lightning_trap2_proximity_check
lightning_trap2_proximity_check
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140970367089115885 |
Combat log ID: | 996161829732352 |
FQN: | abl. |
Star Wars name: | lightning_trap2_proximity_check |
Other languages: | (Übersetzung fehlt - DNT) Texte non valide - DNT |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [2s]
lightning_trap2_proximity_checkSlot: Buff Duration: 2s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 0s
Global ID: 16140956166162254228 FQN: abl. quest. location. hoth. class. sith_ inquisitor. into_ the_ assassins_ temple. lightning_ trap2_ proximity_ check/0/1 - Set Duration
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - If TARGET has at least 0 of any effects from Lightning Trap
Lightning Trap
FQN: abl.quest.location.hoth.class.sith_inquisitor.into_the_assassins_temple.lightning_trap2_debuff
Global ID: 16140957265673882401 FQN: abl. quest. location. hoth. class. sith_ inquisitor. into_ the_ assassins_ temple. lightning_ trap2_ proximity_ check/0/2 - If TARGET has at least 0 of any effects from
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
quest. , dependent on calling effectlocation. hoth. class. sith_inquisitor. electrocute - Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.29
- Standard Health Percent Min = (float) 0.26
- Damage Modifier = (float) 0