1. Abilities
  2. itm
  3. tactical
  4. sow
  5. inq_con
  6. sin_shad
  7. dec_inf
  8. dmg_burst_01

High Voltage

frenzy

High Voltage

Using Voltaic Slash and Lacerate with 2 stacks of Voltage deals extra damage and immediartely finishes the cooldown of Ball Lightning.

Attributes

Conditions

Metadata

Used by

Triggered by equipping an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
frenzy
High Voltage
2
frenzy
High Voltage
  • [hidden] [does not expire]
    frenzyEffect #1

    • When NPC with this effect deals damage (weapon mode 1)
    • When NPC with this effect deals damage (weapon mode 1)
    • [target override]

    Only when the following conditions are met:

      • If TARGET has at least 2 effects with the tag tag.​abl.​sith_inquisitor.​voltaic_charge

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • When NPC with this effect deals damage (weapon mode 1)
    • When NPC with this effect deals damage (weapon mode 1)

    Only when the following conditions are met:

      • If TARGET has at least 2 effects with the tag tag.​abl.​sith_inquisitor.​voltaic_charge

    Perform the following actions:

    • Modify Cooldown
      - Is Percentage = (bool) true
      - Tag = (string)
      - Tags = (string)
      - Ability Spec = (int) 16141078985118687640
      - Amount Min = (float) 0
      - Amount = (float) -1
  • [0s] [not displayed]
    frenzyEffect #2

    • On Apply

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.038
      - Standard Health Percent Min = (float) 0.038
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0.75
      - Coefficient = (float) 0.38
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)