Projected Shield
Projected Shield
Attributes
Type: | active |
Activation time: | 30s channel |
Target type: | Friendly |
AI type: | Heal |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16141178477294550854 |
Combat log ID: | 3141588188397568 |
FQN: | abl. |
Star Wars name: | Projected Shield |
Other languages: | Schildprojektion Bouclier projeté |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
Ability activation
- [does not expire]
Projected Shield
Damage Taken Reduced.Slot: Buff Duration: during channel (30s) On death: Effect is removed Tick rate: 3s (10 ticks) Initial stacks: 1 Max stacks: 4 # occurrences: 1 Initializers: - Set Scales with Charges
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140916006086161215 FQN: abl. exp. 01. makeb. mob. poi014. boss01. support_ droid. shield/10/1 - 1
- When effect is applied
Perform the following actions:
- Modify stat Damage Received Modifier (Fixed), set to 22%
- 2
- When effect ticks
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effect01. makeb. mob. poi014. boss01. support_droid. shield_tick
- [does not expire]
Unshakable
Cannot be interrupted.Slot: Buff Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. buff. interrupt_ immunity Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140914906574534122 Combat log ID: 3141588188397850 FQN: abl. exp. 01. makeb. mob. poi014. boss01. support_ droid. shield/10/2 - Set Stack Limit
- 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. interrupt
- [does not expire]
Stalwart
Immune to incapacitating and movement-imparing effects.Slot: Buff Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140913807062906457 Combat log ID: 3141588188397856 FQN: abl. exp. 01. makeb. mob. poi014. boss01. support_ droid. shield/10/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun