1. Abilities
  2. qtr
  3. flashpoint
  4. rishi
  5. flashpoint_1
  6. mob
  7. challenges
  8. 06_krakjya
  9. flurry

Melee Attack

Melee Attack

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Melee Attack
2
15
snipe
Melee Attack
3
choke
Melee Attack
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.creature.cat.melee_attack.cast_instant, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.07
      - Standard Health Percent Min = (float) 0.07
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [hidden] [5s]
    snipeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.generic.tag_a
  • 2
    • When effect is applied
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If TARGET has at least 10 effects with the tag tag.​abl.​generic.​tag_a

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When CASTER exits combat
    • When character receives an effect with tags tag.abl.debuff.ignored

    Perform the following actions:

    • Remove this effect
  • [hidden] [10s]
    chokeEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Mark as neutralized
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Delay next ability by 0.25s (GCD)