Poisoned
Poisoned
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16140992347480651923 |
Combat log ID: | 3029987758178304 |
FQN: | abl. |
Star Wars name: | Poisoned |
Other languages: | [Poisoned] [Poisoned] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 20m
Global ID: 16140917799891127150 FQN: abl. exp. 01. makeb. world. republic. hub_ 2. for_ the_ record. gas_ trap/4/1 - [target override] AoE Sphere
- [900s]
Poisoned
Periodic internal damage.Slot: Debuff Duration: 15m 0s On death: Effect is removed Tick rate: 3s (300 ticks) # occurrences: 1 Tags: tag. abl. , tag.debuff. damage_ over_ time abl. debuff. bleed Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15m 0s
- Max Duration = (time) 15m 0s - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If TARGET is a player
- Can only be called by other effects
Global ID: 16140918899402755387 Combat log ID: 3029987758178563 FQN: abl. exp. 01. makeb. world. republic. hub_ 2. for_ the_ record. gas_ trap/4/2 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effect01. makeb. world. republic. hub_2. for_the_record. gas_trap - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.2
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0