1. Abilities
  2. companion
  3. ventures
  4. basilisk_prototype
  5. healer
  6. kolto_shell

Prototype Probe

koltoshell

Prototype Probe

Deploys a Prototype Probe with 6 charges that lasts up to 3 minutes. When the target is damaged, Prototype Probe loses 1 charge and heals the target for <<1>>. This effect cannot occur more than once every 3 seconds. A target may not have more than one Prototype Probe active.

Attributes

Conditions

Metadata

Users

Used by
  • apc.companion.class.ventures.basilisk_prototype.healer

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
koltoshell
Prototype Probe
2
6
koltoshellPrototype Probe – Heals on damage taken.
3
6
koltoshellPrototype Probe – Heals on damage taken.
4
koltoshell
Prototype Probe
  • [0s] [not displayed]
    koltoshellEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Master
      - Pet = (int) 2

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16141025527301036076

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [180s]
    koltoshellPrototype Probe
    Heals on damage taken.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.ventures.basilisk_prototype.heal.kolto_shell.summon_kolto
  • 2
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.companion.ventures.basilisk_prototype.heal.kolto_shell.summon_kolto
    • Modify Charges
      - Tag = (string)
      - Ability Spec = 0
      - Amount Max = (float) 6
      - Amount Min = (float) 6
      - Amount Percent = (float) 0
  • 3
    • When character takes damage, not more than every 3s

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.companion.ventures.basilisk_prototype.heal.kolto_shell.heal
    • Heal the TARGET with Tech for 1.2*BonusHeal + (0.025 to 0.03)*StandardHealth, causing no threat
    • Modify Charges
      - Tag = (string)
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
  • [180s]
    koltoshellPrototype Probe
    Heals on damage taken.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.ventures.basilisk_prototype.heal.kolto_shell.summon_kolto
  • 2
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.companion.ventures.basilisk_prototype.heal.kolto_shell.summon_kolto
    • Modify Charges
      - Tag = (string)
      - Ability Spec = 0
      - Amount Max = (float) 6
      - Amount Min = (float) 6
      - Amount Percent = (float) 0
  • 3
    • When character takes damage, not more than every 3s

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.companion.ventures.basilisk_prototype.heal.kolto_shell.heal
    • Heal the TARGET with Tech for 1*BonusHeal + (0.0208 to 0.025)*StandardHealth, causing no threat
    • Modify Charges
      - Tag = (string)
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
  • [hidden] [1s]
    koltoshellEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook UsedHeal3