1. Abilities
  2. operation
  3. ilum_lair
  4. boss
  5. fleshdroid
  6. prey_seeker

Prey Seeker

sonicprobe

Prey Seeker

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sonicprobe
Prey Seeker
2
sonicprobe
Prey Seeker
3
sandwich
Prey Seeker
4
sonicprobe
Prey Seeker
  • [hidden] [0s] [not displayed]
    sonicprobeEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 500m

    Only when the following conditions are met:

      • <
        • If TARGET is in combat
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If TARGET does not have any effect with the tag 3574182768556190848 or tag.​abl.​operation.​ilum_lair.​boss.​fleshdroid.​prey_seekers_target or tag.​abl.​operation.​ilum_lair.​boss.​fleshdroid.​prey_seekers_stun or 16790707842509283587 or 18337530368672644919
        AND
        • Is Discipline
          - Negated = (bool) false
          - Actor = (int) 3
          - Disciplines = Id(16140961522263609155, dis.mercenary.bodyguard, dis.commando.combat_medic, dis.scoundrel.sawbones, dis.operative.medic, dis.sorcerer.corruption, dis.sage.seer)
        AND
        • If difficulty is set to Master Mode
        AND
        • If difficulty is set to 8-man VM
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from TARGET
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 500m

    Only when the following conditions are met:

      • <
        • If TARGET is in combat
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If TARGET does not have any effect with the tag 3574182768556190848 or tag.​abl.​operation.​ilum_lair.​boss.​fleshdroid.​prey_seekers_target or tag.​abl.​operation.​ilum_lair.​boss.​fleshdroid.​prey_seekers_stun or 16790707842509283587 or 18337530368672644919
        AND
        • Is Discipline
          - Negated = (bool) true
          - Actor = (int) 3
          - Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.shadow.combat, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.assassin.darkness)
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from TARGET
  • 3
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 500m

    Only when the following conditions are met:

      • <
        • If TARGET is in combat
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If TARGET does not have any effect with the tag 3574182768556190848 or tag.​abl.​operation.​ilum_lair.​boss.​fleshdroid.​prey_seekers_target or tag.​abl.​operation.​ilum_lair.​boss.​fleshdroid.​prey_seekers_stun or 16790707842509283587 or 18337530368672644919
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from TARGET
  • 4
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [2s]
    sonicprobeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook dispense_prey
  • [hidden] [60s]
    sandwichEffect #3

  • [hidden] [2s]
    sonicprobeEffect #4