Multibeam Array
Multibeam Array
Attributes
Type: | active |
Activation time: | 2s cast |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16140947767414105120 |
Combat log ID: | 4473856978845696 |
FQN: | abl. |
Star Wars name: | Multibeam Array |
Other languages: | Multistrahlsystem Dispositif multi-rayons |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141159604962953029 FQN: abl. operation. deepstation. boss. watchdog. watchdog. multibeam_ array/6/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Set cooldown of The Missiles to 8s
The Missiles
FQN: abl.operation.deepstation.boss.watchdog.watchdog.missiles_raidwide
- Modify cooldown of Degauss by -100%
Degauss
FQN: abl.operation.deepstation.boss.watchdog.watchdog.degauss
- Set cooldown of Degauss to 18s
Degauss
FQN: abl.operation.deepstation.boss.watchdog.watchdog.degauss
- [hidden] [0.5s]
Effect #2Slot: Buff Duration: 0.5s On death: Effect is removed # occurrences: 0 Hydra script: hyd. operation. deepstation. boss. watchdog. enc_ watchdog Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Conditions: - Can only be called by other effects
Global ID: 16141156306428071036 FQN: abl. operation. deepstation. boss. watchdog. watchdog. multibeam_ array/6/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook Spawn_Multibeam