1. Abilities
  2. qtr
  3. daily
  4. czerka
  5. object
  6. sewer
  7. light_probe

Illumination Probe

sonicprobew

Illumination Probe

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sonicprobew
Illumination Probe
2
sonicprobeIllumination Probe – Activated illumination probe.
4
sonicprobew
Illumination Probe
  • [0s] [not displayed]
    sonicprobewEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [does not expire]
    sonicprobeIllumination Probe
    Activated illumination probe.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.world_design.environmental.exhaustion.location.flashpoint.rakghouls.kaon.exhaustion_light_probe, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.world_design.environmental.exhaustion.location.flashpoint.rakghouls.kaon.exhaustion_light_probe_exit, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​qtr.​1x1.​flashpoint.​kaon.​exhaustion.​player_light_buff
  • [0s] [not displayed]
    sonicprobewEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [does not expire]
    sonicprobewEffect #4

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.world_design.environmental.exhaustion.location.flashpoint.rakghouls.kaon.exhaustion_light_probe_exit, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​qtr.​1x1.​flashpoint.​kaon.​exhaustion.​player_light_buff