Abilities

Search

or Show all or Tree view

436 results found.

NameCooldownActivationAdded with

"Vigilant" System Datafiles

Grants a large amount of reputation points.

FQN: abl.​reputation.​trophy.​czerka.​czerka_trophy_large

"Vigilant" System Datafiles
none2.3.0

Aimed Shot

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​sniper_shot

Aimed Shot
3s2.3.0

Aimed Shot

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​headshot

Aimed Shot
6s2.3.0

Alderaan Kingpin Authorization

Submit authorization forms to unlock access to Alderaan Kingpin Bounties.

FQN: abl.​event.​bounty_hunting.​kingpin_unlocks.​unlock_ald

Alderaan Kingpin Authorization
none2.3.0

Alert

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​alert

Alert
10s2.3.0

Ambush

FQN: abl.​event.​bounty_hunting.​crime_lords.​brogon.​ambush

Ambush
12s2.3.0

Anger Rising

Once you anger Brogon enough, he goes berserk. You won't like him when he's berserk.

FQN: abl.​event.​bounty_hunting.​crime_lords.​brogon.​berserk_passive

Anger Rising
40s2.3.0

Apply Unlock (Account)

Applies the selected unlock to all Characters on your Account.

FQN: abl.​mtx.​unlock.​learn_unlock_companion_gearbox

Apply Unlock (Account)
none2.3.0

Aratech Ghost

Activates the Aratech Ghost, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​speederbike.​greatwhite_hs_glass

Aratech Ghost
none2.3.0

Aratech Red Spirit

Activates the Aratech Red Spirit, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​speederbike.​greatwhite_hs_redglass

Aratech Red Spirit
none2.3.0

Aratech Rose

Activates the Aratech Rose, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​speederbike.​holo_pink

Aratech Rose
none2.3.0

Aratech Techno

Activates the Aratech Techno, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​speederbike.​greatwhite_hs_v05

Aratech Techno
none2.3.0

Aratech Verdant

Activates the Aratech Verdant, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​speederbike.​holo_green

Aratech Verdant
none2.3.0

Attacking...

FQN: abl.​placeables.​destroy.​attack_set_1_ae_agro_50m

Attacking...
none2.3.0

Backhand

Smashes the target, dealing low kinetic damage, and stunning the target for 2 seconds.

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​backhand

Backhand
30s2.3.0

Backhand

Smashes the target, dealing low kinetic damage, and stunning the target for 2 seconds.

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​backhand

Backhand
10s2.3.0

Battle Focus

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​battle_focus

Battle Focus
60s2.3.0

BBA Fleet Transport Authorization

Has recently completed a BBA Contract and is authorized to requisition BBA Fleet Transport. Authorization will expire if not used within the approved time window. BBA bears no liability for additional travel costs (material or otherwise) resulting from failure to utilize transport authorization in a timely manner.

FQN: abl.​event.​bounty_hunting.​bounties.​bba_pass_authorization

BBA Fleet Transport Authorization
none2.3.0

BBA Official Certificate of Accomplishment

Grants a medium amount of reputation points.

FQN: abl.​reputation.​trophy.​bounty_brokers_association.​bba_trophy_medium

BBA Official Certificate of Accomplishment
none2.3.0

BBA Official Mark of Service

Grants a small amount of reputation points.

FQN: abl.​reputation.​trophy.​bounty_brokers_association.​bba_trophy_small

BBA Official Mark of Service
none2.3.0

BBA Official Token of Exemplary Achievement

Grants a large amount of reputation points.

FQN: abl.​reputation.​trophy.​bounty_brokers_association.​bba_trophy_large

BBA Official Token of Exemplary Achievement
none2.3.0

Berserker Assault

FQN: abl.​event.​bounty_hunting.​crime_lords.​brogon.​berserker_assault

Berserker Assault
1.6s2.3.0

Berserker Kick

FQN: abl.​event.​bounty_hunting.​crime_lords.​brogon.​berserker_kick

Berserker Kick
8s2.3.0

Berserker Slam

FQN: abl.​event.​bounty_hunting.​crime_lords.​brogon.​shoulder_charge

Berserker Slam
3s2.3.0

Berserker Slash

FQN: abl.​event.​bounty_hunting.​crime_lords.​brogon.​berserker_slash

Berserker Slash
8s2.3.0

BH-7X Custom Hunter

Activates the BH-7X Custom Hunter, increasing both movement speed and trailblazing style based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​speederbike.​anteater.​bh_7x_custom_hunter

BH-7X Custom Hunter
none2.3.0

Blaster Whip

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​blaster_whip

Blaster Whip
6s2.3.0

Boarding Ship...

Instantly uses the placeable and triggers the "On Use" hook.

FQN: abl.​placeables.​ship.​shuttle_to_ship

Boarding Ship...
none2.3.0

Boom Thuk

Treek hurls a cluster bomb above an enemy target, where it explodes and deals <<1>> kinetic damage to all enemy targets within 8 meters. Does not hit sleeping, lifted, or incapacitated enemies. If Treek is in X'ekra Stance, this attack also generates additional threat and reduces the damage dealt by enemy targets by 5% for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​unique.​mtx.​treek.​aoe_damage_taunt

Boom Thuk
15s2.3.0

Borrowing...

FQN: abl.​placeables.​event.​bounty_hunting.​kingpins.​borrow

Borrowing...
none2.3.0

Bounty Seeker Probes

Launches a handful of bounty seeker probes to scan the area for your bounty target

FQN: abl.​event.​bounty_hunting.​investigation.​bounty_seeker_probes

Bounty Seeker Probes
none2.3.0

Bounty Seeker Scanner

Look through your bounty scanner, allowing you to uplink to your bounty seeker probes and download any information they have gathered concerning your target.

FQN: abl.​event.​bounty_hunting.​investigation.​bounty_scanner

Bounty Seeker Scanner
4.5s2.3.0

Bounty Target Region

FQN: abl.​event.​bounty_hunting.​investigation.​bounty_scanning_area

Bounty Target Region
none2.3.0

Bounty Target Region

FQN: abl.​event.​bounty_hunting.​investigation.​trig_nar_bounty_scanning_area

Bounty Target Region
none2.3.0

Bounty Target Region

FQN: abl.​event.​bounty_hunting.​investigation.​bounty_scanning_area_debug

Bounty Target Region
none2.3.0

Bounty Target Region

FQN: abl.​event.​bounty_hunting.​investigation.​trig_ord_bounty_scanning_area

Bounty Target Region
none2.3.0

Burrow

FQN: abl.​qtr.​daily.​czerka.​enemy.​boss.​dianoga.​burrow_blast

Burrow
8s2.3.0

Calling Reinforcements

FQN: abl.​event.​bounty_hunting.​crime_lords.​samovan_bann.​summon_adds

Calling Reinforcements
60s2.3.0

Calling Reinforcements

FQN: abl.​event.​bounty_hunting.​crime_lords.​brogon.​summon_droid_cast

Calling Reinforcements
20s2.3.0

Carbonite

FQN: abl.​event.​bounty_hunting.​player.​capture_bounty

Carbonite
none2.3.0

Carbonize

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​rasmus.​cryotank

Carbonize
6s2.3.0

Carbonize

Uses a carbonite grenade to freeze a target bounty, capturing them alive. Only usable on targets below 10% health.

FQN: abl.​event.​bounty_hunting.​bounties.​bounty_carbonizer

Carbonize
15s2.3.0

Carbonize

Uses a carbonite grenade to freeze a target bounty, capturing them alive. Only usable on "Kingpin" targets below 5% health.

FQN: abl.​event.​bounty_hunting.​kingpins.​kingpin_carbonizer

Carbonize
15s2.3.0

Chain Lightning

Delivers an arc of lightning that deals moderate damage to up to 3 targets.

FQN: abl.​event.​bounty_hunting.​crime_lords.​lord_trok.​chain_lightning_1

Chain Lightning
30s2.3.0

Charged Burst

Fires a series of powerful blasts for <<1>> weapon damage. Can only be used from cover. Fires both blasters if dual wielding.

