Imbedding Neural Data Packet
Imbedding Neural Data Packet
Attributes
Type: | active |
Activation time: | 6s cast |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16140951146899506267 |
Combat log ID: | 3517178783465472 |
FQN: | abl. |
Star Wars name: | Imbedding Neural Data Packet |
Other languages: | Neural-Datenpaket einbetten Paquet de données neurales d'intégration |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1s]
Stunned
Unable to act. Not removable.Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. scripted_ stun Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Global ID: 16140977073763199861 Combat log ID: 3517178783465738 FQN: abl. placeables. exp. 02. rishi. ambient. hunt. grophet_ databuff_ 2/5/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
placeables. scan. scan_exit
- 2
- When effect expires
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
world_design. , dependent on calling effectutility. idle. flavor_trainer_agent_02_end
- 3
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [5400s]
Neural Imprint
You recieved a sequence two data stream. This information will remain on your neural network for some time before fading.Slot: Buff Duration: 1h 30m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. exp. 02. rishi. ambient. hunt. data_ stream_ 2 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) true
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1h 30m 0s
- Max Duration = (time) 1h 30m 0s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140973775228313756 Combat log ID: 3517178783465745 FQN: abl. placeables. exp. 02. rishi. ambient. hunt. grophet_ databuff_ 2/5/2 - Set Duration