1. Abilities
  2. event
  3. pirate_onslaught
  4. pirate
  5. heroic
  6. beast_boss
  7. flurry

Maul

animaltaloncolorvariant1

Maul

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
animaltaloncolorvariant1
Maul
2
5
suffocateBleeding – Periodically taking damage. The damage increases with each stack of this effect and the duration is reset on each application of bite. The serrated teeth of the beast tear at your flesh.
3
animaltaloncolorvariant1
Maul
  • [hidden] [0.5s]
    animaltaloncolorvariant1Effect #1

  • 1
    • When effect expires
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Target
      - Sort Type = Closest
      - Distance = 11m
      - Angle = (float) 90

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.15
      - Standard Health Percent Min = (float) 0.11
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER
    • Play appearance epp.event.pirate_onslaught.pirate.heroic.beast_boss.flurry.instant, dependent on calling effect
  • 2
    • When effect is applied
    • When effect expires

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Target
      - Sort Type = Closest
      - Distance = 11m
      - Angle = (float) 90

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Play appearance epp.event.pirate_onslaught.pirate.heroic.beast_boss.flurry.instant, dependent on calling effect
  • [15s]
    suffocateBleeding
    Periodically taking damage. The damage increases with each stack of this effect and the duration is reset on each application of bite.

    The serrated teeth of the beast tear at your flesh.


  • 1
    • When effect ticks
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.005
      - Standard Health Percent Min = (float) 0.005
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.event.pirate_onslaught.pirate.heroic.beast_boss.flurry.dot_component, dependent on calling effect
  • [hidden] [0.5s]
    animaltaloncolorvariant1Effect #3