Perforation Shot
Perforation Shot
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16140936283926883361 |
Combat log ID: | 4567908172693504 |
FQN: | abl. |
Star Wars name: | Perforation Shot |
Other languages: | Perforationsschuss Tir de perforation |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [5s]
Effect #1Slot: Buff Duration: 5s On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Global ID: 16140973109938293470 FQN: abl. flashpoint. elom. bosses. bonus_ boss. assassin_ droid. snipe/13/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [hidden] [8s]
Effect #2Slot: Buff Duration: 8s On death: Effect is removed # occurrences: 0 Tags: tag. abl. generic. target_ 06 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 8s
- Max Duration = (time) 8s
Conditions: - <
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 30m
Global ID: 16140969811403469111 FQN: abl. flashpoint. elom. bosses. bonus_ boss. assassin_ droid. snipe/13/2 - Set Duration
- [hidden] [5s]
Effect #3Slot: Buff Duration: 5s On death: Effect is removed Tick rate: 0.5s (10 ticks) # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16140970910915098436 FQN: abl. flashpoint. elom. bosses. bonus_ boss. assassin_ droid. snipe/13/3 - Set Reverse
- 1
- When effect ticks
Perform the following actions:
- Taunt
- Duration = (time) 5s
- [hidden] [3s]
Effect #4Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16140976408473178053 FQN: abl. flashpoint. elom. bosses. bonus_ boss. assassin_ droid. snipe/13/4 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 40m
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.generic.target_06
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectelom. bosses. bonus_boss. assassin_droid. snipe_warning
- 2
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 40m
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.generic.target_06
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectelom. bosses. bonus_boss. assassin_droid. snipe_beam - Add effect #5 to TARGET from CASTER
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140977507984805138 FQN: abl. flashpoint. elom. bosses. bonus_ boss. assassin_ droid. snipe/13/5 - 1
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Direction = Forward
- Sort Type = Closest
- Radius = 2m
- Distance = 50m
Only when the following conditions are met:
- <
- If Attack Wave
- Negated = (bool) true
- Actor = (int) 3
- Attack Wave = (int) 4
- If TARGET is PR-33 Warden Unit
PR-33 Warden Unit
CXP: 650
FQN: npc.flashpoint.elom.shared.boss.bonus_boss.probe_droid
- If Attack Wave
Perform the following actions:
- Execute ability [vulnerability_window] from TARGET to TARGET
[vulnerability_window]
FQN: abl.flashpoint.elom.bosses.bonus_boss.probe_droid.vulnerability_window
- 2
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Direction = Forward
- Sort Type = Closest
- Radius = 2m
- Distance = 50m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) true
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.06
- Standard Health Percent Min = (float) 0.06
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0