1. Fähigkeiten
  2. legacy
  3. unarmed_combat
  4. jab

Gerade

rocketpunch

Gerade

Stärkerer und fortschrittlicher waffenloser Angriff, der dem Ziel <<1>> Schaden zufügt. Hat eine Chance von 25%, dass du außer Atem bist, wodurch du 4 Sekunden lang keine waffenlosen Angriffe mehr ausführen kannst.

Eigenschaften

Conditions

Metadaten

Used by

Used by
  • apc.legacy.unarmed_combat.jab

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
rocketpunch
Gerade
2
rocketpunchAußer Atem – Deine waffenlosen Fähigkeiten sind nicht einsetzbar.
  • [0s] [not displayed]
    rocketpunchEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . legacy . unarmed_combat . attack1, dependent on calling effect
    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.15
      - Standard Health Percent Min = (float) 0.14
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1.42
      - Health Steal Percentage = (float) 0
    • On Apply

    Only when the following conditions are met:

      • If a random chance of 25% is met

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [4s]
    rocketpunchAußer Atem
    Deine waffenlosen Fähigkeiten sind nicht einsetzbar.

    • On Apply

    Perform the following actions:

    • Cooldown
      - Ignore Alacrity = (bool) false
      - Timer Spec = (int) 16140940290815340841
      - Duration = (time) 4 Sek.
    • Cooldown
      - Ignore Alacrity = (bool) false
      - Timer Spec = (int) 16141041752655171635
      - Duration = (time) 4 Sek.
    • Cooldown
      - Ignore Alacrity = (bool) false
      - Timer Spec = (int) 16141169600253849901
      - Duration = (time) 4 Sek.
    • Cooldown
      - Ignore Alacrity = (bool) false
      - Timer Spec = (int) 16141173584958951402
      - Duration = (time) 4 Sek.