FQN: abl.​event.​bounty_hunting.​crime_lords.​claw.​charged_burst

Charged Burst
15s2.3.0

Charged Plating

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​aklay.​charged_plating

Charged Plating
30s2.3.0

Charged Rounds

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​charged_bolts

Charged Rounds
6s2.3.0

Chemical Attraction

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​beast_pull

Chemical Attraction
1.5s2.3.0

Corrosive Grenade

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​rasmus.​corrosive_grenade

Corrosive Grenade
40s2.3.0

Coruscant Kingpin Authorization

Submit authorization forms to unlock access to Coruscant Kingpin Bounties.

FQN: abl.​event.​bounty_hunting.​kingpin_unlocks.​unlock_cor

Coruscant Kingpin Authorization
none2.3.0

Cover Dive

FQN: abl.​event.​bounty_hunting.​crime_lords.​claw.​teleport_to_target

Cover Dive
none2.3.0

Cover Dive

FQN: abl.​event.​bounty_hunting.​crime_lords.​claw.​teleport_to_target_caster

Cover Dive
15s2.3.0

Credit Explosion

It's your lucky day! You receive a very large quantity of credits!

FQN: abl.​mtx.​consumable.​credit_hyperboom

Credit Explosion
none2.3.0

Crushing Darkness

Summons a dark cloud of energy to crush the target, instantly dealing kinetic damage and additional kinetic damage over time.

FQN: abl.​event.​bounty_hunting.​crime_lords.​lord_trok.​affliction

Crushing Darkness
30s2.3.0

Cryo Beam

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​cryo_beam

Cryo Beam
30s2.3.0

Cryo Beam

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​clones.​cryo_beam

Cryo Beam
30s2.3.0

Cryo Blast

Fire a single cryo blast at the target. Has a short cast time.

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​cryo_blast

Cryo Blast
3s2.3.0

Cryo Blast

Fire a single cryo blast at the target. Has a short cast time.

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​clones.​cryo_blast

Cryo Blast
3s2.3.0

Cryo Grenade

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​chief.​cryo_grenade

Cryo Grenade
6s2.3.0

Cryo Rounds

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​cryo_round

Cryo Rounds
30s2.3.0

Cryoban Missile

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​cryoban_missile_caster

Cryoban Missile
2s2.3.0

Cryoban Mortar Blast

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​cryoban_missile

Cryoban Mortar Blast
none2.3.0

CZ-198 Lab Records

Grants a small amount of reputation points.

FQN: abl.​reputation.​trophy.​czerka.​czerka_trophy_small

CZ-198 Lab Records
none2.3.0

CZ-P9 Miniprobe

Summons a compact version of Czerka's CZ-P9 Miniprobe which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​probe.​probe_czerka_a01

CZ-P9 Miniprobe
none2.3.0

CZ-W4 Observer

Summons a small Battle Droid which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​battledroid.​czerka_a01

CZ-W4 Observer
none2.3.0

Czerka Executive Cruiser

Activates the Czerk Executive Cruiser. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​czerka.​executive_cruiser

Czerka Executive Cruiser
none2.3.0

Czerka Weapon Schematics

Grants a medium amount of reputation points.

FQN: abl.​reputation.​trophy.​czerka.​czerka_trophy_medium

Czerka Weapon Schematics
none2.3.0

Daboolhat

Daboolhat functions differently in each stance. X'ekra Stance: Treek glides to an enemy target within 10-30 meters, immobilizing it for <<1>> seconds and walloping it for <<2>> kinetic damage. Fektur Stance: Treek sends a fektur bug at an enemy target. The fektur bug lands on the target and evaluates it for up to <<3>> seconds. If the target attacks a party member, the fektur bug flies to that party member and heals them for <<4>>.

FQN: abl.​companion.​unique.​mtx.​treek.​twoforone_01

Daboolhat
15s2.3.0

Dark Heal

Heals a friendly target for a moderate amount of health.

FQN: abl.​event.​bounty_hunting.​crime_lords.​lord_trok.​dark_heal

Dark Heal
15s2.3.0

Debris Throw

FQN: abl.​qtr.​daily.​czerka.​enemy.​boss.​dianoga_add.​ranged_flurry

Debris Throw
6s2.3.0

Destroyer Railgun

DNT: High-damage railshot against an incapacitated target on a moderate cooldown.

FQN: abl.​npc.​ability.​droid.​battle_droid.​pvp_guard_destroy

Destroyer Railgun
3s2.3.0

Disturbance

Fires a blast of telekinetic energy at the target, dealing moderate kinetic damage.

FQN: abl.​event.​bounty_hunting.​crime_lords.​lord_trok.​disturbance

Disturbance
15s2.3.0

Drink Server Probe

Summons a small probe droid which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​probe.​probe_friendly_drink

Drink Server Probe
none2.3.0

Dromund Kaas Kingpin Authorization

Submit authorization forms to unlock access to Dromund Kaas Kingpin Bounties.

FQN: abl.​event.​bounty_hunting.​kingpin_unlocks.​unlock_dro

Dromund Kaas Kingpin Authorization
none2.3.0

Drown

Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target takes very high damage spread over 3 seconds. NOTE - Balanced for non-Caster NPCs

FQN: abl.​qtr.​daily.​czerka.​enemy.​boss.​dianoga_add.​drown

Drown
20s2.3.0

Dutak Dangar

Treek fires her weapon at an enemy target, dealing <<1>> weapon damage.

FQN: abl.​companion.​unique.​mtx.​treek.​st_attack_flurry

Dutak Dangar
none2.3.0

Electrify

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​aklay.​electricity

Electrify
none2.3.0

Electrify

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​aklay.​exploit

Electrify
none2.3.0

Electro Jolt

Fire an electro jolt that stuns the target for a short time. Targets a random enemy within 30m. NOTE - If the droid has Scavenger_Railshot then the target will taunt the droid for a short time (to give Railshot a chance to fire)

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​aklay_jolt

Electro Jolt
12s2.3.0

Electro Net

FQN: abl.​event.​bounty_hunting.​crime_lords.​eryn_talosa.​electro_net

Electro Net
15s2.3.0

Emergency Protocols

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​50_health

Emergency Protocols
8h 20m 0s2.3.0

EMP Stun Charge

FQN: abl.​event.​bounty_hunting.​kingpins.​hut_kingpin_summon_emp_stun

EMP Stun Charge
none2.3.0

Energy Shield

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​rasmus.​shield

Energy Shield
1h 23m 20s2.3.0

Enrage

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​logic.​enrage

Enrage
passive2.3.0

Enrage

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​enrage

Enrage
passive2.3.0

Escape

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​rasmus.​stealth

Escape
45s2.3.0

Examining...

Grants information regarding a currently active Bounty Contract.

FQN: abl.​event.​bounty_hunting.​investigation.​looted_bounty_information_onuse

Examining...
5s2.3.0

Explosive Probe

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​explosive_probe

Explosive Probe
30s2.3.0

Explosive Rounds

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​explosive_round

Explosive Rounds
30s2.3.0

Eye Lasers

fires rail shots from the NPCs eyes

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​eye_laser

Eye Lasers
12s2.3.0

Fektur Bolt

Treek fires a bolt of medicine at a friendly group member, healing the target for <<1>>. Requires Fektur Stance.

FQN: abl.​companion.​unique.​mtx.​treek.​st_heal_flurry

Fektur Bolt
none2.3.0

Fektur Dart

Treek injects a friendly group member with medicine that heals for <<1>> over <<2>> seconds and cleanses one negative mental or physical effect with each tick.

FQN: abl.​companion.​unique.​mtx.​treek.​st_cleanse_hot

Fektur Dart
18s2.3.0

Fektur Sleesh

Treek tosses a medicinal berry at the ground near a friendly target, healing all group members within 8 meters of the friendly target for <<1>>. Requires Fektur Stance.

