1. Abilities
  2. quest
  3. location
  4. hoth
  5. world
  6. stand_and_fight
  7. near_to_wreck

Near To Wreck

Near To Wreck

An invisible buff applied to the player when they are near to the wreck. (ie inside a trigger) Removed when they leave. Checked when they use their comm beacon.

HACK- This is not an elegant solution. We need the ability to check if the player is withing a certain distance of a POI.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Ability activation
1
Near To Wreck
  • [180s]
    Near To Wreck