Multi-Grapple

Multi-Grapple
Fires a multi-grapple line from your creature's collar that fires in a wide cone in front of the creautre and pulls the closest three targets and generates a high amount of threat. Only affects targets that are in combat and are not in cover or have Boss Immunity.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141080938205731868 |
Combat log ID: | 3895101545775104 |
FQN: | abl. |
Star Wars name: | Multi-Grapple |
Other languages: | Mehrfach-Ranziehen Grappin multiple |
Other sites: | TORCommunity |
Used by
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1
Slot: Debuff Duration: 0s Tick rate: does not tick # occurrences: 0 - On Apply
Perform the following actions:
- Play appearance epp . companion . unique . mtx . akk_dog . tank . aoe_pull_anim
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [0s] [not displayed]
Effect #2
Slot: Debuff Duration: 0s Tick rate: does not tick # occurrences: 0 Conditions: - Can only by called by other effects
- On Apply
- [target override] AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Direction = (int) 2
- Sort Type = None
- Distance = 32m
- Angle = (float) 179
Only when the following conditions are met:
- <
- If TARGET does not have one effect from Steadfast
Steadfast
Immune to physics and knockdowns.
FQN: abl.npc.ability.utility.physics_immunity
Error message: Target is Immune
- If TARGET does not have one effect from Boss Immunity
Boss Immunity
Immune to incapacitating and movement-impairing effects.
FQN: abl.npc.ability.utility.boss_immunity
Error message: Target is Immune
- If CASTER does not have 1 or more effects with the tag tag.abl.pvp.pull_blocker
Error message: Cannot be used while in a safe zone.
- If TARGET does not have 1 or more effects with the tag tag.abl.buff.cover_bonuses
Error message: Cannot be used against a target in cover.
- If TARGET is not in cover
- If TARGET is in combat
- If TARGET is alive
- If target is an enemy
- If CASTER is positioned 4m to 32m to melee distance of TARGET
- If TARGET does not have one effect from
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [0s]
Effect #3
Slot: Debuff Duration: 0s Tick rate: does not tick # occurrences: 0 Conditions: - Can only by called by other effects
- On Apply
Perform the following actions:
- Play appearance epp . companion . unique . mtx . akk_dog . tank . aoe_pull_fx
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 6
- Travel Time = (time) 0s
- When projectile completed travel and hit target
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 1.6
- Standard Health Percent Min = (float) 1.6 - Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #4
Slot: Debuff Duration: 0s Tick rate: does not tick # occurrences: 0 Tags: tag.abl.debuff.physics Conditions: - Can only by called by other effects
- On Apply
Perform the following actions:
- Ballistic To Caster
- Knockdown = (int) 1
- Height = (float) 0
- [hidden] [1.5s]
Effect #5
Slot: Debuff Duration: 1.5s Tick rate: does not tick # occurrences: 0 Conditions: - Can only by called by other effects
- On Apply
Perform the following actions:
- Immobilize but allow rotation