FQN: abl.​companion.​unique.​mtx.​treek.​aoe_cast_heal

Fektur Sleesh
12s2.3.0

Fektur Sling

Treek heals a target group member for <<1>> over the channel duration and an additional <<2>> at the end of the channel. Treek may not heal herself with this ability.

FQN: abl.​companion.​unique.​mtx.​treek.​st_channel_heal

Fektur Sling
24s2.3.0

Fektur Stance

Treek enters a healing stance, increasing all healing done by 5% and lowering threat generation by 25%. Additionally lowers the cooldown of all healing abilities by 25%.

FQN: abl.​companion.​unique.​mtx.​treek.​modal_heal_stance

Fektur Stance
1.5s2.3.0

Fire Mine

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​jet_pack_fire_mine

Fire Mine
2.5s2.3.0

Firing Shoulder Cannon

FQN: abl.​event.​bounty_hunting.​crime_lords.​eryn_talosa.​shoulder_missile_cast

Firing Shoulder Cannon
10s2.3.0

Fist Pound

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​tat_beast.​flurry

Fist Pound
1.5s2.3.0

Flechette Rounds

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​flechette_round

Flechette Rounds
30s2.3.0

Fleet Pass

Use to teleport back to the Fleet.

FQN: abl.​event.​bounty_hunting.​bounties.​bba_return_to_fleet_quest

Fleet Pass
10m 0s2.3.0

Flourish Shot

Fires a high-impact shot that deals <<1>> weapon damage and reduces the target's armor by 20% for <<2[%d/%d/%d]>> seconds. Additionally inflicts trauma for <<3>> seconds, reducing all healing the target receives by 20%. Fires both blasters if dual wielding.

FQN: abl.​event.​bounty_hunting.​crime_lords.​claw.​flourish_shot

Flourish Shot
15s2.3.0

Flourish Shot

Fires a high-impact shot that deals <<1>> weapon damage and reduces the target's armor by 20% for <<2[%d/%d/%d]>> seconds. Additionally inflicts trauma for <<3>> seconds, reducing all healing the target receives by 20%. Fires both blasters if dual wielding.

FQN: abl.​npc.​ability.​pistol.​flourish_shot

Flourish Shot
4.5s2.3.0

Flurry of Bolts

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​chief.​flurry_of_bolts

Flurry of Bolts
3s2.3.0

Force Barrier

Projects a Force Barrier around you, granting immunity to all control, damage, and negative effects while channeled. This ability does not respect the global cooldown and can be used while controlled.

FQN: abl.​npc.​ability.​force.​force_barrier

Force Barrier
3m 0s2.3.0

Force Barrier

Projects a Force Barrier around you, granting immunity to all control, damage, and negative effects while channeled. This ability does not respect the global cooldown and can be used while controlled.

FQN: abl.​event.​bounty_hunting.​crime_lords.​lord_trok.​force_barrier

Force Barrier
2h 30m 0s2.3.0

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​npc.​ability.​force.​force_leap_zero_range

Force Leap
30s2.3.0

Force Pull

Pulls the target towards the caster. Interrupts any action the target is currently engaged in. Does not work against targets in cover.

FQN: abl.​npc.​ability.​force.​force_pull_zero_range

Force Pull
25s2.3.0

Force Push

Deals kinetic damage, and pushes the target away from the caster. Does not stun or knock down the target. Selects a random target from the nearby enemies.

FQN: abl.​event.​bounty_hunting.​crime_lords.​lord_trok.​force_push

Force Push
30s2.3.0

Force Storm

Calls down a force storm over the target area, dealing high damage to all targets within. Affected enemies are additionally slowed by 30% for as long as they remain in the area of effect. Weaker storm on a short cooldown. Balanced assuming the player suffers 3 points of damage before leaving area.

FQN: abl.​event.​bounty_hunting.​crime_lords.​lord_trok.​force_storm

Force Storm
30s2.3.0

Friendly Drink

Offer a friendly drink to a Shady Character to entice them to share information regarding your current bounty contact. Yields useful information more often than an Investigation Probe. Considered a light side action.

FQN: abl.​event.​bounty_hunting.​investigation.​friendly_drink

Friendly Drink
10s2.3.0

Frustration

FQN: abl.​npc.​ability.​utility.​cannot_reach_frustration

Frustration
3s2.3.0

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.

FQN: abl.​event.​bounty_hunting.​crime_lords.​brogon.​full_auto

Full Auto
19s2.3.0

Full Auto

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​full_auto

Full Auto
9s2.3.0

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds. This ability is identical to the normal Full Auto, but with a different appearance.

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​clones.​full_auto

Full Auto
30s2.3.0

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds. This ability is identical to the normal Full Auto, but with a different appearance.

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​full_auto

Full Auto
30s2.3.0

Getting things started

FQN: abl.​event.​bounty_hunting.​kingpins.​nar_kingpin_summon_coinflip

Getting things started
none2.3.0

Grapple

FQN: abl.​event.​bounty_hunting.​crime_lords.​claw.​grapple_ranged

Grapple
10s2.3.0

Grapple

Pulls enemy target to the caster.

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​add_grapple

Grapple
12s2.3.0

Grapple

FQN: abl.​qtr.​daily.​czerka.​enemy.​boss.​dianoga_add.​grapple

Grapple
12s2.3.0

Grapple

FQN: abl.​event.​bounty_hunting.​crime_lords.​samovan_bann.​grapple_sword_uppercut

Grapple
16s2.3.0

Grapple

Pulls enemy target to the caster.

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​grapple

Grapple
12s2.3.0

Grapple

Pulls enemy target to the caster.

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​aklay.​grapple

Grapple
12s2.3.0

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​event.​bounty_hunting.​crime_lords.​brogon.​hammer_shot

Hammer Shot
1.5s2.3.0

Hammer Shot

Fires a series of hammering shots that deals <<1>> weapon damage to the target.

FQN: abl.​event.​bounty_hunting.​crime_lords.​eryn_talosa.​hammer_shot

Hammer Shot
1.5s2.3.0

Hammer Shot

Fires a series of hammering shots that deals <<1>> weapon damage to the target.

FQN: abl.​npc.​ability.​cannon.​hammer_shot

Hammer Shot
1.5s2.3.0

Harpoon

Fire a harpoon line that pulls the target to the Trooper. Cannot be used on targets in cover.

FQN: abl.​event.​bounty_hunting.​crime_lords.​brogon.​harpoon

Harpoon
20s2.3.0

Heat Beam

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​heat_beam

Heat Beam
30s2.3.0

Heat Beam

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​clones.​heat_beam

Heat Beam
30s2.3.0

Heatseeker Missiles

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​heatseeker_missiles

Heatseeker Missiles
15s2.3.0

High Powered Laser

FQN: abl.​event.​bounty_hunting.​crime_lords.​eryn_talosa.​mega_laser

High Powered Laser
20s2.3.0

Hold the Line

Grants <<1[%d seconds/%d second/%d seconds]>> of immunity from all movement-impairing effects, knockdowns and physics and increases movement speed by 30%.

FQN: abl.​event.​bounty_hunting.​crime_lords.​eryn_talosa.​hold_the_line

Hold the Line
30s2.3.0

Holoprojection

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​logic.​holo_female

Holoprojection
none2.3.0

Holoprojection

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​logic.​holo_vigilant

Holoprojection
none2.3.0

Hutta Kingpin Authorization

Submit authorization forms to unlock access to Hutta Kingpin Bounties.

FQN: abl.​event.​bounty_hunting.​kingpin_unlocks.​unlock_hut

Hutta Kingpin Authorization
none2.3.0

Illumination Probe

FQN: abl.​qtr.​daily.​czerka.​object.​sewer.​light_probe

Illumination Probe
none2.3.0

Impulse

FQN: abl.​npc.​ability.​tech.​cover_pulse_players_only

Impulse
15s2.3.0

Incendiary Round

Launches an incendiary projectile, setting the target ablaze for elemental damage over a few seconds

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​incendiary_round

Incendiary Round
20s2.3.0

Interrogation Probe

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​rasmus.​interrogation_probe

Interrogation Probe
20s2.3.0

Interrogation Probe

Deploy an interrogation probe to attempt to extract information from a Shady Character. Yields information more often than an Investigation Probe. Considered a dark side action.

