Plasma Grenade
Plasma Grenade
Lobs a plasma grenade that detonates on contact, dealing <<1>> kinetic damage to up to 8 targets within 8 meters and igniting the targets in fiery plasma, dealing <<2>> additional elemental damage over <<3[%d/%d/%d]>> seconds. Standard and weak targets enter a state of panic from the flames.
Attributes
| Type: | active |
| Activation time: | instant |
| Target type: | Attackable |
| AI type: | Attack |
Metadata
| Contained since: | Patch 7.6.0 |
| Global ID: | 16141133251584539085 |
| Combat log ID: | 4839332925931520 |
| FQN: | abl. |
| Star Wars name: | Plasma Grenade |
| Other languages: | Plasmagranate Grenade à plasma |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Global ID: 16141123988771207928 FQN: abl. dynamic_ events. hoth. highmount_ ridge. pirate_ problem. eab_ grenade_ throw/3/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. plasma_grenade. cast_instant - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Only when the following conditions are met:
- <AND
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectskill. radiation_burns. burn - Instantly kill the TARGET