Magnetic Tether
Magnetic Tether
Attributes
Type: | active |
Activation time: | 10s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141024901012480107 |
Combat log ID: | 4164851261767680 |
FQN: | abl. |
Star Wars name: | Magnetic Tether |
Other languages: | Magnetleine Attache magnétique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
Ability activation
- [does not expire]
Magnetic Tether
You have become entrapped in a magnetic tether and are unable to act!Slot: Debuff Duration: during channel (10s) On death: Effect is removed Tick rate: 1s (10 ticks) # occurrences: 0 Tags: tag. abl. operation. iokath. boss. izax. tether_ droid. tether_ attack Initializers: - Set type to Negative, cannot toggle off
Global ID: 16141007984808231568 FQN: abl. operation. iokath. boss. izax. scyva_ tether_ droid. tether_ attack/4/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. trash. plasma_droid. plasma_droid_beam_buff
- 2
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.1
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [does not expire]
Effect #2Slot: Debuff Duration: during channel (10s) On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. iokath. boss. izax. tether_ droid. tether_ attack_ stun_ component Global ID: 16141006885296606277 FQN: abl. operation. iokath. boss. izax. scyva_ tether_ droid. tether_ attack/4/2 - 1
- When effect is applied
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectelectro_dart. electro_dart_loop - Stun the TARGET