FQN: abl.​event.​bounty_hunting.​investigation.​interrogation_probe

Interrogation Probe
10s2.3.0

Investigation Probe

Questions a Shady Character for information regarding your current bounty contract. Target's cooperation is not guaranteed.

FQN: abl.​event.​bounty_hunting.​investigation.​investigation_probe

Investigation Probe
15s2.3.0

Ion Blast

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​beam_blast

Ion Blast
none2.3.0

Ion Cell

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​ion_cell

Ion Cell
60s2.3.0

Ion Field

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​ion_blast

Ion Field
12s2.3.0

Iridescent Lizardbat

Summons a small lizardbat which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​dragonbat.​dragonbat_a01v05

Iridescent Lizardbat
none2.3.0

JA-3 Subversive Battle Droid

Summons a small Battle Droid which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​battledroid.​battledroid_a01v13

JA-3 Subversive Battle Droid
none2.3.0

Jet Charge

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​jet_charge

Jet Charge
10s2.3.0

Kick

FQN: abl.​event.​bounty_hunting.​crime_lords.​samovan_bann.​kick

Kick
11.5s2.3.0

Kick

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​dirty_kick

Kick
12s2.3.0

Klektuhkuh Thleek

Treek hurls a spear at an enemy target dealing <<1>> weapon damage and causing the target to bleed for <<2>> internal damage over <<3>> seconds. If Treek is in X'ekra Stance, this attack generates additional threat.

FQN: abl.​companion.​unique.​mtx.​treek.​st_damage_taunt

Klektuhkuh Thleek
18s2.3.0

Kolto Shell

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​kolto_shell

Kolto Shell
30s2.3.0

Laser Shot

A series of ranged shots for an NPC

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​rasmus.​flurry_frenzy

Laser Shot
none2.3.0

Leap

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​leap

Leap
6s2.3.0

Leap

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​tat_beast.​leap

Leap
10s2.3.0

Leap

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​leap

Leap
3s2.3.0

Leap

FQN: abl.​event.​bounty_hunting.​crime_lords.​samovan_bann.​dual_sword_leap

Leap
9.5s2.3.0

Leap

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​dro_beast.​leap

Leap
10s2.3.0

Leg Shot

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​leg_shot

Leg Shot
30s2.3.0

Life Drain

FQN: abl.​event.​bounty_hunting.​crime_lords.​lord_trok.​lifedrain

Life Drain
30s2.3.0

Lift

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​dro_beast.​player_throw

Lift
10s2.3.0

Loading Shoulder Cannon

FQN: abl.​event.​bounty_hunting.​crime_lords.​eryn_talosa.​shoulder_missile_load

Loading Shoulder Cannon
5s2.3.0

Melee Attack

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​dro_beast.​flurry

Melee Attack
1.5s2.3.0

Melee Attack

FQN: abl.​qtr.​daily.​czerka.​enemy.​boss.​dianoga_add.​flurry

Melee Attack
1.5s2.3.0

Melee Attack

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​flurry

Melee Attack
1.5s2.3.0

Melee Attack

FQN: abl.​qtr.​daily.​czerka.​enemy.​boss.​dianoga.​flurry

Melee Attack
1.5s2.3.0

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​dro_beast.​flurry_add

Melee Attack
1.5s2.3.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​melee_flurry

Melee Attack
1.5s2.3.0

Miniature Isotope-5 Droid

Summons a Miniature Isotope-5 Droid which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​dino.​dino_a03v01

Miniature Isotope-5 Droid
none2.3.0

Missile Rounds

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​rocket_round

Missile Rounds
30s2.3.0

Missile Salvo

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​missile_salvo_cast

Missile Salvo
7.5s2.3.0

Missile Salvo

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​missile_salvo

Missile Salvo
none2.3.0

Model ML-39 Brute Patrol Ship

Summons a Model ML-39 Brute Patrol Ship which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​frigate.​minelayer

Model ML-39 Brute Patrol Ship
none2.3.0

Model VX-5 Ricker

Summons a Model VX-5 Ricker which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​fighter.​ricker

Model VX-5 Ricker
none2.3.0

Mountain Tauntaun

Calls your Mountain Tauntaun mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​creature.​taun.​tauntaun_redfur

Mountain Tauntaun
none2.3.0

Nar Shaddaa Kingpin Authorization

Submit authorization forms to unlock access to Nar Shaddaa Kingpin Bounties.

FQN: abl.​event.​bounty_hunting.​kingpin_unlocks.​unlock_nar

Nar Shaddaa Kingpin Authorization
none2.3.0

Nightmare

Sends a nightmare down upon a random enemy within 8 meters, causing them to cower in fear for 5 seconds. Damage causes this effect to end prematurely.

FQN: abl.​event.​bounty_hunting.​crime_lords.​lord_trok.​nightmare

Nightmare
20s2.3.0

Offensive Tactics

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​offensive_tactics

Offensive Tactics
15s2.3.0

Opening Pack

Right-click to open this Supreme Mogul's Contraband Pack. This pack contains 6 items, including 1 boost item, 1 companion gift, 1 rare crafting material, 2 rare bonus items, and 1 Contraband Resell Corporation item.

FQN: abl.​mtx.​pack.​supreme_mogul_pack

Opening Pack
none2.3.0

Orbital Bombardment

FQN: abl.​event.​bounty_hunting.​crime_lords.​claw.​orbital_bombardment

Orbital Bombardment
20s2.3.0

Ord Mantell Kingpin Authorization

Submit authorization forms to unlock access to Ord Mantell Kingpin Bounties.

FQN: abl.​event.​bounty_hunting.​kingpin_unlocks.​unlock_ord

Ord Mantell Kingpin Authorization
none2.3.0

Overload

Deals <<1>> energy damage and knocks back all enemies within a 15-meter cone in front of you. Standard and weak enemies are additionally knocked down for 3 seconds.

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​dread_master.​clones.​overload

Overload
20s2.3.0

Personal Vehicle

FQN: abl.​player.​mount.​executable.​creature_fast

Personal Vehicle
none2.3.0

Personal Vehicle

FQN: abl.​player.​mount.​executable.​creature_medium

Personal Vehicle
none2.3.0

Personal Vehicle

FQN: abl.​player.​mount.​executable.​creature_slow

Personal Vehicle
none2.3.0

Planting...

FQN: abl.​placeables.​event.​bounty_hunting.​kingpins.​plant

Planting...
none2.3.0

Plasma Cell

DNT- Attacks have a chance to inflict additional elemental damage. Only one Cell can be active at a time.

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​aklay_plasma_cell

Plasma Cell
30s2.3.0

Plasma Cell

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​plasma_cell

Plasma Cell
60s2.3.0

Plasma Probe

Deploys a plasma drone that does moderate damage over time to all nearby enemies for 15 seconds. NOTE - Balanced assuming the player will leave the AoE after 2 ticks.

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​chief.​plasma_probe

Plasma Probe
12s2.3.0

Pocket Sarlacc

Summons a larval sarlacc. You regenerate health and your class' energy pool while consumed. That which does not kill you makes you stronger, it seems.

FQN: abl.​mtx.​toy.​pocket_sarlaac

Pocket Sarlacc
none2.3.0

Poison Blade

Strong knife attack that does kinetic damage, plus internal poison damage over a few seconds.

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​poison_blade

Poison Blade
20s2.3.0

Poison Spreader

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​poison_spreader

Poison Spreader
25s2.3.0

Poisonous Spores

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​dro_beast.​dest_spore

Poisonous Spores
none2.3.0

Power Shot

Fire a single powerful blast at the target. Has a short cast time.

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​power_shot

Power Shot
6s2.3.0

Priority Transport: CZ-198

Call a shuttle for priority transportation to the moon CZ-198.

