array |
| Other languages: | Hochenergie-Abschirmungssystem Réseau de boucliers à haute énergie |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
High-Energy Shielding Array
Invulnerable to damage.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141128067824382944 FQN: abl. dynamic_ events. dantooine. world_ boss. core_ invuln_ shield/8/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(1, 2, 3, 4)
- Damage Channel List = Int(1) - Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. ip_cpt. bombs. invuln_shield_loop - Mark as neutralized
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141124769289496777 FQN: abl. dynamic_ events. dantooine. world_ boss. core_ invuln_ shield/8/2