1. Abilities
  2. flurry
  3. npc
  4. melee

Melee Attack

lightsaber_generic

Melee Attack

A series of melee swings for an NPC.

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
lightsaber_generic
Melee Attack
2
lightsaber_generic
Melee Attack
  • [0s] [not displayed]
    lightsaber_genericEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp.flurry.npc.melee
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) true
      - DisableCritRoll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)
  • [0s] [not displayed]
    lightsaber_genericEffect #2

    • On Apply

    Only when the following conditions are met:

      • If toughness of CASTER is = Standard

    Perform the following actions:

    • Global Cooldown
      - Duration = (time) 2.5s
    • On Apply

    Only when the following conditions are met:

      • If toughness of CASTER is = Weak

    Perform the following actions:

    • Global Cooldown
      - Duration = (time) 3s