FQN: abl.​legacy.​perks.​priority_transport.​cz_198

Priority Transport: CZ-198
none2.3.0

Project EK-8

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​beast_pulse

Project EK-8
1.5s2.3.0

Project EK-8

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​beast_sickness_2

Project EK-8
passive2.3.0

Project EK-8

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​beast_sickness_2_bk

Project EK-8
passive2.3.0

Project TG-5

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​beast_sickness_1

Project TG-5
passive2.3.0

Project TG-5

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​beast_sickness_1_bk

Project TG-5
passive2.3.0

Pulse Cannon

Sprays waves of ionizing energy at targets in a 10-meter cone, dealing <<1>> elemental damage over the duration.

FQN: abl.​event.​bounty_hunting.​crime_lords.​eryn_talosa.​pulse_cannon

Pulse Cannon
20s2.3.0

Pulse Round

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​pulse_round

Pulse Round
4.5s2.3.0

Punishment

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​shock_enslaved

Punishment
35s2.3.0

Radioactive Rounds

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​poison_round

Radioactive Rounds
30s2.3.0

Rage

FQN: abl.​event.​bounty_hunting.​crime_lords.​brogon.​enrage_passive

Rage
passive2.3.0

Rage

FQN: abl.​event.​bounty_hunting.​crime_lords.​brogon.​add_on_death_buff

Rage
passive2.3.0

Rampage

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​tat_beast.​ground_pound

Rampage
30s2.3.0

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​chief.​flurry

Ranged Attack
1.5s2.3.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​probe_droid_flurry

Ranged Attack
1.5s2.3.0

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​rasmus.​flurry

Ranged Attack
none2.3.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​battledroid_ranged_flurry

Ranged Attack
1.5s2.3.0

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​event.​bounty_hunting.​crime_lords.​claw.​flurry

Ranged Attack
none2.3.0

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​ranged_flurry

Ranged Attack
1.5s2.3.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​aklay.​flurry

Ranged Attack
1.5s2.3.0

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​ranged_flurry_cannon

Ranged Attack
1.5s2.3.0

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​turret_flurry

Ranged Attack
1.5s2.3.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​aklay.​add_flurry

Ranged Attack
1.5s2.3.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​close_ranged_flurry

Ranged Attack
1.5s2.3.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​aklay_flurry

Ranged Attack
1.5s2.3.0

Rare Munitions

Grants a small amount of reputation points.

FQN: abl.​reputation.​trophy.​cartel.​bounty.​bounty_trophy_small

Rare Munitions
none2.3.0

Ravage

FQN: abl.​event.​bounty_hunting.​crime_lords.​samovan_bann.​ravage

Ravage
15s2.3.0

Reactive Shield

Damage mitigation shield that prevents 10% of incoming damage for 12s.

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​reactive_shield

Reactive Shield
30s2.3.0

Reading Contract

FQN: abl.​event.​bounty_hunting.​kingpin_unlocks.​contract_unlock_reading

Reading Contract
none2.3.0

Recreational Isotope-5 Droid

Summons a Recreational Isotope-5 Droid which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​dino.​dino_a01v01

Recreational Isotope-5 Droid
none2.3.0

Red Sphere

Activates Red Sphere transport enclosure! Gree Ingenuity increases lateral translation rates based on the rank of your Speeder Piloting skill, while ensconsed aesthetics yield protection against yellow concave that approaches blue equilateral. <<1>>

FQN: abl.​player.​mount.​gree.​red_sphere

Red Sphere
none2.3.0

Reflective Shield

FQN: abl.​event.​bounty_hunting.​crime_lords.​eryn_talosa.​reflective_shield

Reflective Shield
45s2.3.0

Refurbished Isotope-5 Droid

Summons a Refurbished Isotope-5 Droid which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​dino.​dino_a02v01

Refurbished Isotope-5 Droid
none2.3.0

Registering Contract...

Signals a mercenary representative to set up a meeting.

FQN: abl.​mtx.​companion.​treek.​mercenary_contract

Registering Contract...
1s2.3.0

Rejuvenating Kolto

FQN: abl.​flashpoint.​healing_station

Rejuvenating Kolto
none2.3.0

Release Experiments

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​rasmus.​spawn_adds

Release Experiments
30s2.3.0

Retractable Blade

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​chief.​add_flurry

Retractable Blade
1.5s2.3.0

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​retractable_blade

Retractable Blade
15s2.3.0

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​retractable_blade

Retractable Blade
15s2.3.0

Reusable Jawagram: Good Job

Right-click to open this Jawagram and dispatch a courier. The courier will appear near the target with his message and then remain for a short time. Cooldown: 2 minutes.

FQN: abl.​mtx.​toy.​jawagrams.​good_job

Reusable Jawagram: Good Job
2m 0s2.3.0

Reusable Jawagram: Nice Try

Right-click to open this Jawagram and dispatch a courier. The courier will appear near the target with his message and then remain for a short time. Cooldown: 2 minutes.

FQN: abl.​mtx.​toy.​jawagrams.​nice_try

Reusable Jawagram: Nice Try
2m 0s2.3.0

Rifle Shot

Fire two quick shots, dealing medium damage.

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​clones.​rifle_shot

Rifle Shot
1.5s2.3.0

Rifle Shot

Fire two quick shots, dealing medium damage.

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​rifle_shot

Rifle Shot
1.5s2.3.0

Rifle Shot

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​rifle_shot

Rifle Shot
3s2.3.0

Rocket Impact

FQN: abl.​event.​bounty_hunting.​kingpins.​cor_kingpin_summon_ae_kill

Rocket Impact
none2.3.0

Rocket Launcher

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​chief.​rocket_launcher

Rocket Launcher
6s2.3.0

Rocket Uppercut

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​rocket_uppercut

Rocket Uppercut
20s2.3.0

Sever Artery

Throws a knife at the target, doing kinetic damage and causing the target to bleed for internal damage over several seconds.

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​sever_artery

Sever Artery
30s2.3.0

Shatter

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​shatter

Shatter
12s2.3.0

Shield Probe

Summons a probe droid that projects a shield around the target. Gives the target a 15% chance to absorb 50% damage when hit.

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​chief.​shield_probe

Shield Probe
12s2.3.0

Shock Collar

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​shock_collar

Shock Collar
15s2.3.0

Shock Rounds

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​shock_round

Shock Rounds
30s2.3.0

Shockwave

FQN: abl.​exp.​excavation.​roth.​multi.​arcanum.​mob.​terentatek_aoe

Shockwave
none2.3.0

Shotgun Blast

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​chief.​shotgun

Shotgun Blast
12s2.3.0

Shoulder Cannon Missile

FQN: abl.​event.​bounty_hunting.​crime_lords.​eryn_talosa.​shoulder_missile

Shoulder Cannon Missile
none2.3.0

Shoulder Rocket Launcher

FQN: abl.​event.​bounty_hunting.​crime_lords.​eryn_talosa.​shoulder_rocket_passive

Shoulder Rocket Launcher
passive2.3.0

Sighing

FQN: abl.​event.​bounty_hunting.​kingpin_unlocks.​contract_unlock_sighing

Sighing
none2.3.0

Signing

FQN: abl.​event.​bounty_hunting.​kingpin_unlocks.​contract_unlock_signing

Signing
none2.3.0

Sith Spawn Passive

FQN: abl.​event.​bounty_hunting.​crime_lords.​lord_trok.​sith_spawn_death

Sith Spawn Passive
passive2.3.0

Siz Whistle

Treek blows a whistling flame at an enemy target, dealing <<1>> elemental damage and increasing Treek's armor rating by 20% for <<2[%d/%d/%d]>> seconds. If Treek is in X'ekra Stance, this attack generates additional threat.

