Multibeam
Multibeam
Attributes
Type: | active |
Activation time: | 6s channel |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16140976454806920435 |
Combat log ID: | 4475205598576640 |
FQN: | abl. |
Star Wars name: | Multibeam |
Other languages: | Multistrahl Multi-rayons |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141049570355512366 FQN: abl. operation. deepstation. boss. watchdog. multibeam_ array. multibeam_ shot_ pos/6/1 - 1
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Direction = Target
- Sort Type = Closest
- Radius = 2m
- Distance = 120m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is a player
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141052868890395399 FQN: abl. operation. deepstation. boss. watchdog. multibeam_ array. multibeam_ shot_ pos/6/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. watchdog. multibeam_array. positive_fire
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_has_neg_bomb or tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_has_pos_bomb
- If no previous subeffect met its conditions
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. watchdog. polarity_beam. positive_impact_stopped - Add effect #3 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. watchdog. polarity_beam. positive_impact_nopolarity - Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141051769378767280 FQN: abl. operation. deepstation. boss. watchdog. multibeam_ array. multibeam_ shot_ pos/6/3 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.24
- Standard Health Percent Min = (float) 0.24
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141046271820630321 FQN: abl. operation. deepstation. boss. watchdog. multibeam_ array. multibeam_ shot_ pos/6/4 - 1
- When effect is applied
Perform the following actions:
- God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [0s] [not displayed]
Effect #5Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. physics Conditions: - Can only be called by other effects
Global ID: 16141045172309004130 FQN: abl. operation. deepstation. boss. watchdog. multibeam_ array. multibeam_ shot_ pos/6/5 - 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 40° pitch, 0° yaw
- [hidden] [0.5s]
Effect #6Slot: Buff Duration: 0.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. deepstation. boss. watchdog. watchdog. polarized_ effect_ pos Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Conditions: - Can only be called by other effects
Global ID: 16141048470843886171 FQN: abl. operation. deepstation. boss. watchdog. multibeam_ array. multibeam_ shot_ pos/6/6 - Set Duration