1. Abilities
  2. qtr
  3. 1x1
  4. flashpoint
  5. kaon
  6. enemy
  7. trash
  8. infected_bomber
  9. infected_bomber_passive

Pustulate

Pustulate

Attributes

Conditions

Metadata

Used by

Used by
  • Class 16141003112630443216

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Pustulate
2
Pustulate
3
thrownKnockdown – Prone and unable to act.
4
Pustulate
5
witherCorrupted – Periodic internal damage.
  • [hidden] [does not expire]
    Effect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . qtr . 1x1 . flashpoint . kaon . enemy . infected_bomber . infected_bomber_claws, dependent on calling effect
    • Just before NPC with this effect dies

    Only when the following conditions are met:

    Perform the following actions:

    • Play appearance epp . qtr . 1x1 . flashpoint . kaon . enemy . infected_bomber . infected_bomber_explosion, dependent on calling effect
    • Add effect #2 to TARGET from TARGET
  • [0s] [not displayed]
    Effect #2

    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If target is an enemy
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [3s]
    thrownKnockdown
    Prone and unable to act.

    • On Apply

    Perform the following actions:

    • Play appearance epp . qtr . 1x1 . flashpoint . kaon . enemy . infected_bomber . infected_bomber_explosion_target, dependent on calling effect
    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.65
      - Standard Health Percent Min = (float) 0.6
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
    • Add effect #4 to TARGET from TARGET, Combat Math Only
  • [0s] [not displayed]
    Effect #4

    • On Apply

    Only when the following conditions are met:

      • <
        • Can only by called by other effects
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, eventually knockdown, momentum = 2.5, 55° pitch, 0° yaw
    • Add effect #5 to TARGET from TARGET
  • [15s]
    witherCorrupted
    Periodic internal damage.

    • When effect ticks
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.06
      - Standard Health Percent Min = (float) 0.06
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.31
      - Health Steal Percentage = (float) 0
    • Play appearance epp . qtr . 1x1 . flashpoint . kaon . enemy . infected_bomber . infected_bomber_dot, dependent on calling effect
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects