1. Abilities
  2. legacy
  3. unarmed_combat
  4. jab

Jab

rocketpunch

Jab

Higher damage advanced unarmed attack that does <<1>> damage to the target. Has a 25% chance to leave you winded, keeping you from throwing other punches for 4 seconds.

Attributes

Conditions

Metadata

Users

Used by
  • apc.legacy.unarmed_combat.jab

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
rocketpunch
Jab
2
rocketpunchWinded – Your unarmed abilities are unusable.
  • [0s] [not displayed]
    rocketpunchEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.legacy.unarmed_combat.attack1, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.15
      - Standard Health Percent Min = (float) 0.14
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1.42
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If a random chance of 25% is met

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [4s]
    rocketpunchWinded
    Your unarmed abilities are unusable.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set cooldown of 16140940290815340841 – not found to 4s
    • Set cooldown of 16141041752655171635 – not found to 4s
    • Set cooldown of 16141169600253849901 – not found to 4s
    • Set cooldown of 16141173584958951402 – not found to 4s