Maul
Maul
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141091095170563118 |
Combat log ID: | 4239089771479040 |
FQN: | abl. |
Star Wars name: | Maul |
Other languages: | Zurichten Mutilation |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.5s]
Effect #1Slot: Debuff Duration: 0.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. event. pirate_ onslaught. pirate. heroic. beast_ boss. flurry Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Target overrides: - [target override] Caster
Global ID: 16141046845329630418 FQN: abl. event. pirate_ onslaught. pirate. heroic. beast_ boss. flurry/11/1 - Set Duration
- 1
- When effect expires
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Direction = Target
- Sort Type = Closest
- Distance = 11m
- Angle = (float) 90
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.11
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #2 to TARGET from CASTER
- Play appearance epp.
event. , dependent on calling effectpirate_onslaught. pirate. heroic. beast_boss. flurry. instant
- 2
- When effect is applied
- When effect expires
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Direction = Target
- Sort Type = Closest
- Distance = 11m
- Angle = (float) 90
Only when the following conditions are met:
- <
- If TARGET has one effect from [hostage_passive_state_manager]
[hostage_passive_state_manager]
FQN: abl.event.pirate_onslaught.pirate.heroic.beast_boss.hostage_passive_state_manager
- If TARGET is alive
- If TARGET has one effect from
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Play appearance epp.
event. , dependent on calling effectpirate_onslaught. pirate. heroic. beast_boss. flurry. instant
- [15s]
Bleeding
Periodically taking damage. The damage increases with each stack of this effect and the duration is reset on each application of bite.
The serrated teeth of the beast tear at your flesh.Slot: Debuff Duration: 15s On death: Effect is removed Tick rate: 3s (5 ticks) Initial stacks: 1 Max stacks: 5 # occurrences: 1 Tags: tag. abl. , tag.debuff. damage_ over_ time abl. event. pirate_ onslaught. pirate. heroic. beast_ boss. flurry_ dot_ damage Initializers: - Set Scales with Charges
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141050143864513531 Combat log ID: 4239089771479304 FQN: abl. event. pirate_ onslaught. pirate. heroic. beast_ boss. flurry/11/2 - 1
- When effect ticks
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.005
- Standard Health Percent Min = (float) 0.005
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
event. , dependent on calling effectpirate_onslaught. pirate. heroic. beast_boss. flurry. dot_component
- [hidden] [0.5s]
Effect #3Slot: Debuff Duration: 0.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.event. pirate_ onslaught. pirate. heroic. beast_ boss. damage_ hostage abl. event. pirate_ onslaught. pirate. heroic. beast_ boss. damage_ from_ claw Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Conditions: - Can only be called by other effects
Global ID: 16141049044352885172 FQN: abl. event. pirate_ onslaught. pirate. heroic. beast_ boss. flurry/11/3 - Set Duration