1. Abilities
  2. operation
  3. dxun
  4. boss
  5. holding_pens
  6. player
  7. light_flare

Ignite Flare

flashgrenade

Ignite Flare

This special flare used by the CZ-Dark Project's handlers contains a unique mixture of metallic oxidizers typically reserved for military grade explosives. Although it impractical as a lightsource due to a flame temperature of 3,400c and extremely short burn time, the light produced produced by these flares is one of the few known deterrents to CZ-Dark's genetically optimized lifeforms.

Attributes

Conditions

Metadata

Used by

Used by
  • apc.operation.dxun.boss.the_holding_pens.player.grant_flare

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flashgrenade
Ignite Flare
2
flashbangImpractically Bright Light – You are illuminated by a blinding light.
  • [20s]
    flashgrenadeIgnite Flare

    • When effect ticks
    • When effect is applied
    • [target override]

    Only when the following conditions are met:

      • If PRIMARY TARGET is alive

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . dxun . boss . holding_pens . player . light_flare . ground_aoe, dependent on calling effect
    • On Apply
    • [target override]

    Perform the following actions:

    • Modify Charges
      - Ability Spec = (int) 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
  • [2.1s]
    flashbangImpractically Bright Light
    You are illuminated by a blinding light.