FQN: abl.​companion.​unique.​mtx.​treek.​st_damage_buff

Siz Whistle
12s2.3.0

Skimming Contract

FQN: abl.​event.​bounty_hunting.​kingpin_unlocks.​contract_unlock_skimming

Skimming Contract
none2.3.0

Slam

FQN: abl.​qtr.​daily.​czerka.​enemy.​boss.​dianoga_add.​slam_cast

Slam
none2.3.0

Slam

FQN: abl.​qtr.​daily.​czerka.​enemy.​boss.​dianoga.​slam

Slam
15s2.3.0

Slam

FQN: abl.​qtr.​daily.​czerka.​enemy.​boss.​dianoga_add.​slam

Slam
8s2.3.0

Slash

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​slash

Slash
12s2.3.0

Smash

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​dro_beast.​smash

Smash
15s2.3.0

Smoke Grenades

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​smoke_screen

Smoke Grenades
50m 0s2.3.0

Smuggler's Luck

Increases the critical hit chance of your next Charged Burst by 100%.

FQN: abl.​event.​bounty_hunting.​crime_lords.​claw.​smugglers_luck

Smuggler's Luck
60s2.3.0

Spawn Adds

FQN: abl.​qtr.​daily.​czerka.​enemy.​boss.​dianoga.​spawn_adds

Spawn Adds
20s2.3.0

Spawn Adds

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​aklay.​spawn_adds

Spawn Adds
45s2.3.0

Spin Attack

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​spin_attack

Spin Attack
6s2.3.0

Spinning Strikes

FQN: abl.​event.​bounty_hunting.​crime_lords.​lord_trok.​combo_attack

Spinning Strikes
15s2.3.0

Stealth

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​tech_stealth

Stealth
6s2.3.0

Stealth Detection

FQN: abl.​npc.​ability.​utility.​super_stealth_detection

Stealth Detection
passive2.3.0

Stealth Scan

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​stealth_scan

Stealth Scan
10s2.3.0

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​stockstrike

Stockstrike
9s2.3.0

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​stockstrike

Stockstrike
15s2.3.0

Sucker Punch

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​sucker_punch

Sucker Punch
15s2.3.0

Suffering

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​dread_master.​clones.​center_target_channel

Suffering
none2.3.0

Summoning Droids

FQN: abl.​event.​bounty_hunting.​crime_lords.​eryn_talosa.​summon_droid_cast

Summoning Droids
2h 30m 0s2.3.0

Summoning Pet

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​summon_add

Summoning Pet
45s2.3.0

Summoning Pet

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​summon_pet_02

Summoning Pet
60s2.3.0

Summoning Pet

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​summon_pet_03

Summoning Pet
60s2.3.0

Summoning Pet

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​summon_pet

Summoning Pet
60s2.3.0

Summoning Pet

FQN: abl.​event.​bounty_hunting.​crime_lords.​claw.​summon_adds

Summoning Pet
15s2.3.0

Sundering Assault

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​sundering_assault

Sundering Assault
4.5s2.3.0

Surrender

Puts up the front of surrender, instantly lowering your threat by a moderate amount.

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​surrender

Surrender
45s2.3.0

Sweep

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​tat_beast.​sweep

Sweep
12s2.3.0

Sweeping Gunfire

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​sweeping_gunfire

Sweeping Gunfire
15s2.3.0

Sweeping Gunfire

FQN: abl.​event.​bounty_hunting.​crime_lords.​claw.​sweeping_gunfire

Sweeping Gunfire
20s2.3.0

Sword Throw

FQN: abl.​event.​bounty_hunting.​crime_lords.​samovan_bann.​sword_throw

Sword Throw
9s2.3.0

Take Portable Cover

FQN: abl.​event.​bounty_hunting.​crime_lords.​claw.​portable_cover

Take Portable Cover
32.5s2.3.0

Tana Teeket

Tana Teeket functions differently in each stance and requires Treek to be at or below 70% health. X'ekra Stance: Treek shatters a beehive near an enemy target, unleashing a bee swarm that stuns all enemies within 8 meters of the target for <<1>> seconds. Fektur Stance: Treek drops a smoke bomb, which significantly reduces her threat and causes enemies to ignore her for the next <<2>> seconds.

FQN: abl.​companion.​unique.​mtx.​treek.​survival_cooldown

Tana Teeket
2m 0s2.3.0

Target Aquired

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​beam_target

Target Aquired
10s2.3.0

Targeting Marker

FQN: abl.​event.​bounty_hunting.​crime_lords.​eryn_talosa.​shoulder_missile_targeter

Targeting Marker
15s2.3.0

Tatooine Kingpin Authorization

Submit authorization forms to unlock access to Tatooine Kingpin Bounties.

FQN: abl.​event.​bounty_hunting.​kingpin_unlocks.​unlock_tat

Tatooine Kingpin Authorization
none2.3.0

Tauntaun Lure

Has a chance to lure out a Protective Tauntaun when fed to a fawn in a Tauntaun nest. Defend the nest to collect domestication data.

FQN: abl.​qtr.​mount.​shared.​tauntaun.​tauntaun_lure

Tauntaun Lure
3s2.3.0

Terminate

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​sniper_knockdown

Terminate
40s2.3.0

Terminate

FQN: abl.​npc.​ability.​rifle.​snipe_caster_knockdown_player_only

Terminate
40s2.3.0

Thermal Grenade

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​chief.​thermal_grenade

Thermal Grenade
6s2.3.0

Thermal Grenade

Throw a thermal grenade at your target that deals heavy damage to target and adjacent targets.

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​thermal_grenade

Thermal Grenade
15s2.3.0

Throw Rock

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​dro_beast.​rock_throw

Throw Rock
15s2.3.0

Toxic Dart

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​rasmus.​toxic_dart

Toxic Dart
15s2.3.0

Tranquilizer Dart

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​rasmus.​tranquilizer_dart

Tranquilizer Dart
15s2.3.0

Travel Records

Grants a large amount of reputation points.

FQN: abl.​reputation.​trophy.​cartel.​bounty.​bounty_trophy_large

Travel Records
none2.3.0

Tundra Tauntaun

Calls your Tundra Tauntaun mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​creature.​taun.​tauntaun_greyfur

Tundra Tauntaun
none2.3.0

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​unarmed_flurry

Unarmed Attack
1.5s2.3.0

Underworld Intel

Grants a medium amount of reputation points.

FQN: abl.​reputation.​trophy.​cartel.​bounty.​bounty_trophy_medium

Underworld Intel
none2.3.0

Vital Shot

Fires a shot that causes the target to bleed, dealing <<1>> internal damage over <<2[%d/%d/%d]>> seconds.

FQN: abl.​event.​bounty_hunting.​crime_lords.​claw.​vital_shot

Vital Shot
15s2.3.0

Vital Shot

Fires a shot that causes the target to bleed, dealing <<1>> internal damage over <<2[%d/%d/%d]>> seconds.

FQN: abl.​npc.​ability.​pistol.​vital_shot

Vital Shot
30s2.3.0

Voss Kingpin Authorization

Submit authorization forms to unlock access to Voss Kingpin Bounties.

FQN: abl.​event.​bounty_hunting.​kingpin_unlocks.​unlock_vos

Voss Kingpin Authorization
none2.3.0

Weakening Blast

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​rasmus.​weakening_blast

Weakening Blast
6s2.3.0

Whirlwind

Traps the target in a whirlwind for a few seconds. Damage causes this effect to end prematurely. This effect will only target Companions, and has a short cooldown. NOTE - Balanced for Caster NPCs

FQN: abl.​event.​bounty_hunting.​crime_lords.​lord_trok.​whirlwind_cc

Whirlwind
30s2.3.0

Wrist Laser

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​chief.​switch_target

Wrist Laser
6s2.3.0

Wrist Laser Burst

A series of ranged shots from the NPC's wrist

FQN: abl.​event.​bounty_hunting.​bounties.​wrist_laser_channel

Wrist Laser Burst
30s2.3.0

X'ekra Stance

Treek enters a protective combat stance, increasing threat generation by 100%, shield chance by 20%, and taunting enemies when necessary and possible.

