Missile Assault
Missile Assault
Attributes
Type: | active |
Activation time: | 6s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141034324473814825 |
Combat log ID: | 4565511580942336 |
FQN: | abl. |
Star Wars name: | Missile Assault |
Other languages: | Raketenansturm Assaut de missiles |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (6s) On death: Effect is removed Tick rate: 1.5s (4 ticks) # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Target overrides: - [target override] Caster
Global ID: 16140909501938097251 FQN: abl. flashpoint. elom. bosses. bonus_ boss. battledroid. missile_ volley/11/1 - Set Stack Limit
- 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 15m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- 2
- When channel finished
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 01. ep_03. skytrooper_missile_caster_loop_exit
- [hidden] [0s]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Initializers: - Set Ground Target at Target Position
Conditions: - Can only be called by other effects
Global ID: 16140908402426462766 FQN: abl. flashpoint. elom. bosses. bonus_ boss. battledroid. missile_ volley/11/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 01. ep_03. skytrooper_missile_fire - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 2.5
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 3m
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [6s]
Effect #3Slot: Debuff Duration: 6s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s
Target overrides: - [target override] Caster
Global ID: 16140907302914834845 FQN: abl. flashpoint. elom. bosses. bonus_ boss. battledroid. missile_ volley/11/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation
- [hidden] [4s]
Effect #4Slot: Debuff Duration: 4s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140906203403208520 FQN: abl. flashpoint. elom. bosses. bonus_ boss. battledroid. missile_ volley/11/4 - Set Duration
- 1
- When effect is refreshed
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) true
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.06
- Standard Health Percent Min = (float) 0.06
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is refreshed
Only when the following conditions are met:
- <
- If Attack Wave
- Negated = (bool) true
- Actor = (int) 3
- Attack Wave = (int) 4
- If TARGET is AG-99 Warden Unit
AG-99 Warden Unit
CXP: 650
FQN: npc.flashpoint.elom.shared.boss.bonus_boss.assassin_droid
- If Attack Wave
Perform the following actions:
- Execute ability [vulnerability_window] from TARGET to TARGET
[vulnerability_window]
FQN: abl.flashpoint.elom.bosses.bonus_boss.assassin_droid.vulnerability_window
- [hidden] [2s]
Effect #5Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Initializers: - Set Ground Target at Target Position
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16140905103891580215 FQN: abl. flashpoint. elom. bosses. bonus_ boss. battledroid. missile_ volley/11/5 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. elom. bosses. bonus_boss. battledroid. missile_warning