FQN: abl.​companion.​unique.​mtx.​treek.​modal_tank_stance

X'ekra Stance
1.5s2.3.0

[20_adds]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​dro_beast.​20_adds

[20_adds]
50m 0s2.3.0

[35_health]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​35_health

[35_health]
8h 20m 0s2.3.0

[50_adds]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​dro_beast.​50_adds

[50_adds]
50m 0s2.3.0

[72_health]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​72_health

[72_health]
8h 20m 0s2.3.0

[80_adds]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​dro_beast.​80_adds

[80_adds]
50m 0s2.3.0

[94_health]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​94_health

[94_health]
8h 20m 0s2.3.0

[ability_gate]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​logic.​ability_gate

[ability_gate]
60s2.3.0

[add_debuff]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​add_debuff

[add_debuff]
1.5s2.3.0

[add_passive]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​chief.​add_passive

[add_passive]
passive2.3.0

[add_passive]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​dro_beast.​add_passive

[add_passive]
passive2.3.0

[add_spawn_aggro]

FQN: abl.​event.​bounty_hunting.​crime_lords.​eryn_talosa.​add_spawn_aggro

[add_spawn_aggro]
2h 30m 0s2.3.0

[adjust_health]

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​clones.​adjust_health

[adjust_health]
none2.3.0

[all_planets_confirmed]

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​secret.​all_planets_confirmed

[all_planets_confirmed]
none2.3.0

[arsenal_increment]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​chief.​arsenal_increment

[arsenal_increment]
30s2.3.0

[assassin]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​passive.​assassin

[assassin]
passive2.3.0

[bark_controller_imp]

FQN: abl.​companion.​unique.​mtx.​treek.​bark_controller_imp

[bark_controller_imp]
passive2.3.0

[bark_controller_rep]

FQN: abl.​companion.​unique.​mtx.​treek.​bark_controller_rep

[bark_controller_rep]
passive2.3.0

[battledroid]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​passive.​battledroid

[battledroid]
passive2.3.0

[beast_1]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​passive.​beast_1

[beast_1]
passive2.3.0

[beast_2]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​passive.​beast_2

[beast_2]
passive2.3.0

[bog_snarler_passive]

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​adds.​bog_snarler_passive

[bog_snarler_passive]
passive2.3.0

[bounty_tag_dispensing_group]

FQN: abl.​event.​bounty_hunting.​bounties.​bounty_tag_dispensing_group

[bounty_tag_dispensing_group]
none2.3.0

[bounty_tag_marker]

FQN: abl.​event.​bounty_hunting.​bounties.​bounty_tag_marker

[bounty_tag_marker]
passive2.3.0

[chemlizard_collar]

FQN: abl.​world_design.​utility.​flavor_vfx.​chemlizard_collar

[chemlizard_collar]
passive2.3.0

[chemlizard_passive]

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​adds.​chemlizard_passive

[chemlizard_passive]
passive2.3.0

[contract_unlock_base]

FQN: abl.​event.​bounty_hunting.​kingpin_unlocks.​contract_unlock_base

[contract_unlock_base]
none2.3.0

[core_passive]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​core_passive

[core_passive]
passive2.3.0

[core_sheild]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​core_sheild

[core_sheild]
none2.3.0

[czerka_melee]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​passive.​czerka_melee

[czerka_melee]
passive2.3.0

[czerka_officer]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​passive.​czerka_officer

[czerka_officer]
passive2.3.0

[czerka_ranged]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​passive.​czerka_ranged

[czerka_ranged]
passive2.3.0

[dispell_spawn_adds]

FQN: abl.​qtr.​daily.​czerka.​enemy.​boss.​dianoga_add.​dispell_spawn_adds

[dispell_spawn_adds]
none2.3.0

[dispel_carbonite_pet]

FQN: abl.​event.​bounty_hunting.​carbonite.​dispel_carbonite_pet

[dispel_carbonite_pet]
none2.3.0

[dispel_core]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​dispel_core

[dispel_core]
none2.3.0

[dispel_core_lg]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​dispel_core_lg

[dispel_core_lg]
none2.3.0

[dispel_core_sheild]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​dispel_core_sheild

[dispel_core_sheild]
none2.3.0

[dispel_electricity]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​aklay.​dispel_electricity

[dispel_electricity]
none2.3.0

[dispel_exploit]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​aklay.​dispel_exploit

[dispel_exploit]
none2.3.0

[dispel_light_probe]

FQN: abl.​qtr.​daily.​czerka.​object.​sewer.​dispel_light_probe

[dispel_light_probe]
none2.3.0

[flesh_raider_melee]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​passive.​flesh_raider_melee

[flesh_raider_melee]
passive2.3.0

[flesh_raider_miniboss]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​passive.​flesh_raider_miniboss

[flesh_raider_miniboss]
passive2.3.0

[flesh_raider_officer]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​passive.​flesh_raider_officer

[flesh_raider_officer]
passive2.3.0

[flesh_raider_ranged]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​passive.​flesh_raider_ranged

[flesh_raider_ranged]
passive2.3.0

[floor2]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​floor2

[floor2]
none2.3.0

[floor2_dispel]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​floor2_dispel

[floor2_dispel]
none2.3.0

[grapple_tagger]

FQN: abl.​qtr.​daily.​czerka.​enemy.​boss.​dianoga_add.​grapple_tagger

[grapple_tagger]
12s2.3.0

[ground_pound_gate]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​tat_beast.​ground_pound_gate

[ground_pound_gate]
30s2.3.0

[immobilize_unlocked_rotation]

FQN: abl.​npc.​ability.​utility.​immobilize_unlocked_rotation

[immobilize_unlocked_rotation]
passive2.3.0

[ion_blast_target]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​ion_blast_target

[ion_blast_target]
12s2.3.0

[is_bounty_target]

FQN: abl.​event.​bounty_hunting.​bounties.​is_bounty_target

[is_bounty_target]
passive2.3.0

[is_kingpin_target]

FQN: abl.​event.​bounty_hunting.​kingpins.​is_kingpin_target

[is_kingpin_target]
passive2.3.0

[jet_pack_loop]

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​jet_pack_loop

[jet_pack_loop]
none2.3.0

[jet_pack_mine_enter]

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​jet_pack_mine_enter

[jet_pack_mine_enter]
60s2.3.0

[kingpin_tag_dispensing_group]

FQN: abl.​event.​bounty_hunting.​kingpins.​kingpin_tag_dispensing_group

[kingpin_tag_dispensing_group]
none2.3.0

[kingpin_tag_marker]

FQN: abl.​event.​bounty_hunting.​kingpins.​kingpin_tag_marker

[kingpin_tag_marker]
passive2.3.0

[kintan_passive]

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​adds.​kintan_passive

[kintan_passive]
passive2.3.0

[knockback]

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​dread_master.​clones.​knockback

[knockback]
60s2.3.0

[logic_taunt]

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​adds.​logic_taunt

[logic_taunt]
2h 30m 0s2.3.0

[melee_aura]

FQN: abl.​qtr.​daily.​czerka.​enemy.​boss.​dianoga_add.​melee_aura

[melee_aura]
passive2.3.0

[melee_flurry_blocker]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​melee_flurry_blocker

[melee_flurry_blocker]
1.5s2.3.0

[minelayer_passive]

FQN: abl.​itm.​vanity_pet.​frigate.​minelayer_passive

[minelayer_passive]
passive2.3.0

[nar_juikebox_use_instant]

FQN: abl.​placeables.​event.​bounty_hunting.​kingpins.​nar_juikebox_use_instant

[nar_juikebox_use_instant]
none2.3.0

[nar_kingpin_coin_onuse]

Toss this special token into the jukebox. Can only be used in the Slippery Slopes Cantina on Nar Shaddaa.

FQN: abl.​event.​bounty_hunting.​kingpins.​nar_kingpin_coin_onuse

[nar_kingpin_coin_onuse]
5s2.3.0

[nar_kingpin_in_jukebox_range]

FQN: abl.​event.​bounty_hunting.​kingpins.​nar_kingpin_in_jukebox_range

[nar_kingpin_in_jukebox_range]
none2.3.0

[nar_kingpin_in_jukebox_range_dispel]

FQN: abl.​event.​bounty_hunting.​kingpins.​nar_kingpin_in_jukebox_range_dispel

[nar_kingpin_in_jukebox_range_dispel]
none2.3.0

[nar_kingpin_summon_base]

Toss this special token into a nearby jukebox. Can only be used near the jukebox within the Slippery Slopes Cantina on Nar Shaddaa.

FQN: abl.​event.​bounty_hunting.​kingpins.​nar_kingpin_summon_base

[nar_kingpin_summon_base]
none2.3.0

[nm_spawn_knockback]

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​dread_master.​kell_dragon.​nm_spawn_knockback

[nm_spawn_knockback]
60s2.3.0

[passive]

FQN: abl.​qtr.​daily.​czerka.​enemy.​boss.​dianoga_add.​passive

[passive]
passive2.3.0

[passive]

FQN: abl.​qtr.​daily.​czerka.​enemy.​boss.​dianoga.​passive

[passive]
passive2.3.0

[passive]

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​clones.​passive

[passive]
passive2.3.0

[passive]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​aklay.​passive

[passive]
passive2.3.0

[passive]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​passive

[passive]
passive2.3.0

[passive]

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​passive

[passive]
passive2.3.0

[passive]

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​passive

[passive]
passive2.3.0

[passive]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​chief.​passive

[passive]
passive2.3.0

[passive]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​tat_beast.​passive

[passive]
passive2.3.0

[passive]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​dro_beast.​passive

[passive]
passive2.3.0

[passive]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​rasmus.​passive

[passive]
passive2.3.0

[passive_add]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​aklay.​passive_add

[passive_add]
passive2.3.0

[passive_barks]

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​passive_barks

[passive_barks]
passive2.3.0

[passive_barks]

FQN: abl.​event.​bounty_hunting.​crime_lords.​eryn_talosa.​passive_barks

[passive_barks]
passive2.3.0

[passive_barks]

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​passive_barks

[passive_barks]
passive2.3.0

[passive_barks]

FQN: abl.​event.​bounty_hunting.​crime_lords.​claw.​passive_barks

[passive_barks]
passive2.3.0

[passive_barks]

FQN: abl.​event.​bounty_hunting.​crime_lords.​lord_trok.​passive_barks

[passive_barks]
passive2.3.0

[passive_barks]

FQN: abl.​event.​bounty_hunting.​crime_lords.​brogon.​passive_barks

[passive_barks]
passive2.3.0

[passive_barks]

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​passive_barks

[passive_barks]
passive2.3.0

[passive_barks]

FQN: abl.​event.​bounty_hunting.​crime_lords.​samovan_bann.​passive_barks

[passive_barks]
passive2.3.0

[passive_crate_01]

FQN: abl.​event.​bounty_hunting.​carbonite.​passive_crate_01

[passive_crate_01]
passive2.3.0

[passive_female_01]

FQN: abl.​event.​bounty_hunting.​carbonite.​passive_female_01

[passive_female_01]
passive2.3.0

[passive_investigable_target]

FQN: abl.​event.​bounty_hunting.​investigation.​passive_investigable_target

[passive_investigable_target]
passive2.3.0

[passive_logic]

FQN: abl.​event.​bounty_hunting.​crime_lords.​grov.​passive_logic

[passive_logic]
passive2.3.0

[passive_male_01]

FQN: abl.​event.​bounty_hunting.​carbonite.​passive_male_01

[passive_male_01]
passive2.3.0

[player_bounty]

FQN: abl.​event.​bounty_hunting.​player.​player_bounty

[player_bounty]
none2.3.0

[power_core_lg]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​power_core_lg

[power_core_lg]
passive2.3.0

[power_core_sm]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​power_core_sm

[power_core_sm]
passive2.3.0

[predator_passive]

FQN: abl.​qtr.​mount.​shared.​tauntaun.​predator_passive

[predator_passive]
passive2.3.0

[probe]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​passive.​probe

[probe]
passive2.3.0

[protector_passive]

FQN: abl.​qtr.​mount.​shared.​tauntaun.​protector_passive

[protector_passive]
passive2.3.0

[pulse_cannon_buff]

FQN: abl.​event.​bounty_hunting.​crime_lords.​eryn_talosa.​pulse_cannon_buff

[pulse_cannon_buff]
15s2.3.0

[resistance]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​dro_beast.​resistance

[resistance]
15s2.3.0

[ricker_passive]

FQN: abl.​itm.​vanity_pet.​fighter.​ricker_passive

[ricker_passive]
passive2.3.0

[sandstorm]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​tat_beast.​sandstorm

[sandstorm]
60s2.3.0

[search_low]

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​crowd.​search_low

[search_low]
none2.3.0

[shotgun_pistol_flurry]

FQN: abl.​npc.​ability.​pistol.​shotgun_pistol_flurry

[shotgun_pistol_flurry]
none2.3.0

[shotgun_pistol_flurry_cone]

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​shotgun_pistol_flurry_cone

[shotgun_pistol_flurry_cone]
1.5s2.3.0

[shotgun_pistol_flurry_cone]

FQN: abl.​npc.​ability.​pistol.​shotgun_pistol_flurry_cone

[shotgun_pistol_flurry_cone]
1.5s2.3.0

[spawn_adds]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​spawn_adds

[spawn_adds]
1s2.3.0

[spawn_adds]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​dro_beast.​spawn_adds

[spawn_adds]
30s2.3.0

[summon_berserker_bounty]

FQN: abl.​event.​bounty_hunting.​bounties.​summon_berserker_bounty

[summon_berserker_bounty]
2h 30m 0s2.3.0

[summon_bladed_bounty]

FQN: abl.​event.​bounty_hunting.​bounties.​summon_bladed_bounty

[summon_bladed_bounty]
2h 30m 0s2.3.0

[summon_cannon_bounty]

FQN: abl.​event.​bounty_hunting.​bounties.​summon_cannon_bounty

[summon_cannon_bounty]
2h 30m 0s2.3.0

[summon_crowd]

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​summon_crowd

[summon_crowd]
1m 15s2.3.0

[summon_droid_bounty]

FQN: abl.​event.​bounty_hunting.​bounties.​summon_droid_bounty

[summon_droid_bounty]
2h 30m 0s2.3.0

[summon_gadget_bounty]

FQN: abl.​event.​bounty_hunting.​bounties.​summon_gadget_bounty

[summon_gadget_bounty]
2h 30m 0s2.3.0

[summon_pyro_bounty]

FQN: abl.​event.​bounty_hunting.​bounties.​summon_pyro_bounty

[summon_pyro_bounty]
2h 30m 0s2.3.0

[summon_shotgunner_bounty]

FQN: abl.​event.​bounty_hunting.​bounties.​summon_shotgunner_bounty

[summon_shotgunner_bounty]
2h 30m 0s2.3.0

[summon_sniper_bounty]

FQN: abl.​event.​bounty_hunting.​bounties.​summon_sniper_bounty

[summon_sniper_bounty]
2h 30m 0s2.3.0

[tech_buff]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​tat_beast.​tech_buff

[tech_buff]
passive2.3.0

[tech_dispel]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​tat_beast.​tech_dispel

[tech_dispel]
none2.3.0

[teleport_a]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​teleport_a

[teleport_a]
3m 0s2.3.0

[teleport_b]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​teleport_b

[teleport_b]
3m 0s2.3.0

[teleport_c]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​teleport_c

[teleport_c]
3m 0s2.3.0

[teleport_on]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​teleport_on

[teleport_on]
1m 10s2.3.0

[teleport_to_center]

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​teleport_to_center

[teleport_to_center]
none2.3.0

[trigger_25_health]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​chief.​trigger_25_health

[trigger_25_health]
50m 0s2.3.0

[trigger_75_health]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​chief.​trigger_75_health

[trigger_75_health]
50m 0s2.3.0

[trig_bounty_scanning_area_dispel]

FQN: abl.​event.​bounty_hunting.​investigation.​trig_bounty_scanning_area_dispel

[trig_bounty_scanning_area_dispel]
none2.3.0

[turret_passive]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant.​turret_passive

[turret_passive]
passive2.3.0